Codename: Kids Next Door – Operation: S.O.D.A.

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Codename: Kids Next Door – Operation: S.O.D.A.
Codename Kids Next Door Operation S.O.D.A. GBA.jpg
North American box art
Developer(s)Vicarious Visions
Publisher(s)Global Star Software
Composer(s)Manfred Linzner
SeriesCodename: Kids Next Door
Platform(s)Game Boy Advance
Release
  • NA: November 2, 2004
Genre(s)Platform
Mode(s)Single player

Codename: Kids Next Door – Operation: S.O.D.A. is a 2004 platform video game based on the American animated television series Codename: Kids Next Door on Cartoon Network. Developed by Vicarious Visions and published by Global Star Software, it was released for the Game Boy Advance exclusively in North America.

Operation: S.O.D.A. is one of the only two video games to be solely based on Codename: Kids Next Door. The other, Operation: V.I.D.E.O.G.A.M.E., is a 3D platform game developed by High Voltage Software for the PlayStation 2, GameCube, and Xbox.

Plot[]

It is a dark time for kids worldwide. With the recent passing of the Soda Control Act, the drinking age of soda has been raised to 13 years and older. The Kids Next Door have refused to recognize this dastardly attempt at prohibiting children from drinking their favorite beverage and have taken it upon themselves to run a secret operation providing soda to any kid in the world who wants it.

Gameplay[]

The game features 15 platform levels (3 per Operative) and one final boss fight against Mr. Fizz. Each of the characters have different abilities and weapons that helps them avoid obstacles and reach the goal. While Numbuhs 3, 4, and 5's levels are Terrestral, Numbuhs 1 and 2's are Aerial.

References[]


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