Disney's Aladdin (1994 video game)

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Aladdin
Disney's Aladdin.jpg
Cover art for the North American Sega Game Gear version
Developer(s)SIMS
Publisher(s)Sega
Composer(s)Yoko Wada
SeriesAladdin
Platform(s)Game Gear, Master System
Release
February 1994
Genre(s)Action, platformer
Mode(s)Single-player

Disney's Aladdin is a 1994 video game developed by SIMS Co., Ltd. for the Game Gear[4] and Master System.[5] Based on the film of the same name, Disney's Aladdin is a side-scrolling platform game in which the player character is Aladdin.[6]

The Genesis game differs markedly from the 8-bit game on the Game Gear and Master System.[5]

Development[]

The Walt Disney Company gave Sega a license to create Aladdin games for both the Game Gear and the Sega Genesis because of Sega's previous successes with other Disney video games, such as Castle of Illusion Starring Mickey Mouse and QuackShot.[7]

Reception[]

In the United Kingdom, it was the top-selling Game Gear game in April 1994.[16]

GamePro named Disney's Aladdin the best Game Gear game at the 1994 Consumer Electronics Show, remarking, "Gorgeous background graphics and detailed, quick-moving sprites make this a magical adventure, indeed."[14] Their subsequent review of the game was more critical. Though they maintained that the graphics are exceptionally good, they criticized the controls and the beginner-level challenge, commenting, "It would have been better to spend less money on the animated sequences and more on putting better game play into the cart."[9] Four reviewers from Electronic Gaming Monthly wrote reviews of the game, with Ed Semrad giving the game a 9/10 rating and the other three (Danyon Carpenter, Al Manuel, Sushi-X) giving it a 7/10 rating.[8]

Legacy[]

In 2013, Complex listed the game as one of the 25 best handheld video games made, arguing that it combines elements of two other Disney's Aladdin video games: the Super Nintendo Entertainment System game and the Genesis game.[15]

References[]

  1. ^ "Sega Force Special pg. 08". Sega Retro. January 1994. Retrieved 27 June 2016.
  2. ^ "GamePro #57 pg. 76". Sega Retro. April 1994. Retrieved 28 March 2016.
  3. ^ "Mean Machines Sega No 18 pg. 90". Sega Retro. April 1994. Retrieved 26 March 2017.
  4. ^ "Aladdin" (in French). JeuxVideo. Retrieved July 13, 2014.
  5. ^ Jump up to: a b c "Test Aladdin" (in French). Guardiana. Retrieved July 13, 2014.
  6. ^ Kyle Knight. "Disney's Aladdin". AllGame. Retrieved July 13, 2014.
  7. ^ Ken Horowitz (March 11, 2014). "Behind the Design: Disney's Aladdin". Sega-16. Retrieved July 13, 2014.
  8. ^ Jump up to: a b "Aladdin". Electronic Gaming Monthly (58). May 1994. p. 40.
  9. ^ Jump up to: a b "ProReview: Disney's Aladdin". GamePro (58). IDG. May 1994. p. 128.
  10. ^ http://download.abandonware.org/magazines/Consoles%20Plus/consoleplus_numero031/Consoles%20%2B%20031%20-%20Page%20142%20(avril%201994).jpg
  11. ^ Joypad, issue 30, page 113
  12. ^ http://download.abandonware.org/magazines/Player%20One/playerone_numero041/Player%20One%20n%B041%20(Avril%201994)%20-%20Page%20104.jpg
  13. ^ Sonic the Comic, issue 23, pages 10-11
  14. ^ Jump up to: a b "CES Showstoppers". GamePro (57). IDG. April 1994. pp. 74–81.
  15. ^ Jump up to: a b Knight, Rich (June 10, 2013). "The 25 Greatest Handheld Games of All Time". Complex. Retrieved January 17, 2016.
  16. ^ "All the Charts on All the Formats" (PDF). Computer & Video Games. No. 151 (June 1994). Future plc. 15 May 1994. pp. 126–128.

External links[]

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