Bugs Bunny: Lost in Time

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Bugs Bunny Lost in Time
Bugs Bunny - Lost in Time (game box art).jpg
North American PlayStation cover art
Developer(s)Behaviour Interactive
Publisher(s)Infogrames
Composer(s)Gilles Léveillé
Platform(s)
ReleasePlayStation
  • NA: May 31, 1999
  • EU: June 29, 1999
Microsoft Windows
  • NA: September 30, 1999
  • EU: 1999
Genre(s)Platform
Mode(s)Single-player

Bugs Bunny: Lost in Time is a Looney Tunes platform video game released for the PlayStation and Microsoft Windows in 1999. An indirect sequel, Bugs Bunny & Taz: Time Busters, was released for the same platforms in 2000.

Plot[]

The game stars cartoon character Bugs Bunny who finds and activates a time machine (mistaking it for a carrot juice dispenser) after taking a wrong turn at Albuquerque, intending to go to Pismo Beach. He ends up in Nowhere, home of a sorcerer named Merlin Munroe. Merlin then informs Bugs that he is lost in time and that he must travel through five different eras of time in order to collect clock symbols and golden carrots that will allow him to return to the present.

Gameplay[]

The objective of this game is to collect time clocks to progress through different eras via the time machine. In Nowhere, which acts as a tutorial level, Bugs Bunny will learn the basic moves he needs to use to progress through the game. He can kick, jump, pick up objects, roll, jump into rabbit holes to move underground, tiptoe to avoid alerting other enemies, climb ropes, and use his rabbit ears like propellers to slowly descend to the ground from high places. Bugs can also move some objects to get to certain places. Enemies in the game are mostly simple to beat. Some can be defeated with a kick or a jump, while others may require Bugs to be chased by an enemy until they run out of breath, then they can be kicked in the back. There are also special abilities for Bugs to learn from Merlin much later as he progresses through the game.

While in the time machine, there are five different eras (spanning 21 levels in total) for Bugs Bunny to visit. They are the Stone Age, Pirate Years, The 1930s, Medieval Period, and Dimension X. Each level has clock symbols and golden carrots for Bugs to find in the game. There are also normal carrots for Bugs to pick up, which act as a form of defense similar to rings from Sonic the Hedgehog. Carrots can be collected by finding them scattered in a level or defeating an enemy. If Bugs gets hit, he will lose 3 carrots. He can hold up to 99 carrots. There are some levels that require a full amount of carrots in order to play them. After completing a level, Merlin will appear and the player can decide if they wish to save their progress up to that point. At the end of each era, Bugs must confront and defeat a boss character to unlock the next era.

Development[]

In late 2017, beta screenshots of the game surfaced on YouTube, from "Playstation Zone Volume 3". The screenshots showcased a drastically different art style from the final game, for instance a completely redesigned different 1st level. Although, level assets are used in the final version of the game.[1] A movie containing beta footage of multiple levels including the Stone Age and Medieval Period was also featured in Playstation Zone Volume 7.[2]

Reception[]

The game was met with average to very mixed reception, as GameRankings gave it a score of 68.33% for the PlayStation version,[3] and 53.75% for the PC version.[4]

References[]

  1. ^ "Bugs Bunny: Lost in Time Beta Screenshots on PlayStation Zone Demo Vol. 3 - YouTube". www.youtube.com. Archived from the original on 2021-12-22. Retrieved 2020-12-17.
  2. ^ "Bugs Bunny: Lost in Time | Rare Beta Footage from PlayStation Zone Demo's". January 15, 2021. Archived from the original on 2021-12-22. Retrieved January 31, 2021.
  3. ^ a b "Bugs Bunny: Lost in Time for PlayStation". GameRankings. Retrieved November 17, 2014.
  4. ^ a b "Bugs Bunny: Lost in Time for PC". GameRankings. Retrieved November 17, 2014.
  5. ^ Nguyen, Cal. "Bugs Bunny: Lost in Time (PS) - Review". AllGame. Archived from the original on November 17, 2014. Retrieved November 17, 2014.
  6. ^ Cook, Brad. "Bugs Bunny: Lost in Time (PC) - Review". AllGame. Archived from the original on November 17, 2014. Retrieved November 17, 2014.
  7. ^ "Bugs Bunny: Lost in Time". Electronic Gaming Monthly. 1999.
  8. ^ Reiner, Andrew (August 1999). "Bugs Bunny: Lost in Time (PS)". Game Informer (76): 65. Archived from the original on May 21, 2000. Retrieved November 17, 2014.
  9. ^ Stahl, Ben (July 8, 1999). "Bugs Bunny: Lost in Time Review (PS)". GameSpot. Retrieved November 16, 2014.
  10. ^ Stahl, Ben (November 18, 1999). "Bugs Bunny: Lost in Time Review (PC)". GameSpot. Retrieved November 17, 2014.
  11. ^ Harris, Craig (July 2, 1999). "Bugs Bunny: Lost in Time (PS)". IGN. Retrieved December 7, 2020.
  12. ^ "Bugs Bunny: Lost in Time". Official U.S. PlayStation Magazine. 1999.
  13. ^ Woods, Dave (1999). "PC Review: Bugs Bunny: Lost In Time". PC Zone. Archived from the original on June 24, 2007. Retrieved November 17, 2014.
  14. ^ "¿El Conejo de la suerte?". Superjuegos (in Spanish). No. 87. pp. 88–89. Retrieved July 25, 2021.
  15. ^ Cottee, James (August 1999). "Bugs Bunny: Lost in Time". Australian Playstation. No. 4. pp. 76–77. Retrieved July 25, 2021.
  16. ^ "The New Tetris". Gamers' Republic. No. 16. p. 77. Retrieved July 25, 2021.
  17. ^ Rob (August 1999). "Bugs Bunny: Lost in Time". Playstation Plus. No. 47. p. 70. Retrieved July 25, 2021.
  18. ^ Kay (September 1999). "Bugs Bunny: Lost in Time". Playsstation Pro. No. 37. pp. 60–61. Retrieved July 25, 2021.

External links[]

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