Active Life: Extreme Challenge
Active Life: Extreme Challenge | |
---|---|
Developer(s) | Bandai Namco Games |
Publisher(s) | Bandai Namco Games |
Series | Active Life |
Platform(s) | Wii |
Release | |
Genre(s) | Exergaming |
Active Life: Extreme Challenge (Family Trainer: Extreme Challenge in Europe and Family Trainer 2 in Japan) is a video game for the Wii platform, created by Bandai Namco Games. It is the sequel to the 2008 game Active Life: Outdoor Challenge and was released on August 11, 2009.[1] The game uses a mat to play minigames. The game mat is different from the mat that is used in Dance Dance Revolution.
As this game's unique pad controller is designed to physically connect to the Wii via its GameCube controller ports, this game is incompatible with later Wii models, which eliminated the said ports.
List of minigames[]
- Street Luge
- Double Dutch (Regular)
- Double Dutch (Fusion)
- BASE Jumping
- Kite Surfing
- Inline Skating (Road Race)
- Inline Skating (Big Air)
- BMX (Flat Land)
- BMX (Street)
- BMX (Speed)
- Rock Climbing (Difficult)
- Rock Climbing (Speed)
- Wakeboarding
- Skateboarding (Vertical)
- Skateboarding (Freestyle)
Reception[]
Active Life: Extreme Challenge received "mixed or average reviews" according to the review aggregator Metacritic, based on 13 critic reviews.[2]
Reception
Aggregator | Score |
---|---|
Metacritic | 56/100[2] |
Publication | Score |
---|---|
GameZone | 5/10[4] |
IGN | 5/10[3] |
References[]
- ^ http://www.wiispace.com/?p=vB22499
- ^ a b "Active Life: Extreme Challenge". Metacritic. Retrieved 2021-03-21.
- ^ DeVries, Jack (September 4, 2009). "Active Life: Extreme Challenge Review". IGN. Archived from the original on 2013-03-14. Retrieved March 21, 2021.
- ^ "Active Life: Extreme Challenge – WII – Review". GameZone. May 4, 2012. Retrieved March 21, 2021.
{{cite web}}
: CS1 maint: url-status (link)
Categories:
- 2009 video games
- Video games developed in Japan
- Wii games
- Wii-only games
- Exergames
- Bandai Namco stubs