Cruis'n (video game)

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Cruis'n
Cruis'n.jpg
North American box art
Developer(s)Just Games Interactive
Publisher(s)Midway Games
SeriesCruis'n
Platform(s)Wii
Release
  • NA: November 27, 2007
  • AU: February 14, 2008
  • EU: March 27, 2008
Genre(s)Racing
Mode(s)Single player, multiplayer

Cruis'n is a racing game for the Wii console developed by Just Games Interactive and published by Midway Games. The game was released on November 27, 2007 in North America. The game was later released in 2008 for Australasia on February 14 and in Europe on March 27. It is the fifth game of the eponymous series. It is a port of The Fast and the Furious, without the Fast & Furious license.

Gameplay[]

It has similar gameplay to past titles in the Cruis'n series; players race down one-way courses consisting of streets (based on real-life locations) while avoiding various road hazards such as oncoming traffic and constructions. Players can gain a limited temporary boost in speed by using nitrous oxide, otherwise known as N2O or simply Nitrous.

Cruis'n, like its arcade counterparts, allows players to customize and upgrade their cars' features, such as spoilers, decals, neon lights, ground effects, and engines, which they must purchase with money earned from races.

Cruis'n contains twelve courses which can be raced on four different difficulty levels.

Development[]

In 2006, Midway was planning to bring The Fast and the Furious to home consoles, but lost the license during the game's production. Midway subsequently changed its name to Cruis'n and hired game developers Just Games Interactive and Raw Thrills, who developed the original The Fast and the Furious. The game was announced in early 2007.

During the summer of 2007, Midway released three screenshots demonstrating dated graphics.[citation needed] They later released additional screenshots and announced a two-player mode as well as a car customization feature for the game. A few months later, Midway released the game, despite experiencing some manufacturing difficulties.[clarification needed]

Reception[]

Cruis'n fared poorly in reception; GameRankings gave it a score of 22.50%,[1] while Metacritic gave it 25 out of 100.[2] Many critics thought it was another version of The Fast and the Furious arcade game with few new features. The main areas of criticism were its outdated gameplay, poor sound, lack of extra features, and lack of depth; the game can be beaten in less than an hour. Its loading times were considered problematic as it can take up to a minute to load a race. The game's graphics were also heavily criticized for resembling a game from the Nintendo 64 era. Though the game was often praised for its responsive controls, the overall experience of the game was negative. Some reviews expressed the belief that Cruis'n was a quick cash-out for Midway.

Cruis'n sold 14,260 copies during its first week of release in North America. Sales dropped in the following weeks, in part due to manufacturing difficulties.

References[]

  1. ^ Jump up to: a b "Cruis'n for Wii". GameRankings.
  2. ^ Jump up to: a b "Cruis'n for Wii Reviews". Metacritic.
  3. ^ Ellie Gibson (March 7, 2008). "Wii Roundup (Cruis'n)". Eurogamer. Retrieved November 16, 2014.
  4. ^ Alex Navarro (December 12, 2007). "Cruis'n Review". GameSpot. Retrieved November 16, 2014.
  5. ^ Andrew Hayward (November 30, 2007). "Cruis'n Review". GamesRadar. Retrieved November 16, 2014.
  6. ^ Mark Bozon (December 7, 2007). "Cruis'n Review". IGN. Retrieved November 16, 2014.
  7. ^ Tom Orry (February 21, 2008). "Cruis'n Review". VideoGamer.com. Retrieved November 16, 2014.

External links[]

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