Decisive Battles of the American Civil War Volume 1: Bull Run to Chancellorsville

From Wikipedia, the free encyclopedia
Decisive Battles of the American Civil War Volume 1: Bull Run to Chancellorsville
Decisive Battles of the American Civil War Volume 1 Bull Run to Chancellorsville.jpg
Developer(s)Strategic Studies Group
Designer(s)Ian Trout
Programmer(s)Roger Keating
Platform(s)Commodore 64, Apple II, DOS
Release1988
Genre(s)Computer wargame
Mode(s)Single-player
Multiplayer

Decisive Battles of the American Civil War Volume 1: Bull Run to Chancellorsville is a computer wargame developed by Roger Keating and Ian Trout and published by Strategic Studies Group in 1988 for the Commodore 64 and Apple II. Two sequels were released in 1988: Volume 2: Gaines Mill to Chattanooga and Volume 3: Wilderness to Nashville.

Plot[]

Bull Run to Chancellorsville is a tactical wargame that offers the player the opportunity to command the first battles of the American Civil War. Six Civil War battles are included in Volume I. Two players may manage either the Confederate or Union army, with play also governed by applying one of three handicap levels to each side, or a single player can request that the computer manage either army.[1]

Gameplay[]

Bull Run to Chancellorsville is completely menu-driven, broken down into command subsets. The developers also include with the software two Game and Design Menus plus full-color maps of the various battlefields. Also included with each SSG game are Warpaint and Warplan, programs that allow the player to design tactical wargames.[1]

Development[]

Roger Keating and Ian Trout of Strategic Studies Group developed this game as the first release in their Decisive Battles series.[1]

Reception[]

The game was reviewed in 1988 in Dragon #135 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[1] Regan Carey and Mike Salata reviewed the game for Computer Gaming World, and stated that "Decisive Battles of the Civil War is a step up the ladder in the evolution of SSG game systems. Features like Warplan and Warpaint set it apart from most competitors."[2]

In 1990 Computer Gaming World gave the game three-plus out of five stars,[3] and in 1993 three stars.[4]

References[]

  1. ^ a b c d Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (July 1988). "The Role of Computers". Dragon (135): 82–89.
  2. ^ Carey, Regan; Salata, Mike (July 1988). "Decisive Battles of the American Civil War. Volume 1.: Bull Run to Chancellorsville". Computer Gaming World. 1 (49): 32–33.
  3. ^ Brooks, M. Evan (October 1990). "Computer Strategy and Wargames: Pre-20th Century". Computer Gaming World. p. 11. Retrieved 16 November 2013.
  4. ^ Brooks, M. Evan (June 1993). "An Annotated Listing of Pre-20th Century Wargames". Computer Gaming World. p. 136. Retrieved 7 July 2014.

External links[]

Retrieved from ""