Copy-on-write
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Copy-on-write (COW), sometimes referred to as implicit sharing[1] or shadowing,[2] is a resource-management technique used in computer programming to efficiently implement a "duplicate" or "copy" operation on modifiable resources.[3] If a resource is duplicated but not modified, it is not necessary to create a new resource; the resource can be shared between the copy and the original. Modifications must still create a copy, hence the technique: the copy operation is deferred until the first write. By sharing resources in this way, it is possible to significantly reduce the resource consumption of unmodified copies, while adding a small overhead to resource-modifying operations.
In virtual memory management[]
Copy-on-write finds its main use in sharing the virtual memory of operating system processes, in the implementation of the fork system call. Typically, the process does not modify any memory and immediately executes a new process, replacing the address space entirely. Thus, it would be wasteful to copy all of the process's memory during a fork, and instead the copy-on-write technique is used.
Copy-on-write can be implemented efficiently using the page table by marking certain pages of memory as read-only and keeping a count of the number of references to the page. When data is written to these pages, the kernel intercepts the write attempt and allocates a new physical page, initialized with the copy-on-write data, although the allocation can be skipped if there is only one reference. The kernel then updates the page table with the new (writable) page, decrements the number of references, and performs the write. The new allocation ensures that a change in the memory of one process is not visible in another's.
The copy-on-write technique can be extended to support efficient memory allocation by having a page of physical memory filled with zeros. When the memory is allocated, all the pages returned refer to the page of zeros and are all marked copy-on-write. This way, physical memory is not allocated for the process until data is written, allowing processes to reserve more virtual memory than physical memory and use memory sparsely, at the risk of running out of virtual address space. The combined algorithm is similar to demand paging.[3]
Copy-on-write pages are also used in the Linux kernel's kernel same-page merging feature.[4]
Loading the libraries for an application is also a use of copy-on-write technique. The dynamic linker maps libraries as private like follows. Any writing action on the libraries will trigger a COW in virtual memory management.
openat(AT_FDCWD, "/lib64/libc.so.6", O_RDONLY|O_CLOEXEC) = 3
mmap(NULL, 3906144, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0)
mmap(0x7f8a3ced4000, 24576, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x1b0000)
In software[]
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COW is also used in library, application and system code.
In multithreaded systems, COW can be implemented without the use of traditional locking and instead use compare-and-swap to increment or decrement the internal reference counter. Since the original resource will never be altered, it can safely be copied by multiple threads (after the reference count was increased) without the need of performance-expensive locking such as mutexes. If the reference counter turns 0, then by definition only 1 thread was holding a reference so the resource can safely be de-allocated from memory, again without the use of performance-expensive locking mechanisms. The benefit of not having to copy the resource (and the resulting performance gain over traditional deep-copying) will therefore be valid in both single- and multithreaded systems.
Examples[]
The string class provided by the C++ standard library was specifically designed to allow copy-on-write implementations in the initial C++98 standard,[5] but not in the newer C++11 standard:[6]
std::string x("Hello");
std::string y = x; // x and y use the same buffer
y += ", World!"; // now y uses a different buffer
// x still uses the same old buffer
In the PHP programming language, all types except references are implemented as copy-on-write. For example, strings and arrays are passed by reference, but when modified, they are duplicated if they have non-zero reference counts. This allows them to act as value types without the performance problems of copying on assignment or making them immutable.[7]
In the Qt framework, many types are copy-on-write ("implicitly shared" in Qt's terms). Qt uses atomic compare-and-swap operations to increment or decrement the internal reference counter. Since the copies are cheap, Qt types can often be safely used by multiple threads without the need of locking mechanisms such as mutexes. The benefits of COW are thus valid in both single- and multithreaded systems.[8]
In computer storage[]
COW may also be used as the underlying mechanism for snapshots, such as those provided by logical volume management, file systems such as Btrfs and ZFS,[9] and database servers such as Microsoft SQL Server. Typically, the snapshots store only the modified data, and are stored close to the main array, so they are only a weak form of incremental backup and cannot substitute for a full backup.[10] Some systems also use a COW technique to avoid the fuzzy backups, otherwise incurred when any file in the set of files being backed up changes during that backup.
When implementing snapshots, there are two techniques:
- Redirect-on-write or ROW: the original storage is never modified. When a write request is made, it is redirected away from the original data into a new storage area.
- Copy-on-write or COW: when a write request is made, the data are copied into a new storage area, and then the original data are modified.
Despite their names, copy-on-write usually refers to the first technique. COW does two data writes compared to ROW's one; it is difficult to implement efficiently and thus used infrequently.
See also[]
- Allocate-on-flush
- Btrfs
- Demand paging
- Dirty COW – A computer security vulnerability for the Linux operating system kernel
- Flyweight pattern
- Memory management
- Persistent data structure
- ReFS
- Snapshot (computer storage)
- Virtual memory
- Wear leveling
References[]
- ^ "Implicit Sharing". Qt Project. Retrieved 4 August 2016.
- ^ Rodeh, Ohad (1 February 2008). "B-Trees, Shadowing, and Clones" (PDF). ACM Transactions on Storage. 3 (4): 1. CiteSeerX 10.1.1.161.6863. doi:10.1145/1326542.1326544. S2CID 207166167. Retrieved 4 August 2016.
- ^ a b Bovet, Daniel Pierre; Cesati, Marco (2002-01-01). Understanding the Linux Kernel. O'Reilly Media. p. 295. ISBN 9780596002138.
- ^ Abbas, Ali. "The Kernel Samepage Merging Process". alouche.net. Archived from the original on 8 August 2016. Retrieved 4 August 2016.
- ^ Meyers, Scott (2012), Effective STL, Addison-Wesley, pp. 64–65, ISBN 9780132979184
- ^ "Concurrency Modifications to Basic String". Open Standards. Retrieved 13 February 2015.
- ^ Pauli, Julien; Ferrara, Anthony; Popov, Nikita (2013). "Memory management". www.phpinternalsbook.com. PHP Internals Book. Retrieved 4 August 2016.
- ^ "Threads and Implicitly Shared Classes". Qt Project. Retrieved 4 August 2016.
- ^ Kasampalis, Sakis (2010). "Copy On Write Based File Systems Performance Analysis And Implementation" (PDF). p. 19. Retrieved 11 January 2013.
- ^ Chien, Tim. "Snapshots Are NOT Backups". Oracle.com. Oracle. Retrieved 4 August 2016.
- Computer data storage
- Software optimization
- Virtual memory
- Virtualization software