Castlevania: The Adventure

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Castlevania: The Adventure
Castlevania Adventureboxing.jpg
North American box art
Developer(s)Konami
Publisher(s)Konami
Programmer(s)Masato Maegawa
Yoshiaki Yamada
Artist(s)Koichi Kimura
Nobuya Nakazato
Composer(s)Shigeru Fukutake
Norio Hanzawa
Hidehiro Funauchi
SeriesCastlevania
Platform(s)Game Boy, Game Boy Color
ReleaseGame Boy
  • JP: October 27, 1989
  • NA: December 15, 1989[1]
  • PAL: 1991
  • JP: September 25, 1997 (Konami GB Collection Vol. 1)
  • EU: 2000 (Konami GB Collection Vol. 1)
Genre(s)Platforming
Mode(s)Single-player

Castlevania: The Adventure[a] is a platform game released for the Game Boy in 1989. It is the first Castlevania title for the system. Castlevania: The Adventure was re-released in color as part of the Konami GB Collection compilations in Japan and Europe. A remake titled Castlevania: The Adventure ReBirth was released as a WiiWare game for the Wii. The original game is included in the Castlevania Anniversary Collection, which was released in 2019.

Gameplay[]

A screenshot of the game's first level.

Set a century before the events of the original Castlevania, the player controls an ancestor of Simon Belmont named Christopher Belmont who goes on a quest to defeat Dracula.[1][2][3]

The game consists of four stages, and unlike other Castlevania games, there are no sub-weapons, but hearts are used to restore health.[1] The player has three lives, after which the player must restart the level.[3] Weapons can be upgraded, such as the whip into the chain whip and flame whip, but any enemy damage will downgrade an upgraded weapon.[3] At the end of each level, there is a "primary evil" to confront.[4] Players can utilize crystals, hearts, and crosses of gold.[4] There is a point counter, and at 10,000 points, a player receives an extra life, and receives one for every 20,000 points after that.[4] Each stage has a time limit in which to complete the level.[4]

Reception[]

Castlevania: The Adventure received mixed reviews. The game was regarded difficult at times, with long levels and only three lives before playing the second cycle. The graphics were thought to be "competent", the music well-composed with memorable tunes.[3] IGN said it had a basic design, none of the series' staple bosses, and nothing original.[1] Game Informer's Tim Turi felt that it was held back by its technical limitations but praised its sound quality.[6]

In other media[]

A series of comic books were released in 2005 by IDW Publishing called Castlevania: The Belmont Legacy, which are based on the game.[7]

Notes[]

  1. ^ Known in Japan as Dracula Densetsu (ドラキュラ伝説, Dorakyura Densetsu, Dracula Legend)

References[]

  1. ^ Jump up to: a b c d Mark Bozon (2007-01-18). "Castlevania: The Retrospective". IGN. p. 5. Retrieved 2008-07-12.
  2. ^ Konami staff, ed. (1991). Castlevania II: Belmont's Revenge instruction manual. Konami. p. 11. ???-CW-USA.
  3. ^ Jump up to: a b c d "Castlevania: The Adventure (1989)". GameSpy. 1999-01-01. Archived from the original on 2010-01-09. Retrieved 2010-01-31.
  4. ^ Jump up to: a b c d Konami staff, ed. (1989). Castlevania: The Adventure instruction manual. Konami. DMG-CV-USA.
  5. ^ "Castlevania: The Adventure for Game Boy". GameRankings. CBS Interactive. Archived from the original on 2018-12-15. Retrieved 2018-11-01.
  6. ^ Turi, Tim (2012-04-04). "Ranking The Castlevania Bloodline". Game Informer. Archived from the original on 2013-05-07. Retrieved 2013-12-05.
  7. ^ "Castlevania: The Belmont Legacy". GameSpy. 2005-01-01. Archived from the original on 2010-06-11. Retrieved 2010-01-31.

External links[]

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