Cycle time (software)
Cycle time has different meanings and should not be confused with takt time or lead time. As the name suggests, it contains time as a unit of measure and relates to e.g. CPU cycle time (Cycles per instruction) in computer context.[1]
In software engineering however, cycle time is a software metric and a rough measure of process speed in context of development, specifically in agile software projects.[2][3]
See also[]
- Computer clock
- Clock rate
- Software quality
- Statistical quality control
Further reading[]
- What is waste? (Agile Alliance)
- Takt time - Cycle time (The Lean Thinker)
- Lead time versus Cycle Time – Untangling the confusion
References[]
- ^ Patterson, David A.; Hennessy, John L. (2008-11-17). Computer Organization and Design: The Hardware/Software Interface. Morgan Kaufmann. ISBN 978-0-08-092281-2.
- ^ "A Cycle Time Journey: 164 to 8 Days in 6 Months". Scrum.org. Retrieved 2021-02-16.
- ^ "What Is Cycle Time and Why Does It Matter?". Code Climate. 2020-12-08. Retrieved 2021-02-16.
Categories:
- Rates
- Clock signal
- Instruction processing