Battle for Germany

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Battle for Germany
Cover of S&T Issue 50.png
Cover of Strategy & Tactics #50, which contained Battle for Germany
DesignersJames F. Dunnigan
PublishersSimulations Publications
Publication1975
GenresBoard wargame
Skills requiredStrategy

Battle for Germany is a board wargame published by Simulations Publications Inc. (SPI) in 1975 that simulates World War II operations in Germany during 1945

Description[]

Battle for Germany is a 2-player strategic-level wargame that simulates the collapse of German defenses during the last four months of the Second World War, when American, British and French forces pressed German's Western Front, and Soviet forces attacked Germany's Eastern Front.

Unusually, the Allied and German forces are divided between the two players. The American player also plays the Germans that are defending the Eastern Front against the Soviet Union. The Soviet player also plays the Germans defending the Western Front. Thus, each player plays both offense and defense each turn.[1]

Victory conditions[]

Each player tries to capture as much German territory as possible while preventing the opponent from doing the same on the other side of the board. Captured cities are worth either 1 or 2 Victory Points. Berlin is worth 10 Victory Points. The player with the most Victory Points when Berlin falls is the winner.[1]

Publication history[]

Battle for Germany, designed by Michael Bennighof and Jim Dunnigan, was first published by SPI in the May 1975 edition of Strategy & Tactics (Issue 50). SPI subsequently published both a folio edition, and a boxed "Designer's Edition."[2]

After SPI went out of business, Decision Games acquired the right to Battle for Germany and published a boxed set with new cover art.

Reception[]

In Issue 50 of Moves, Steve List called Battle for Germany "one of the more unusual strategic games." He thought the game system was "fairly simple", but called the division of Germany between the two players like "playing two different games in alternation, using the same map." He concluded, "While not overly detailed, this is something more than an abstracted game. {...} It is basically a good game."[3]

In the June-July 1976 edition of Moves (Issue 27), Leon Higley noted that "complexity and some realism have been sacrificed at the altar of playability" but he concluded, "Battle for Germany does give a fair representation of the last six months of the war, particularly the desperate situation of the Germans."[1]

Other reviews[]

  • Fire & Movement #62
  • Paper Wars #19
  • Pursue & Destroy Vol. 1, #3

References[]

  1. ^ a b c Higley, Leon (June–July 1976). "Defense of the Reich in Battle for Germany". Moves. No. 27. pp. 30–31.{{cite magazine}}: CS1 maint: date format (link)
  2. ^ "Battle for Germany". BoardGameGeek.
  3. ^ List, Steve (April–May 1980). "On the Eastern Front". Moves. No. 50. pp. 22–28.{{cite magazine}}: CS1 maint: date format (link)


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