17-Bit

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17-Bit
TypePrivate
IndustryVideo games
Founded2009 (2009)
FounderJake Kazdal
HeadquartersNakagyo, Kyoto, Japan
Seattle, United States
Key people
Jake Kazdal (CEO)
ProductsSkulls of the Shogun
Galak-Z: The Dimensional

17-Bit is an indie video game developer and the creator of Skulls of the Shogun and Galak-Z: The Dimensional.[1] The company was founded in 2009 by Jake Kazdal, formerly a Sega Corporation developer, who wants to make games with a 16-bit era aesthetic.[1] It was known as Haunted Temple Studios until it changed its name to 17-Bit in May 2012 with a logo designed by Cory Schmitz.[2] Gamasutra described the team, based in both Kyoto and Seattle,[3] as an example of successful indie cross-platform development for its work on Skulls of the Shogun.[4] GungHo Online Entertainment became 17-Bit's house publisher in October 2014 as the developer worked on Galak-Z.[5][6] Kazdal of 17-Bit was invited to speak on creating studio culture at the 2013 Game Developers Conference.[7]

References[]

  1. ^ Jump up to: a b Farokhmanesh, Megan (June 10, 2013). "Skulls of the Shogun developer releasing next game, Galak-Z The Dimensional on PlayStation 4". Polygon. Vox Media. Archived from the original on June 11, 2013. Retrieved June 10, 2013.
  2. ^ https://www.engadget.com/2012/05/04/skulls-of-the-shogun-dev-becomes-17-bit/
  3. ^ Kazdal, Jake. "THE 17-BIT STORY". 17-bit.com. Retrieved 2021-02-22.
  4. ^ Wawro, Alex. "How 17-Bit survived cross-platform dev on Skulls of the Shogun". www.gamasutra.com.
  5. ^ "GungHo signs Skulls of the Shogun studio 17-Bit". October 27, 2014.
  6. ^ http://www.siliconera.com/2014/10/27/gungho-online-entertainment-turns-indie-studio-17-bit-western-growth/
  7. ^ Staff, G. D. C. "GDC adds Double Fine, Journey sand tech, Capy/17-Bit talks to roster". www.gamasutra.com.

External links[]

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