Cry of Fear

From Wikipedia, the free encyclopedia
Cry of Fear
Cry of Fear header.jpg
Developer(s)Team Psykskallar
Designer(s)
  • Andreas Rönnberg
  • James Marchant
  • Jordy Boerma
Programmer(s)James Marchant
Artist(s)
  • Andreas Rönnberg
  • James Marchant
Composer(s)
  • Andreas Rönnberg
  • Bxmmusic
  • Muddasheep[1]
EngineGoldSrc
Platform(s)Microsoft Windows
ReleaseFebruary 22, 2012
Genre(s)Survival horror, first-person shooter
Mode(s)Single-player, multiplayer

Cry of Fear is a survival horror game developed by independent Swedish studio Team Psykskallar. Though originally a mod for the video game Half-Life in 2012, it was released as a standalone product the following year.[2][3]

Development[]

Cry of Fear began development in 2008. The mod was delayed several times due to time limitations before being released in 2012. During the 4 years of development of Cry of Fear, many ideas were scrapped while others were improved. For example, the phone's flashlight was initially made to illuminate an area around the player. This was later changed to illuminate the area in front of the player. The inventory system was also reduced from 12 slots to 6. At its beginning, Cry of Fear used the standard Half-Life renderer which was later replaced by one from Paranoia, another popular Half-Life modification. Changing the renderer allowed the developers to bypass some older limits and add new engine effects such as texture bump mapping, specular reflection and 3D skyboxes.[4]

Gameplay[]

The player controls Simon Henriksson, a 19‑year‑old who wakes up in an alley shortly after being hit by a car. The player must navigate the city solving puzzles and fighting monsters to progress. The game switches between normal gameplay levels representing the city and surrounding areas, and "nightmare" levels, similar to those found in the Silent Hill series of games.[5]

Cry of Fear features many unique mechanics, such as the limited inventory system, which allows the player to carry only 6 items at a time and does not pause the game while the inventory screen is open. Another unique mechanic is the ability to dual-wield inventory items, allowing the use of two weapons at a time, or one weapon and a light source. Item combination is also possible from the inventory screen. Health is recovered by the use of morphine syringes, which can blur the player's vision if overused. Stamina is consumed through strenuous actions such as running and jumping, and can be recovered by resting or the use of morphine syringes.

A separate co-op campaign is also available for up to four players,[6] following a parallel plot where the players control a group of police officers that also get trapped in the nightmare world while investigating Simon.

Some days before Cry of Fear's anniversary, Valve released a Half-Life update for Linux compatibility, making changes in the folders and engine. This update made several Half-Life mods, including Cry of Fear, incompatible with the base game. Team Psykskallar decided that, since no more could be done for the mod itself, they would finish a standalone version. Confusion due to Valve regarding Cry of Fear's status as freeware caused the game to be delayed until April 25, 2013.[7][8]

Plot[]

The story begins in a dark and gloomy city in Sweden, with Simon waking up in an alley after being struck by a car while trying to help an injured man. Waking up in an alley, he tries to make his way home, but deformed monsters attack him. After failing to call the police, he receives a text from a man pleading for help. When he enters and searches an apartment block, he finds the man dead in his bathtub and passes out. He wakes up near a cryptic and violent doctor who says that he cannot trust Simon. After exploring the city and facing threats along the way, he finds Sophie, his childhood friend and love interest, on a rooftop. Simon attempts to confess his love to her, but she rejects his advances and commits suicide by jumping off the roof. A horrifying creature called Carcass takes Sophie's place and fights Simon. Believing that the creature was responsible for Sophie's death, Simon can either flee or kill the enemy.

Simon proceeds to travel home and fails to enter a subway station because he lacks a fuse. He goes to a college to collect a fuse but is ambushed by monsters. He escapes to the station and enters it successfully. In the station, he gathers two more fuses to repair a malfunctioning train, so he can go home. However, during the middle of the train journey, Simon finds the train infested by monsters. The train crashes and derails. As it is about to fall off a cliff, Simon escapes narrowly. He finds himself in a dark forest and discovers an Asylum. He regains contact with the doctor in the asylum but is stuck behind a door. The doctor orders Simon to give him a gun in exchange for letting him pass. Simon can either oblige or refuse, but either way, the doctor betrays Simon and shoots him. Simon eventually kills the doctor after a gunfight.

Simon leaves the forest and rows through a lake. He finally reaches his house and expects his mother to be waiting for him but the house is empty. He enters his bedroom and finds a book. Through a flashback, the player finds out that the entire story was a figment of Simon's imagination. After the car crash, Simon had become bound to a wheelchair. Depressed, his therapist (who was the doctor in the game) advised him to document his feelings in a book. The character controlled throughout the game was a concocted version of Simon, and all the monsters represented the trauma in his mind. Cry of fear has four different endings depending on the player's choices.

  • If Carcass wasn't killed and Simon didn't give the gun to the doctor, he kills Sophie, his therapist, and then himself. He leaves a suicide note stating that he would have killed more people if it weren't for his disability and wishes anyone who reads his suicide note to die.
  • If Carcass wasn't killed and Simon gave the gun to the doctor, he kills Sophie, then himself. In his suicide note, he apologizes to his therapist and thanks him for his help, explaining that he killed Sophie so that he could have her all to himself since he never got over her rejection.
  • If Carcass was killed and Simon didn't give the gun to the doctor, he kills his doctor, then himself. In his suicide note, he states that the doctor's therapy only made things worse, and begs for Sophie not to know what he's done.
  • If Carcass was killed and Simon gave the gun to the doctor, Simon, right before he kills himself, is confronted by Book Simon. The player, taking control of the real Simon, chases down and kills Book Simon in a shootout. Coming to his senses, Simon realizes he had a mental episode. Instead of taking his own life, he killed two police officers who were presumably checking in on him. Simon gets admitted into a mental hospital for the rest of his life, where his therapist continues to look after him. Sophie, despite how much Simon hurt her, visits him. Hopeful about the future, Simon finishes his book.

Reception[]

Cry of Fear has received positive reviews, with reviewers praising its overall atmosphere and unique setting.[9][user-generated source] It has an average user score of 8.1 on Metacritic.[10][user-generated source]

References[]

  1. ^ "Amazon.com: Cry of Fear (Official Soundtrack): Bxmmusic & Muddasheep Andreas Rönnberg: MP3 Downloads". Retrieved 2014-04-12.
  2. ^ "Cry of Fear (PC)". neoseeker.com. Retrieved 2014-04-12.
  3. ^ "Cry of Fear on Steam". store.steampowered.com. Retrieved 2014-04-12.
  4. ^ "Paranoia". cry-of-fear.com. Archived from the original on 2014-09-05. Retrieved 2014-09-01.
  5. ^ Bertz, Matt (October 31, 2012). "Get In The Halloween Mood With These Five Fright Fests". Game Informer. Archived from the original on January 24, 2014. Retrieved January 4, 2021.
  6. ^ "Cry of Fear (PC) Co-Op Information". Co-Optimus. BA Productions LLC. Retrieved 29 September 2021.
  7. ^ "UPDATE: Cry of Fear Delayed Over Pricing Confusion | ValveTime.net | Valve News, Forums, Steam". valvetime.net. Archived from the original on 2014-01-18. Retrieved 2014-04-12.
  8. ^ "Cry of Fear for Steam delayed due to confusion on it being free : Games". reddit.com. Retrieved 2014-04-12.
  9. ^ "Reviews - Cry of Fear Game - Mod DB". moddb.com. Retrieved 2014-04-12.
  10. ^ "Cry of Fear for PC Reviews - Metacritic". metacritic.com. Retrieved 2014-04-12.

External links[]

Retrieved from ""