Battle Group (video game)

From Wikipedia, the free encyclopedia
Battle Group
Battle Group 1986 game box art.png
Developer(s)Strategic Simulations
Publisher(s)Strategic Simulations
Designer(s)Gary Grigsby
Platform(s)Apple II, Commodore 64
Release1986
Genre(s)Wargame
Mode(s)Single-player, multiplayer

Battle Group is a 1986 computer wargame designed by Gary Grigsby and published by Strategic Simulations. It is a follow-up to Grigsby's earlier Kampfgruppe.

Gameplay[]

Battle Group is a computer wargame that simulates the Western Front of World War II at the platoon scale, between 1943 and 1945. It features an editor that allows players to create their own combat scenarios.[1]

Development[]

Battle Group was designed by Gary Grigsby and published by Strategic Simulations Inc. (SSI).[2] It is a follow-up to Grigsby's game Kampfgruppe,[3] and reuses that title's game engine and mechanics.[4] Battle Group was released in 1986, the same year Grigsby and SSI launched Warship.[2]

Reception[]

Jay Selover reviewed the game for Computer Gaming World, and stated that "Just as the title of the game is a translation of the earlier title, the game itself is basically a translation. The system, mechanics, and design are straight from Kampfgruppe; and here even the "feel" of the combat is still very World War II-ish."[4] Commodore Microcomputers named Battle Group one of the top computer wargames of 1986.[5]

In his 1989 survey of computer wargames, J. L. Miller of Computer Play offered the game a middling score.[3]

Reviews[]

References[]

  1. ^ Katz, Arnie (February 1989). "Waging World War II: Military Simulations for Computers and Video Games". VideoGames & Computer Entertainment: 76–82.
  2. ^ a b Emrich, Alan (September 1995). "The Pioneering Spirit of a Wargame Guru". Computer Gaming World. No. 134. pp. 201, 202, 204.
  3. ^ a b c Miller, J. L. (January 1989). "The Wargamer's Desk Reference". Computer Play: 34, 36, 37, 39, 40, 42.
  4. ^ a b Selover, Jay (June–July 1986). "Battlegroup & Mech Brigade". Computer Gaming World. Vol. 1, no. 29. pp. 10–11, 43.
  5. ^ Seiken, Jeff (November–December 1986). "The Best of 1986; The Best of War Games". Commodore Microcomputers. 7 (6): 131.

External links[]

Retrieved from ""