Cyberspace (role-playing game)

From Wikipedia, the free encyclopedia
Cyberspace
CyberspaceRPGCover.jpg
Cyberspace rulebook cover
Designers
PublishersIron Crown Enterprises
Publication1989 (1st edition)
1992 (2nd edition)
GenresCyberpunk
SystemsSpacemaster system

Cyberspace is a cyberpunk role-playing game published by Iron Crown Enterprises and using a somewhat modified version of their Spacemaster ruleset.

Description[]

The primary setting of Cyberspace is the urban sprawl around San Francisco in the year 2090.

Publication history[]

The game was written by , who also worked on a number of Iron Crown's Spacemaster supplements. The game was out of print and unavailable for a number of years around the turn of the millennium, but is now available, with all of its supplements, from the publisher's homepage in a PDF format.

Character classes[]

Character classes for Cyberspace include:

  • Jockey, primarily a pilot and driver of almost any vehicle, also jack-of-all-trades
  • Killer, a combat specialist
  • Net Junkie, a computer hacker
  • Sleaze, a specialist in social skills
  • Tech Rat, technical wizard

Reception[]

Cyberspace was ranked 44th in the 1996 reader poll of Arcane magazine to determine the 50 most popular roleplaying games of all time. The UK magazine's editor Paul Pettengale commented: "One of the most detailed cyberpunk rules systems, what really sets Cyberspace apart is its cybertechnology. Rather than presenting a shopping list of things your character could have implanted in his or her anatomy, Cyberspace includes full rules for designing customised cyberware. By connecting sub-systems to 3 different inputs, outputs, activation controls and power sources, players can create their own systems."[1]

Reviews[]

References[]

  1. ^ Pettengale, Paul (Christmas 1996). "Arcane Presents the Top 50 Roleplaying Games 1996". Arcane. Future Publishing (14): 25–35.

External links[]


Retrieved from ""