Arjan Brussee

From Wikipedia, the free encyclopedia

Arjan Brussee (born 1972) is a Dutch video game programmer and entrepreneur, the main coder behind the first two Jazz Jackrabbit games,[1][better source needed] co-founder of Guerrilla Games and co-founder of Boss Key Productions. He is often credited with being the first successful Dutch game developer, sometimes mentioned as "the godfather of Dutch game development".[2]

Career[]

Brussee used to be a demoscene coder. As a member of the group Ultra Force, he coded one of the first demos ever to use 3D imagery on the PC, called . At Guerrilla Games, he worked on the Killzone series as a development director and part of the management team.[3] On 23 February 2012, Brussee announced that he was leaving Guerilla and would be joining the EA Games studio Visceral Games as an executive producer working on Battlefield Hardline.

In July 2014, news leaked of Brussee leaving EA and co-founding Boss Key Productions with Cliff Bleszinski.[4] In December 2017, Brussee left Boss Key Productions to return to Epic Games after a 20-year hiatus from the company.[5] Since rejoining Epic Games, Arjan has been working on a secret project for the company.[6]

References[]

  1. ^ https://www.linkedin.com/in/arjanbrussee
  2. ^ "Interview - Carlo Vogelsang on Lightning Quick 3D Audio with OpenAL". 30 June 2003. Archived from the original on 9 May 2006. Retrieved 1 May 2006.
  3. ^ "Co-founder Leaves Guerrilla Games for EA Visceral". CONTROL500. 23 February 2012. Retrieved 7 January 2021.
  4. ^ Corriea, Alexa Ray (4 July 2014). "Cliff Bleszinski creates Boss Key game studio with Guerrilla Games co-founder". Polygon. Retrieved 10 January 2018.
  5. ^ Kerr, Chris. "Boss Key co-founder Arjan Brussee departs to rejoin Epic Games". Retrieved 10 January 2018.
  6. ^ "Boss Key co-founder Arjan Brussee joins Epic Games". GamesIndustry.biz. Retrieved 7 January 2021.
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