Empty Clip Studios
![]() | This article needs additional citations for verification. (October 2008) |
Type | Private |
---|---|
Industry | Video games |
Founded | San Diego, California (July 2007) |
Headquarters | San Diego, California |
Key people | Francois Bertrand, Co-founder , Co-founder |
Website | www.emptyclipstudios.com |
Empty Clip Studios, LLC is a video game developer based in San Diego, California and was founded in July 2007. It was formed by Francois Bertrand and Matt Shores.[1]
On September 8, 2008, the company released their debut game Groovin' Blocks, a music-based puzzle game for WiiWare.[2][3] On December 17, 2008, it was followed-up by Glow, an iPhone puzzle game.
Games developed[]
- Groovin' Blocks - WiiWare (2008)
- - iPhone (2008)
- Auditorium - PS3/PSP (2010/2011)
- Symphony - Windows (2012)
- Dead Island: Retro Revenge - Windows, PS4 (2016)
- A King's Tale: Final Fantasy XV - PS4, Xbox One (2016)
- Attack of the Bugs - Windows (2017)
- NHL 94 Rewind - PS4, Xbox One (2020)
- Streets of Kamurocho - Windows (2020)
References[]
- ^ by Louis Bedigian, September 18, 2008, gamezone.com, "Going Independent: The Challenges of Solo Game Design with Empty Clip Studios’ Francois Bertrand", Retrieved 10-07-2008
- ^ September 5, 2008, [1], nintendoworldreport.com, "Empty Clip Studios Announces Groovin' Blocks for WiiWare", Retrieved 10-07-2008
- ^ by Darren Calvert, September 7, 2008, wiiware-world.com, "Empty Clip Studios Interview - Groovin' Blocks", Retrieved 10-07-2008
External links[]
- Empty Clip Studios' website
- Play.tn, "Empty Clip Studios Announces Groovin' Blocks for WiiWare"
- N4G.com,"The Challenges of Solo Game Design with Empty Clip Studios' Francois Bertrand"
- Empty Clip Studios at GameSpot
- Empty Clip Studios at IGN
Categories:
- Companies based in San Diego
- Privately held companies based in California
- Video game companies of the United States
- Video game development companies
- United States video game company stubs