Champions: Return to Arms

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Champions: Return to Arms
Champions - Return to Arms Coverart.png
Developer(s)Snowblind Studios
Publisher(s)Sony Online Entertainment
Designer(s)
Composer(s)Inon Zur
Platform(s)PlayStation 2
Release
  • NA: February 7, 2005
  • EU: March 18, 2005
Genre(s)Action role-playing, hack and slash
Mode(s)Single-player, multiplayer

Champions: Return to Arms is an action role-playing set in the EverQuest universe. It is the sequel to Champions of Norrath and was developed by Snowblind Studios.

Plot[]

The story picks up after Innoruuk, the Prince of Hate has been defeated, his essence shattered into the Shards of Hatred and were strewn across the Planes of Power. Within the game story, players have the choice of serving either the forces of Good by destroying the shards to rid the world of Innoruuk, or the legions of Evil gathering the shards to resurrect the fallen god. The paths of Good and Evil travel to the same locations, with variations in mission objectives.

Gameplay[]

Champions: Return to Arms features multiple character classes, such as wizard, cleric, ranger, and warrior. The game also features an online mode where a player can join up to three other players from around the world. Gameplay consists of killing monsters and completing quests to earn experience, in a traditional hack-and-slash style. When the character attains enough experience, he or she gains a level.

Reception[]

The game received "favorable" reviews, though not as much as Champions of Norrath, according to video game review aggregator Metacritic.[1]

The Times' reviewer gave the game four stars out of five and said, "The number of times I got ripped apart by wild dogs made me regret ever wanting to be a lizard. Didn’t stop me coming back for more, though."[13] Maxim similarly gave it a score of eight out of ten, saying, "Over 100 hours of game play through 50 levels of sword-swinging, spell-casting combat, thousands of new weapons and equipment, and two new characters (the fighting furry Vah Shir and the lizardman Iksar) will keep you huffing at trucker speed through the wee hours."[1] However, Detroit Free Press gave it two stars out of four, saying that "there's hardly anything new here. The plot is paper-thin, and lacks a driving sense of humor or drama to keep you interested. The game-play is just as basic as it's ever been, and frankly, if you've played any of its predecessors, you've slashed and spellcast just this way a million times before."[12]

References[]

  1. ^ Jump up to: a b c "Champions: Return to Arms for PlayStation 2 Reviews". Metacritic. Retrieved February 1, 2016.
  2. ^ Edge staff (April 2005). "Champions: Return to Arms". Edge (148): 105.
  3. ^ EGM staff (March 2005). "Champions: Return to Arms". Electronic Gaming Monthly (189): 123.
  4. ^ "Champions: Return to Arms". Game Informer (143): 124. March 2005.
  5. ^ Vicious Sid (March 2005). "Champions: Return to Arms Review for PS2 on GamePro.com". GamePro: 90. Archived from the original on March 5, 2005. Retrieved February 1, 2016.
  6. ^ Silverman, Ben (February 11, 2005). "Champions: Return to Arms Review". Game Revolution. Retrieved February 1, 2016.
  7. ^ Davis, Ryan (February 8, 2005). "Champions: Return to Arms Review". GameSpot. Retrieved February 1, 2016.
  8. ^ Nutt, Christian (February 3, 2005). "GameSpy: Champions: Return to Arms". GameSpy. Retrieved February 1, 2016.
  9. ^ Sandoval, Angelina (February 13, 2005). "Champions: Return to Arms - PS2 - Review". GameZone. Archived from the original on December 28, 2008. Retrieved February 1, 2016.
  10. ^ Lewis, Ed (February 4, 2005). "Champions: Return to Arms". IGN. Retrieved February 1, 2016.
  11. ^ "Champions: Return to Arms". Official U.S. PlayStation Magazine: 98. March 2005.
  12. ^ Jump up to: a b "RECENT VIDEO GAME RELEASES". Detroit Free Press. February 20, 2005. Retrieved February 1, 2016.
  13. ^ Jump up to: a b "Champions: Return to Arms". The Times. April 9, 2005. Retrieved February 1, 2015.(subscription required)

External links[]

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