Craig Mullins
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Craig Mullins (born 1964) is an American digital painter, and leading international concept artist.[1] He has created art for books, video games and films. He is often considered to be one of the first pioneer in the field of digital painting, painting digitally many years before the drawing tablets.[2]
Biography[]
Craig Mullins was born in 1964 in California and moved at the age of three to Ohio. When he was 18, he went back to California, where for several years he lived in the proximity of Los Angeles. He went to Pitzer College in Claremont, California, for two years, and then studied at Art Center College of Design to study product design and illustration.[3] He started out as a transportation designer and got a job at Ford in Detroit. There, he discovered that his design sense was a little bit too extreme for the car industry, so he returned to Art Center to study Illustration, where he got his BFA in 1990. Since then, he has worked on many projects as concept artist, illustrator and matte painter. Mullins realized that the digital era freed him from all geographical constraints, so he moved to Hawaii, where he still lives today. He stated that he is trying to stay in as many areas of illustration as possible. His works are inspired by John Singer Sargent, Frank Frazetta[citation needed].
Mullins has illustrated cards for the Magic: The Gathering collectible card game. He has also been invited to many seminars around the world, such as China and is also highly respected by Chinese artists such as Su Lin, a concept artist residing there. [4]
Work[]
In books[]
He did book covers for the following books:
- When Gravity Fails (2005 Orb edition)
- A Fire in the Sun (2005 Orb edition)
- The Exile Kiss (2005 Orb edition)
- (2005 Orb edition)
- (2005 Orb edition)
- BioShock: Rapture (2011)
- (2011)
In film[]
He did matte paintings and concept art for these movies:
- The Matrix Revolutions
- Armageddon
- Flubber
- Contact
- Apollo 13
- Interview with the Vampire
- Final Fantasy: The Spirits Within
- Forrest Gump
- Jurassic Park
- Tangled
- Spider-Man: Into the Spider-Verse
- Alien
In video games[]
He did illustrations and concept art for the following videogames:
- BioShock 2
- Marathon
- Myth II: Soulblighter
- Halo: Combat Evolved
- Halo 2
- Call of Duty: Black Ops III
- Age of Empires
- Age of Empires III
- Need For Speed
- Oni
- Return to Castle Wolfenstein
- Europa Universalis III
- Fallout 3
- Mass Effect 2
- Assassin's Creed: Brotherhood
- Call of Cthulhu: Dark Corners of the Earth
- Dragon's Dogma
- Crusader Kings III
- World of Warcraft
Publications[]
- Expose 1 by Art of Halo
References[]
- ^ McDaid, Brendan (March 23, 2009). "Festival to focus on the creative industry", The Belfast Telegraph, p. 6. "Guest speakers include the world renowned concept artist Craig Mullins..."
- ^ Neo, Mr Geo. "Craig Mullins". Illustrators’ Lounge. Retrieved 2020-10-24.
- ^ A Brief Biography Archived 2010-11-22 at the Wayback Machine at Mullin's official website
- ^ "Su Lin: A Concept Artist for the Gaming Scene - All China Women's Federation". m.womenofchina.cn. Retrieved 2019-09-22.
External links[]
- 1964 births
- 20th-century American painters
- 21st-century American painters
- American illustrators
- American male painters
- American speculative fiction artists
- Fantasy artists
- Game artists
- Living people
- Matte painters
- Painters from California
- Painters from Ohio