Dishonored (series)

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Dishonored
Dishonored series font.png
Genre(s)Action-adventure
Developer(s)Arkane Studios
Publisher(s)Bethesda Softworks
Creator(s)Raphaël Colantonio
Harvey Smith
Composer(s)Daniel Licht
Platform(s)
First releaseDishonored
9 October 2012
Latest releaseDishonored: Death of the Outsider
15 September 2017

Dishonored is a series of action-adventure games developed by Arkane Studios, and published by Bethesda Softworks. The franchise was introduced in 2012 with Dishonored. A sequel, Dishonored 2 was released in 2016. A standalone expansion to Dishonored 2, Death of the Outsider, was released in 2017.

Common elements[]

Dishonored is a series of action-adventure games played from a first-person perspective. In the games, the player explores vast sandbox levels to assassinate different targets or complete quests.[1] The player assumes control of an assassin who has access to various supernatural powers, which can be used to navigate a level and defeat enemies. The player can collect runes to upgrade their superpowers, or equip bone charms to unlock further boosts.[2] Dishonored is commonly described as a series of immersive sims. The player is given freedom how they approach their objectives. For instance, the player can use stealth to avoid detection, use powers to eliminate enemies without being noticed, or directly confront opponents using the weapons and the supernatural powers. It is possible for players to complete these games without killing a non-playable character.[3][4]

The series is often praised for its steampunk-inspired design; developer Arkane Studios added that the games were inspired by the Victorian style, drawing references from early 1800 to the early 20th century.[5] Dishonored is set in the Empire of the Isles, in a world where technology and supernatural magic co-exist. The major locations in the Isles include Dunwall, the Empire's capital city which uses whale oil as the city's main fuel source,[5] and Karnaca, which is powered by wind turbines fed by currents generated by a cleft mountain along the city's borders.[6] In the main entries, the endings are dependent on the player's chaos level, which is governed by how many characters the player has killed.[7]

Games[]

Release timeline
2012Dishonored
2013
2014
2015
2016Dishonored 2
2017Dishonored: Death of the Outsider

Dishonored (2012)[]

In the first game, Royal Protector Corvo Attano is framed for the assassination of Empress Jessamine Kaldwin. He allies with the Loyalists—a resistance group fighting to reclaim Dunwall, and the Outsider, a supernatural being who grants him magical powers, to restore Kaldwin's daughter, Emily, to the throne.

Dishonored is the first game developed by Arkane Studios after it was acquired by ZeniMax Media and the first game released by Harvey Smith, the co-creator of the Deus Ex franchise, after he joined Arkane in 2008. Arkane's offices in Lyon (led by studio founder Raphaël Colantonio) and Austin (led by Smith) were involved in the game's development.[8] Dishonored was released in October 2012 for Windows, PlayStation 3 and Xbox 360 and it received very positive reviews from critics and became one of the best-selling new video game intellectual properties in the 2010s.[9] Subsequently, Arkane released two downloadable content packs, The Knife of Dunwall and The Brigmore Witches, for the game. Both content packs feature the assassin Daud, who murdered Empress Kaldwin at the beginning of the game.[10]

Dishonored 2 (2016)[]

In the second game, the witch Delilah Copperspoon, who claims to be Jessamine's older half-sister and the successor to the throne, topples Emily's rule. The player, who assumes control of either Corvo or Emily, visits Karnaca in search for clues behind Delilah's source of power and attempts to reclaim Emily's throne.

Dishonored 2 was mainly developed by the Lyon office, with Smith serving as its director. Colantonio and the Austin studio shifted their focus to work on Prey.[11] The game was released in November 2016 for Windows, PlayStation 4 and Xbox One. Like Dishonored, the game received very positive reviews upon release. In particular, the game was lauded for its level design, with critics singling out the level "Clockwork Mansion", in which the player transforms a mansion's layout by pulling levers, as its best.[12] However, its physical sales struggled at launch.[13]

Dishonored: Death of the Outsider (2017)[]

Dishonored: Death of the Outsider is Dishonored 2's standalone expansion. In the game, assassin Billie Lurks seeks assassin Daud as they set out to eliminate the Outsider.

Marketed as a "standalone story" in the series, the game's story concludes the narrative arc established by the first game.[14] It is not a full sequel to Dishonored 2 as the game is shorter, more linear and more focused. Many systems were streamlined and simplified. For instance, all superpowers are unlocked at the beginning of the game, and it does not feature a chaos system.[15] It was released in September 2017 for Windows, PlayStation 4 and Xbox One. The game received generally positive reviews upon release.

Future[]

At QuakeCon 2017, lead designer Ricardo Bare said that the series was "resting".[16] Co-director Dinga Bakaba later clarified in 2020, saying that the press had over-interpreted Bare's statement and added that he did not think "there was a decision to put [the] Dishonored series on hold". However, Bakaba reiterated that they would not be revisiting the same storyline in the future, and that subsequent games in the series would only feature new protagonists.[17][18]

Other media[]

Bethesda partnered with Modiphius to create a tabletop role-playing game, which is set to be released in 2020.[19]

A series of novels by Adam Christopher have also been written inside the universe. These include The Corroded Man, The Return of Daud and The Veiled Terror; it also includes two comic book series, that include The Wyrmwood Deceit and The Peeress and the Price.

See also[]

References[]

  1. ^ Thrusten, Chris (21 December 2016). "How Arkane made Dishonored an instant classic by balancing delicate stealth with wild swashbuckling". GamesRadar. Retrieved 22 August 2020.
  2. ^ Sullivan, Lucas (15 November 2016). "The 10 must-have powers in Dishonored 2". GamesRadar. Retrieved 22 August 2020.
  3. ^ Moss, RicharD (24 January 2018). "7 influential immersive sims that all devs should play". Gamasutra. Retrieved 22 August 2020.
  4. ^ "The creator of Deus Ex reviews Dishonored, Zelda, and Fallout 4". PCGamesN. 29 May 2020. Retrieved 22 August 2020.
  5. ^ a b Hillier, Brenna (23 November 2016). "Celebrating Dishonored 2's stylish, "whalepunk" art". VG247. Retrieved 22 August 2020.
  6. ^ Chalk, Andy (5 October 2016). "Dishonored 2 trailer examines the making of Karnaca". PC Gamer. Retrieved 22 August 2020.
  7. ^ Robertson, Adi (12 January 2016). "Question Club: What's the right way to play Dishonored 2?". The Verge. Retrieved 22 August 2020.
  8. ^ "The Edge Awards 2012: studio of the year". Edge. Future plc. 18 December 2012. Archived from the original on 2 April 2013. Retrieved 19 January 2014. Additional archives: 19 January 2014.
  9. ^ Batchelor, James (29 January 2020). "Minecraft was the UK's best-selling new IP of the decade". GamesIndustry.biz. Archived from the original on 15 February 2020. Retrieved 15 February 2020.
  10. ^ Sheridan, Connor (6 August 2016). "Before you play Dishonored 2, you should finish the first game's DLC says Arkane". GamesRadar. Retrieved 22 August 2020.
  11. ^ Maguire, Matt (24 August 2016). "Art director Sebastien Mitton on Dishonored 2's supernatural systems". Gameplanet. Archived from the original on 26 September 2016.
  12. ^ Carrier, Christophe (15 March 2017). "Level Design Deep Dive: Dishonored 2's Clockwork Mansion". Gamasutra. Retrieved 22 August 2020.
  13. ^ Phillips, Tom (14 November 2016). "Dishonored 2 launch sales down 38% on Dishonored". Eurogamer. Retrieved 22 August 2020.
  14. ^ O'Brien, Lucy (23 August 2017). "Gamescom 2017: Why Death of the Outsider is the End of Dishonored as We Know It". IGN. Retrieved 22 August 2020.
  15. ^ Porter, Aaron (8 March 2018). "Inside Dishonored: Death of the Outsider, the standalone adventure that lets you kill a god". PC Gamer. Retrieved 22 August 2020.
  16. ^ Wales, Matt (14 August 2018). "Arkane Studios says the Dishonored series is "resting right now"". Eurogamer. Retrieved 22 August 2020.
  17. ^ Osborn, Alex (25 August 2017). "Quakecon 2017: Future Dishonored Games Would Feature Different Characters". IGN. Retrieved 2 September 2017.
  18. ^ Oloman, Jordan (1 June 2020). "Dishonored: Original Story 'Complete,' But Series Is Not On Hold". IGN. Retrieved 22 August 2020.
  19. ^ Campbell, Colin (22 January 2020). "Dishonored tabletop game returns to whalepunk role-playing world". Polygon. Retrieved 22 August 2020.
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