After Burst
After Burst | |
---|---|
Developer(s) | Dual[1] |
Publisher(s) | NCS |
Composer(s) | Atsuhiro Motoyama[2] |
Platform(s) | Game Boy |
Release |
|
Genre(s) | Action |
Mode(s) | Single-player Multiplayer |
After Burst (アフターバースト) is a Japan-exclusive action video game released for the Game Boy in 1990.[3]
Gameplay[]
Players must control a combat robot with the ultimate goal of destroying the enemy orb. Each level only has one screen to blast hostile robots, solve challenging platforms, and manipulate a series of short puzzles.[4]
There are 30 stages with a boss battle on every tenth stage.[5] A weapon is available; its gunfire can be altered by changing the angle of the gun. The distance of the shot can also be changed by holding down the button for extended periods of time. A two-player duel mode has been added, allowing players to fight either another player or the computer.[4]
This game employs a third-person perspective with a side-view.[4][6]
Reception[]
On release, Famitsu magazine scored the game a 17 out of 40.[7][3]
References[]
- ^ After Burst at GameFAQs
- ^ Composer information at VGMDB.net
- ^ Jump up to: a b "アフターバースト [ゲームボーイ] / ファミ通.com". www.famitsu.com. Retrieved 2018-07-26.
- ^ Jump up to: a b c Overview of After Burst at MobyGames
- ^ Level information for After Burst (in Japanese) at Geocities.jp
- ^ Images of After Burst at Giant Bomb
- ^ お買い物に便利 : 新作ゲームクロスレビュー - アフターバースト. Famicom Tsushin. No.22. Pg.20. 26 October 1990.
- 1990 video games
- Action video games
- Game Boy-only games
- Japan-exclusive video games
- Masaya games
- Science fiction video games
- Multiplayer and single-player video games
- Game Boy games
- Video games developed in Japan
- Video games scored by Atsuhiro Motoyama