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Dragalia Lost

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Dragalia Lost
Dragalialost.png
Developer(s)Cygames
Publisher(s)Nintendo
Director(s)
  • Hiroki Matsuura[a]
  • Yuji Okada
Producer(s)Hideki Konno
Composer(s)Daoko
Platform(s)Android, iOS
ReleaseSeptember 27, 2018
Genre(s)Action role-playing
Mode(s)Single-player, multiplayer

Dragalia Lost[b] is an action role-playing game developed by Cygames and published by Nintendo, for Android and iOS. It was initially released in September 2018, and was later released in other regions. The game received mixed reviews from critics, and had grossed over US$100 million as of July, 2019.

The game has crossed over with multiple series, including Fire Emblem,[1] Mega Man,[2] Monster Hunter,[3] and Persona 5 Strikers.[4]

Plot

The story takes place in Alberia, the kingdom where dragons live. All royal members in Alberia have the Dragon Transformation ability, where they can wield a dragon's power by forming a pact with a dragon to borrow their form in battle. One day, a strange occurrence begins to happen in this kingdom. The Holy Shard protected by the capital starts to lose its power. In order to save his people, Euden, the Seventh Prince, who has not made a pact with a dragon, sets off on his Dragon Selection Trial.[5]

Gameplay

Dragalia Lost is an action role-playing game with touchscreen controls, where characters attack enemies with simple and magic attacks of different elements which can be weaker or stronger than other ones. Another method of attack is a special attack where the character transforms into a dragon and can greatly damage the enemy for a moment when they have sufficient energy that can be collected while playing or destroying statues of dragons. The characters also have their own classes, with attacking and healing types being the primary ones. While the game is fully playable as a single-player experience, it also supports up to four-player co-operative multiplayer.[6]

Development

Dragalia Lost is a collaborative development between Nintendo and Cygames. It was a secret project within Cygames, with many of its employees being surprised upon learning of the collaboration, with Nintendo even buying 5% of their stock.[7] The game marks as Nintendo's first intellectual property released for mobile devices without any prior appearance on Nintendo hardware.[8] According to director Hiroki Matsuura, the game's main story comprises more than 600,000 words in its original Japanese version due to the inclusion of character stories and sidequests, with around 100 more words for every post-release event.[9] He has also said that, due to the fact that it is an action game, the development team tends to focus on making characters fun to control.[10] The game was released in Japan, Taiwan, Hong Kong, Macau, and the United States on September 27, 2018, with other regions to follow later.[11][12] It later launched in the United Kingdom, Ireland, Australia, Canada, Singapore, and New Zealand on January 26, 2019.[13] 8-4, Ltd. were responsible for the game's English localization, assisting in assuring the title's initial launch in the United States and other English-speaking countries.[14] In July 2019 Hiroki Matsuura stepped down from his position as director of the game with the CEO of Cygames' frequent partner BlazeGames Yuji Okada, who previously assisted with the game's development, taking over the role.[15]

Music

The game's soundtrack consists of songs from Daoko's discography and its main theme song is "Owaranai Sekai de" (終わらない世界で, In a Never-Ending World).[16][17] Hiroki Matsuura, the director of the game, has said that animations in the game are intentionally synced up with the music.[10]

On November 30, 2018, Cygames released a preview of three new songs[18] that would be played during the game's "Resplendent Refrain" raid event.

  • "Overture" Composer: SATOMAN, Hironao Nagayama Performed by: Ai Kakuma
  • "Blurry" Composer: Hironao Nagayama Performed by: Ai Kakuma (who voiced Lucretia), Yuki Nakashima (Elias), and Manaka Iwami (Pia)
  • "Kaede" ("楓") Composer: EVE[19] Performed by: Ai Kakuma

During the "Fire Emblem: Lost Heroes" event, the main title song was changed to the Fire Emblem series' main theme. A remix version of the song, performed by Daoko and Scha Dara Parr, was played on the home menu screen and music from Fire Emblem Heroes was used for the event's quests.

On October 19, 2019, the album DAOKO x Dragalia Lost was released to celebrate the first anniversary of the game. A limited edition version was released which contained a second disc with 5 bonus songs sung by in game characters. Limited editions also included a 60-page booklet with in game as well as concept art.[20]

Reception

The game surpassed 300,000 registrations in Japan in its pre-registration period a month prior to release.[26] The game grossed $16 million in its first two weeks, which had raised to over $50 million by the end of 2018.[27][28] It had grossed over US$100 million as of July, 2019.[29]

The game was nominated for "Portable Game of the Year" at the 22nd Annual D.I.C.E. Awards.[30]

Notes

  1. ^ Until July 2019
  2. ^ Dragalia Lost (Japanese: ドラガリアロスト, Hepburn: Doragariarosuto)

References

  1. ^ "A Dragalia Lost New Crossover Event Fire Emblem Kindred Ties Is Now Live - Nintendo Official Site". www.nintendo.com. April 30, 2020. Archived from the original on August 31, 2020. Retrieved August 31, 2020.
  2. ^ "Mega Man beams down into the Draglia Lost game!". www.nintendo.com. November 29, 2019. Retrieved September 10, 2020.
  3. ^ "Rathalos terrorizes the world of Dragalia Lost in a special event". www.nintendo.com. January 29, 2020. Archived from the original on August 31, 2020. Retrieved August 31, 2020.
  4. ^ "Joker and the Phantom Thieves join for the Caged Desire crossover event!". www.nintendo.com. January 31, 2021. Archived from the original on May 23, 2021. Retrieved May 23, 2021.
  5. ^ Wong, Alistair. "Dragalia Lost Takes Place In A World Where Royalty Can Transform Into Dragons". Siliconera. Retrieved August 30, 2018.
  6. ^ Romano, Sal (August 30, 2018). "Dragalia Lost details, gameplay, trailer and screenshots". Gematsu. Retrieved August 30, 2018.
  7. ^ Romano, Sal (April 27, 2018). "Nintendo and Cygames announce partnership for new smartphone action RPG Dragalia Lost". Gematsu. Retrieved August 30, 2018.
  8. ^ Takahashi, Dean (August 29, 2018). "Nintendo reveals original mobile game Dragalia Lost coming September 27". VentureBeat. Retrieved July 1, 2019.
  9. ^ Wong, Alistair. "Dragalia Lost Takes Place In A World Where Royalty Can Transform Into Dragons". Gematsu. Retrieved August 30, 2018.
  10. ^ Jump up to: a b Matsuura, Hiroki (December 20, 2018). 「ドラガリアロスト ラジオキャッスル」第11回 ゲスト:松浦弘樹(Cygames ドラガリアロスト ディレクター) ["Dragalia Lost Radio Castle" 11th guest: Hiroki Matsuura (Cygames Dragalia Lost Director)] (Video) (in Japanese). Cygames.
  11. ^ Romano, Sal (August 29, 2018). "Dragalia Lost launches September 27 in the U.S. and Japan, Direct broadcast set for August 29". Gematsu. Retrieved August 30, 2018.
  12. ^ "Dragalia Lost for iOS/Android - Nintendo Game Details". Nintendo. Retrieved September 29, 2018.
  13. ^ Jenni. "Dragalia Lost Launches In Five New Countries". Siliconera. Retrieved March 11, 2019.
  14. ^ "8-4 involved in localizing Dragalia Lost". GoNintendo. September 27, 2018. Retrieved November 7, 2020.
  15. ^ Wong, Alistair (July 7, 2019). "Dragalia Lost Changes Directors; Upcoming Events & Features Detailed". Siliconera. Retrieved January 15, 2021.
  16. ^ "「終わらない世界で」先行配信&MV公開!". Daoko. Toy's Factory. September 25, 2018. Retrieved November 6, 2018.
  17. ^ "アクションRPGアプリ「ドラガリアロスト」特集|DAOKOの曲だけで表現する新しいゲーム音楽の在り方 - 音楽ナタリー 特集・インタビュー". Natalie. Natasha. Retrieved November 6, 2018.
  18. ^ "ルクレツィア 1st EP「overture」クロスフェード". YouTube. Cymusic Channel. Retrieved November 30, 2018.
  19. ^ "Eve - OFFICIAL SITE".
  20. ^ "DAOKO Announces Collaborative Album to Celebrate Dragalia Lost's 1 Year Anniversary". MOSHI MOSHI NIPPON | もしもしにっぽん. August 21, 2019. Retrieved February 7, 2020.
  21. ^ "Dragalia Lost for iPhone/iPad Reviews". Metacritic. CBS Interactive. Retrieved August 27, 2019.
  22. ^ Andriessen, CJ (October 14, 2018). "Review: Dragalia Lost". Destructoid. Retrieved March 9, 2019.
  23. ^ Vogel, Mitch (November 5, 2018). "Dragalia Lost Review (Mobile)". Nintendo Life. Retrieved March 9, 2019.
  24. ^ Famularo, Jessica (February 26, 2019). "Dragalia Lost review - "A risky move for Nintendo that could pay off"". Pocket Gamer. Steel Media. Retrieved July 24, 2019.
  25. ^ Fretz, Andrew (October 1, 2018). "'Dragalia Lost' Review: Nintendo Delivers Another Clean Take on an iOS Subgenre". TouchArcade. Retrieved October 2, 2018.
  26. ^ "Dragalia Lost reaches 300,000 pre-registration". Retrieved August 30, 2018.
  27. ^ Nelson, Randy (October 11, 2018). "Nintendo's Dragalia Lost Makes $16 Million in Two Weeks, Eclipsing Animal Crossing in the U.S. and Japan". Sensor Tower. Retrieved October 11, 2018.
  28. ^ Nelson, Randy (December 4, 2018). "Nintendo's Dragalia Lost Has Grossed $50 Million Since Launching in September". Sensor Tower.
  29. ^ Malafeev, Alex. "Dragalia Lost Has Grossed $100 Million Worldwide, Becoming Nintendo's Second Most Successful Mobile Game". Sensor Tower Blog. Retrieved October 29, 2020.
  30. ^ Makuch, Eddie (January 10, 2019). "God Of War, Spider-Man Lead DICE Awards; Here's All The Nominees". GameSpot. Retrieved January 14, 2019.
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