Awakenings: New Magic in 2057
![Awakenings, New Magic in 2057.jpg](http://upload.wikimedia.org/wikipedia/en/thumb/3/32/Awakenings%2C_New_Magic_in_2057.jpg/170px-Awakenings%2C_New_Magic_in_2057.jpg)
Awakenings: New Magic in 2057 is a 1995 role-playing game supplement for Shadowrun published by FASA.
Contents[]
Awakenings: New Magic in 2057 is a supplement dedicated entirely to magic and is intended to give an insight into the way people of the Sixth World see magic, as well as detailing the new developments.[1]
Reception[]
Andy Butcher reviewed Awakenings: New Magic in 2057 for Arcane magazine, rating it a 7 out of 10 overall.[1] Butcher comments that "The result is a strange combination of different bits and pieces. Awakenings is still a good solid supplement, though, and will prove useful for all types of campaigns."[1]
References[]
- ^ a b c Butcher, Andy (March 1996). "Games Reviews". Arcane. Future Publishing (4): 64–65.
Categories:
- Shadowrun supplements
- Role-playing game stubs