DarkSpyre

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DarkSpyre
DarkSpyre cover art.jpg
Developer(s)Event Horizon
Publisher(s)Event Horizon
Producer(s)James H. Namestka
Designer(s)Christopher L. Straka
Programmer(s)Thomas J. Holmes
Artist(s)Jane Yeager
Frank Urbaniak
Composer(s)Ed Puskar
Platform(s)MS-DOS, Amiga
Release1990: MS-DOS
1991: Amiga
Genre(s)Role-playing
Mode(s)Single-player

DarkSpyre is a 1990 video game produced by Event Horizon Software (later known as DreamForge Intertainment) for MS-DOS. It was released the following year for the Amiga. Darkspyre is a dungeon crawl style role-playing game. It uses top-down graphics and randomly generated dungeons, similar to a roguelike.

in 1992, The Summoning was released as a sequel. It did not rely on DarkSpyre's random dungeon mechanic, instead using pre-designed levels.

Plot[]

The gods of War, Magic, and Intellect created the Darkspyre to locate a champion to win the final test of mankind. The player must find the five runes of power within Darkspyre to master the tests and prevent the destruction of the world.[1]

Reception[]

The game was reviewed in 1991 in Dragon #172 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 3½ out of 5 stars.[1] The game was reviewed in Computer Gaming World in 1991, with the reviewer stating that "DarkSpyre is a fine game, well suited to gamers who enjoy true challenges."[2]

Reviews[]

  • ASM - Mar, 1991

References[]

  1. ^ a b Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (August 1991). "The Role of Computers". Dragon (172): 55–64.
  2. ^ Threadgill, Todd (July 1991). "DarkSpyre: Action, Adventure and Puzzles Galore". Computer Gaming World (84): 12–13. Archived from the original on 2011-07-23. Retrieved 2011-05-31.

External links[]

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