Cloudberry Kingdom
Cloudberry Kingdom | |
---|---|
Developer(s) | |
Publisher(s) | Ubisoft |
Platform(s) | Microsoft Windows, PlayStation 3, Wii U, Xbox 360 |
Release | PlayStation 3 July 30, 2013 Steam, Xbox 360 July 31, 2013[1] Wii U August 1, 2013 |
Genre(s) | Platform |
Mode(s) | Single-player, multiplayer |
Cloudberry Kingdom is a platform game created by .[2] The game uses a set of algorithms developed by Jordan Fisher to create procedurally generated levels that can be adaptive to player skill level, in game character abilities, and alteration of game physics.[3]
Cloudberry Kingdom is a downloadable title for Mac OS X, Microsoft Windows, PlayStation 3, Wii U and Xbox 360.[4][5]
References[]
- ^ "在 Steam 上购买 Cloudberry Kingdom™ 立省 75%" (in Simplified Chinese and English). Steam. Retrieved 2016-10-19.
- ^ "Pwnee Studios /about/". pwnee.com. Archived from the original on 2013-01-31. Retrieved 2012-11-17.
- ^ "How to Make Insane, Procedural Platformer Levels". gamasutra.com. 10 May 2012. Retrieved 2012-11-17.
- ^ "Indie game Cloudberry Kingdom hitting Wii U in December, utilizing Kickstarter". gonintendo.com. May 10, 2012.
- ^ "Cloudberry Kingdom Will Destroy You - With A Smile". Ign.com. May 10, 2012. Retrieved 2012-11-17.
External links[]
Categories:
- 2013 video games
- Indie video games
- Kickstarter-funded video games
- Cancelled PlayStation Vita games
- Linux games
- MacOS games
- PlayStation 3 games
- PlayStation Network games
- PlayStation Vita games
- Ubisoft games
- Video games developed in the United States
- Video games using procedural generation
- Wii U eShop games
- Windows games
- Xbox 360 Live Arcade games
- Multiplayer and single-player video games
- Platform game stubs