Everywhere (video game)

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Everywhere
Everywhere (video game) logo.svg
Developer(s)Build a Rocket Boy
Designer(s)Leslie Benzies
EngineUnreal Engine
Mode(s)Single-player, multiplayer

Everywhere (stylized EVERYWHERƎ) is an upcoming open world video game developed by Build a Rocket Boy.

Gameplay[]

Multiple narratives will be presented for players to choose from. It is set in an open world environment,[1] and will feature seamless cooperative multiplayer.[2]

Development[]

Conceptualized in 2016, the game started development on Amazon Lumberyard with a team of three ex-Rockstar North employees – Leslie Benzies, Matthew Smith and Colin Entwistle – numbering about thirty staff by January 2017. Royal Circus Games (renamed in October 2018 Build a Rocket Boy),[a] is developing Everywhere from studios based in Edinburgh, Budapest and Los Angeles, with the intention of offering a less restrictive experience than that of other games. It draws most of its influences from real life, according to Benzies.[2][3][4] Staff worked from home during the COVID-19 pandemic.[5]

In November 2020, the studio announced that it had moved development to the Unreal Engine.[6]

Notes[]

  1. ^ Take-Two Interactive levied a legal warning against Royal Circus Games, citing the similarity of its acronym (RCG) to Take-Two's subsidiary Rockstar Games (RSG) as infringement of intellectual property, while also decrying their employment of Rockstar North staff as a deceptive tactic to create an affiliation between them.[3]

References[]

  1. ^ Takahashi, Dean (January 26, 2017). "Grand Theft Auto V veteran Leslie Benzies forms studio to make open-world game Everywhere". GamesBeat. Archived from the original on April 10, 2018.
  2. ^ a b Sarkar, Samit (January 26, 2017). "'Everywhere' is 'very different from GTA,' but still about freedom". Polygon. Archived from the original on May 13, 2017.
  3. ^ a b McLaughlin, Martyn (January 5, 2019). "Grand Theft Auto pioneer accused of poaching staff in court battle". The Scotsman. Archived from the original on January 6, 2019.
  4. ^ Dring, Christopher (February 8, 2017). "Leslie Benzies opens Budapest studio and recruits former Crytek Hungary boss". GamesIndustry.biz. Archived from the original on February 8, 2017.
  5. ^ "COVID-19 crisis". Build a Rocket Boy. Archived from the original on November 15, 2020.
  6. ^ Borthwick, Ben (November 13, 2020). "Former Rockstar boss' open world game Everywhere to use Unreal Engine". Videogamer.com. Retrieved November 15, 2020.

External links[]

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