BlueMaxima's Flashpoint

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BlueMaxima's Flashpoint
BlueMaxima's Flashpoint logo - cutout.svg
Developer(s)Ben Latimore
Initial releaseJanuary 15, 2018; 4 years ago (2018-01-15)[1]
Stable release
10.1 (Absence II) / October 2, 2021; 4 months ago (2021-10-02)[1]
Repositorygithub.com/FlashpointProject/launcher/
Operating systemMicrosoft Windows
LicenseMIT (launcher),[2] proprietary (engines, games)
Websitebluemaxima.org/flashpoint/

BlueMaxima's Flashpoint is a Flash game and animation preservation project that allows for the usage of over 100,000 rich web applications that are no longer possible to play online after all major browsers removed native support for NPAPI-enabled plugins, most notably Adobe Flash.[3][4][5] The project was initiated by Australian Ben Latimore in 2018, initially as part of a separate project called Archive Team.[6][7][8] The project has developed a launcher for playing the archived games and animations, which when including all games and media takes up nearly 900GB. It works by simulating the Internet, "tricking" the files into thinking that they are being played on the original site, so they can be loaded and experienced.[9][10]

While named after and mostly focused on Flash content, media using other discontinued web plugins are also preserved, such as Shockwave,[11] Silverlight, Java, Unity Web Player and many others,[12] as well as deprecated software frameworks such as ActiveX. The site currently lists 35 distinct web technologies as being preserved.[13]

The legality of the project has been described as "unclear" but creators who do not want their games included can ask for their removal.[3]

There are two main versions to download, Ultimate and Infinity. Ultimate contains all games pre-downloaded, while Infinity downloads game files on-demand. There is also a Core version with a limited amount of games; this is made for adding games into Flashpoint.[14]

References[]

  1. ^ a b "News - BlueMaxima's Flashpoint". bluemaxima.org. Retrieved 2021-12-11.
  2. ^ Flashpoint Launcher, FlashpointProject, 2021-12-09, retrieved 2021-12-11
  3. ^ a b "Ontwikkelaars maken tool om 38.000 oude Flash-games te archiveren en te spelen". Tweakers (in Dutch).
  4. ^ "You Can Now Play 36,000 Saved Flash Games Offline Ahead of Flash Browser Support End". HYPEBEAST. 3 February 2020.
  5. ^ Morton, Lauren (31 January 2020). "Flashpoint launcher is saving Flash games from extinction". Rock Paper Shotgun. Retrieved 7 August 2021.
  6. ^ "Flash Games As We Know Them Will Die Forever In 2020. One Guy Is Trying To Save Them All". Kotaku Australia. 5 May 2018. Retrieved 7 August 2021.
  7. ^ Prescott, Shaun (3 February 2020). "Thousands of old Flash games have been saved from obsolescence". PC Gamer.
  8. ^ Kidwell, Emma (2 May 2018). "Flashpoint is archiving Flash games before they disappear forever". Gamasutra. Retrieved 7 August 2021.
  9. ^ Hoon Chan, Khee. "Tracing the Sprawling Roots of Flash Preservation". VICE. Retrieved 7 August 2021.
  10. ^ Grosso, Robert. "Flashpoint Preserves over 10,000 Web-Based Flash Games; Playable With New Launcher". TechRaptor. Retrieved 7 August 2021.
  11. ^ "Flash is Dead, but Its Culture Should Live on". 25 October 2020.
  12. ^ "How to Play Old Flash Games in 2020, and Beyond".
  13. ^ "Supported Platforms - BlueMaxima's Flashpoint". bluemaxima.org. Retrieved 2021-11-16.
  14. ^ "Downloads - BlueMaxima's Flashpoint". bluemaxima.org. Retrieved 2021-09-08.

External links[]

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