Command: Modern Air Naval Operations
This article relies too much on references to primary sources. (March 2020) |
Command: Modern Air/Naval Operations | |
---|---|
Developer(s) | |
Publisher(s) | Matrix Games |
Designer(s) | Dimitris Dranidis |
Platform(s) | Windows |
Release | September 24, 2013[1] |
Genre(s) | Real-time strategy, warfare |
Mode(s) | Single-player |
Command: Modern Air Naval Operations is a warfare simulation video game developed by Greek studio , published by Matrix Games and released on September 24, 2013. Often described as the spiritual successor to the legacy Harpoon series, Command expands on both the scope and detail of simulation compared to Harpoon and was designed to overcome the earlier series' limitations.
Gameplay[]
In Command: Modern Air Naval Operations, players have operational control over units on a 2D map of the Earth. Similar to Harpoon, players can command their units using preset missions, or by giving direct instructions of the "Go here, do this" variety.[2][3] The size and scale of the engagements is dependent only on the scenario; the engine is capable of performing small patrol boat battles right up to global warfare, with hardware performance being the only relevant limitation to scale. Individual scenarios vary from a few hours to multiple days of real time, although time can be accelerated to allow faster completion of operations. No multiplayer mode is currently included with the commercial license for any game in the series. Both games also feature a scenario editor that allows for real-time changes to scenarios under construction, allowing battles in the editor to be run and changed instantly. Copies purchased off of the Steam platform allows users to share such user-made scenarios through the Workshop.
Development[]
The Warfare Sims development team released a number of updates containing new simulation mechanics, improvements and bugfixes based on player feedback.[4]
Upon release of its sequel, Command: Modern Operations, on November 14, 2019, Command: Modern Air Naval Operations was taken down from the Steam Store and the Matrix Games website, although those who had previously purchased the game on Steam did not have it removed from their library.[5]
Downloadable content[]
New scenarios are available for purchase in the form of downloadable content. One such scenario, Northern Inferno, released 22 October 2015, depicts a World War III between NATO and the Warsaw Pact in 1975. It has 15 levels,[6] whereas another one, Command Live, is a series of one-level scenario downloadable content packs that deal with contemporary events.
Professional Edition[]
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Command: Modern Air Naval Operations was designed from the onset to be highly usable as a serious gaming and analysis tool, and has been frequently used in this capacity.[7][8] An official "professional edition" was unveiled in May 2015, offering advanced functionality tailored to the needs of defense-related professionals and organizations, think tanks, etc.[9] Features exclusive to the Professional license include: full database-editing access, umpire-controlled WEGO-style multiplayer, Monte-Carlo mode (statistical analysis), data import/export and more (these additional abilities are offered piecemeal to allow customers to tailor Command to their needs.)[10] One of the first unveiled professional customers has been BAE Systems.[11]
Reception[]
SimHQ gave the game a rating of 9.5/10.[12] Rock Paper Shotgun contributor Tim Stone criticized the game for feeling incomplete compared to its competitors, specifically remarking on its lacking audio presentation, lack of multiplayer, as well as its relatively high launch price.[13]
Command: Modern Air Naval Operations was picked as the "Top Simulation of 2013" by Eurogamer of Denmark.[14]
Sequel[]
Command: Modern Operations is a sequel released on November 14, 2019. While the core gameplay and mechanics are largely similar to its predecessor (maintaining backward compatibility with Command: Modern Air Naval Operations scenarios),[5] Command: Modern Operations runs on a newer version of its 32 bit engine. Among the main features that differentiate it from Command: Modern Air Naval Operations are: tacview integration (allows for a live 3D view of a scenario, although scenario recording and playback is not supported for Command: Modern Operations at this time); a quick-battle generator; detailed satellite maps of the entire planet; and automatic image fetching for a number of common entries in the databases (an internet connection is required for the on-the-fly image download of both); a new UI; realistic submarine communication; and terrain effects on ground operations and weapon deployment. Also included are the latest versions of the DB3000 and Cold war databases that Command: Modern Air Naval Operations and the prior Harpoon games utilized. (These determine the number, properties and capabilities of all the weapon systems and units in the game.)[15][16]
See also[]
References[]
- ^ "Command Store Page at Matrix Games". Matrixgames.com. Matrix Games. Retrieved 26 December 2013.
- ^ Mizokami, Kyle (2013-09-24). "Game Review: 'Command' is A Worthy Successor to Harpoon". News.usni.org. Retrieved 2016-09-20.
- ^ Cobb, Jim (22 October 2013). "Review on Wargamer.com". Wargamer.com. Retrieved 26 December 2013.
- ^ "CMANO official updates". Warfare Sims. Retrieved 2016-09-20.
- ^ a b "IMPORTANT - FROM CMANO TO CMO, WHAT HAPPENS?". Warfare Sims. Retrieved 2020-02-04.
- ^ "Command: Northern Inferno". Warfare Sims. Retrieved 2017-05-17.
- ^ Royal Aeronautical Society (2015-07-10). "Does the F-35 really suck in air combat?". Aerosociety.com. Retrieved 2016-09-20.
- ^ [1][dead link]
- ^ "MILITARY: COMMAND PROFESSIONAL EDITION-AVAILABLE LICENSES". Warfare Sims. Retrieved 2020-02-04.
- ^ "Command Professional Edition". Warfare Sims. Retrieved 2020-02-04.
- ^ "BAE Systems signs agreement to use Command". Warfare Sims. 2015-07-01. Retrieved 2016-09-20.
- ^ Jens McGonigle Lindblad (2013-10-10). "Command: Modern Air/Naval Operations 1.01 Review". SimHQ. Retrieved 2016-09-20.
- ^ Stone, Tim (4 October 2013). "Rock Paper Shotgun Review". Rockpapershotgun.com. Retrieved 26 December 2013.
- ^ af Martin Wiinholt Publiceret 29/12/2013 (2013-12-29). "Ĺrets Spil 2013: Simulator •" (in Danish). Eurogamer.dk. Retrieved 2016-09-20.
- ^ "Command: Modern Operations (Features tab)". Matrix Games. Retrieved 2020-02-04.
- ^ "Tacview Advanced". Raia Software Inc. Retrieved 2020-03-03.
External links[]
- 2013 video games
- 2019 video games
- Cold War video games
- Computer wargames
- Lua (programming language)-scripted video games
- Naval video games
- Ship simulation games
- Video games developed in Greece
- Windows games
- Windows-only games
- Strategy First games
- Submarine simulation video games
- Tactical wargames