Eduardo the Samurai Toaster
Eduardo the Samurai Toaster | |
---|---|
Developer(s) | Semnat Studios |
Publisher(s) | Semnat Studios |
Platform(s) | Wii (WiiWare) |
Release |
|
Genre(s) | Run and gun |
Mode(s) | Single-player, Multiplayer |
Eduardo the Samurai Toaster is a run and gun game by American developer Semnat Studios for the Wii's WiiWare digital distribution service. It was released on June 15, 2009 in North America.[1]
Gameplay[]
The game revolves around players battling a series of enemies (such as spear toting carrots and robotic mangos) across 13 levels, upgrading their weapons along the way by picking up pastry power-ups dropped by them. As well as using a flying toaster mech at certain points in the game. The game also features drop-in cooperative multiplayer for up to four players.[2]
Development[]
The game features an art style combining drawings covering several mediums such as pen & ink, acrylic paint and charcoal sketchings which were scanned into the game. According to the developers, the game and main character in particular were inspired by a combination of chambara movies and "silly randomness".[3]
Reception[]
IGN found the art style interesting, but thought the gameplay was shallow, repetitive and generic made marginally more enjoyable with multiple players.[4] It currently holds a score of 61 on Metacritic.[5]
References[]
- ^ "Mario Calculates the Time Needed to Catch Toasted Rainbows in Space". Nintendo of America. 2009-06-15. Retrieved 2009-06-16.
- ^ Semnat Studios Announces Eduardo the Samurai Toaster
- ^ "Semnat Studios Interview Eduardo the Samurai Toaster". Nintendo Life. 2009-01-05. Retrieved 2009-01-07.
- ^ Hatfield, Daemon (2009-06-15). "Eduardo the Samurai Toaster Review". IGN. Archived from the original on June 19, 2009. Retrieved 2009-06-16.
- ^ Eduardo the Samurai Toaster (Wii) - Metacritic.com
- 2009 video games
- Run and gun games
- Wii-only games
- WiiWare games
- Wii games
- North America-exclusive video games
- Video games developed in the United States