Cloudgine

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Cloudgine Limited
TypeSubsidiary
IndustryVideo games
Founded2012; 10 years ago (2012)
Founders
Headquarters,
Scotland
Key people
Number of employees
17 (2016)
ParentEpic Games (2018–present)
Websitecloudgine.com

Cloudgine Limited is a British video game developer based in Edinburgh. Founded in 2012 by Dave Jones, it focuses on cloud technologies for video games. It was acquired by Epic Games in 2018.

History[]

Cloudgine was founded in 2012 by Dave Jones, best known as the co-creator of the Grand Theft Auto and Crackdown video game series, Maurizio Sciglio and Marco Anastasi.[1] All three were previously employed by Realtime Worlds and worked on APB: All Points Bulletin (2010), of which Jones as creative director. Cloudgine prioritises on real-time cloud computing technologies, which can be integrated into video games to allow complex calculations to be executed on inferior hardware.[2]

Their first game, Crackdown 3, was announced by Microsoft Studios at the June 2014 Electronic Entertainment Expo.[3] Bearing the working title Crackdown, the game was announced to release for Xbox One at an unspecified date.[4] Although the game was later scheduled for a 2016 release,[5] it had been delayed into February 2019,[6][7] and was additionally released on Microsoft Windows.[8] The game makes extensive use of Cloudgine's proprietary cloud computing technology, which they claim makes the game able to process physics calculations thirteen times as fast as with a standard Xbox One.[9][10] Meanwhile, Oculus Studios released the Cloudgine-developed freeware Oculus Touch game Toybox in December 2016.[11]

In January 2018, it was announced that Cloudgine had been acquired by Epic Games for an undisclosed sum.[12][13] Epic Games plans to natively integrate Cloudgine's technology into their game engine, Unreal Engine.[14]

Games developed[]

Year Title Platform(s) Publisher(s) Notes
2016 Microsoft Windows Oculus Studios For Oculus Rift devices with the Oculus Touch controllers
2019 Crackdown 3 Microsoft Windows, Xbox One Microsoft Studios Co-developed the campaign with Sumo Digital and Reagent Games

References[]

  1. ^ Takahashi, Dean (15 August 2017). "GTA creator shows off new cloud gaming engine with a VR sci-fi demo (update)". GamesBeat. Retrieved 22 January 2018.
  2. ^ Sinclair, Brendan (4 September 2017). "It Came From The Cloud". GamesIndustry.biz. Retrieved 22 January 2018.
  3. ^ Mejia, Ozzie (9 June 2014). "Crackdown coming to Xbox One from Cloudgine". Shacknews. Retrieved 22 January 2018.
  4. ^ Donlan, Christian (9 June 2014). "A new Crackdown is coming to Xbox One". Eurogamer. Retrieved 22 January 2018.
  5. ^ Scammell, David (30 January 2014). "Crackdown 3 'coming to Xbox One in 2016'". VideoGamer.com. Retrieved 22 January 2018.
  6. ^ Jenni (17 August 2017). "Crackdown 3 Delayed Until 2018". Siliconera. Retrieved 22 January 2018.
  7. ^ Williams, Mike (16 August 2017). "Crackdown 3 Pushed Back Again, Into 2018". USgamer. Retrieved 22 January 2018.
  8. ^ Chalk, Andy (14 June 2016). "Crackdown 3 is coming to PC, but not until 2017". PC Gamer. Retrieved 22 January 2018.
  9. ^ Totilo, Stephen (12 June 2014). "The New Crackdown Will Use The Cloud A Lot". Kotaku. Retrieved 22 January 2018.
  10. ^ "The Game That Could Change Xbox One Forever". GamesTM. 27 October 2015. Retrieved 22 January 2018.
  11. ^ Takahashi, Dean (27 August 2017). "Game Boss interview: Grand Theft Auto creator wants to bring realism to massive online games". GamesBeat. Retrieved 22 January 2018.
  12. ^ Kerr, Chris (22 January 2018). "Epic Games acquires cloud processing tech provider Cloudgine". Gamasutra. Retrieved 22 January 2018.
  13. ^ Grubb, Jeff (22 January 2018). "Epic acquires Cloudgine so Unreal devs can offload game processing to servers". VentureBeat. Retrieved 22 January 2018.
  14. ^ Sinclair, Brendan (22 January 2018). "Epic Games acquires Cloudgine". GamesIndustry.biz. Retrieved 22 January 2018.

External links[]

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