Expeditions: Rome

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Expeditions: Rome
Expeditions Rome.jpg
Developer(s)Logic Artists
Publisher(s)THQ Nordic
Platform(s)
  • Windows
ReleaseJanuary 20, 2022
Genre(s)Tactical role-playing
Mode(s)Single-player

Expeditions: Rome is a tactical role-playing game developed by Danish developer Logic Artists and published by THQ Nordic. It is the third game in the Expeditions series, which also includes Expeditions: Conquistador and Expeditions: Viking. It was released for Windows on January 20, 2022. The game is an RPG that combines gameplay in local, tactical battles with other types. In the game, the player controls a legatus who investigates the death of his father and travels throughout the Roman Republic and nearby nations as they expand Roman influence across the world.

The game received mostly positive reviews from critics, who praised the game's strong gameplay elements and strong plot elements, but criticized its legionary battles for being weaker than the tactical gameplay and the length of time that battles could take.

Gameplay[]

In the tactical combat portions of the game, the player controls a small squad of characters in a turn-based combat situation.

Each campaign region is a different "Act" inside of the game. The player must scout each region's sectors, where they can encounter resources that they need to grow their army, story decisions, or military strongpoints they need to conquer.[1] The game is split into two different kinds of battle systems: legionary battles and story missions that generally take place in turn-based combat settings.[1] In the legionary battles, the player assigns a Centurion to lead the attack, and can prepare the army before the battle to raise the odds of victory. Cards are drawn during combat which affect the likelihood of success.[1] In story battles, the player takes turns controlling a small squad of characters that they use to move around a battlefield and defeat an enemy.[1] Players are also responsible for managing their legion's camp, which can help them have better outcomes during legionary combat.[2] Story-based battles often have objectives outside of defeating all enemies and sometimes can be won without engaging in combat; in one instance, a mission requires the player to quickly steal an Olympic trophy.[3]

Plot[]

In Expeditions: Rome, the player controls a legate in the later years of the Roman Republic.[1] Real historical figures like Cicero, Julius Caesar, and Cato appear in the plot, although the game takes historical licenses with these people; the presence of the player character dramatically alters the path of Roman history throughout by his actions (and his existence).[1] After the death of his father from unknown political opponents, the player character flees to the armies of Consul Lucullus during the Third Mithridatic War. Lucullus is a family friend, who helps the player join a legion—which he then takes command of in campaigns across regions in Asia-Minor, Africa, and Gaul.[1]

Development[]

Expeditions: Rome entered pre-production shortly after the release of Expeditions: Viking in 2017.[4] Logic Artists, the developers of the game, presented the game idea to THQ Nordic in 2018, which is when full development began in earnest.[4] Logic Artists previously worked on the on-hold title Divinity: Fallen Heroes, which would have taken place in the same universe as Divinity: Original Sin II; because of this experience, they had experience working with Larian Studios in their CRPG-style.[5] Development was generally not affected by the lockdowns caused by the COVID-19 pandemic, because Logic Artists was already a development team split between Copenhagen and Istanbul (the latter was where most of the art team was based) and they were able to easily transition to remote work.[4] Concerned about the lack of variety in enemy types sometimes found in historical games, Logic Artists attempted to diversify the enemy character classes in a way that would make the user experience more enjoyable.[6] Logic Artists felt that the historical period had to feel accurate, but that once the player character came into the scene, "all bets were off."[6]

NFT concerns[]

Soon after the release of Expeditions: Rome, it was announced that the founders of Logic Artists were creating a new studio dedicated to NFT gaming and were winding down the studio to support this endeavor.[7] After concerns cropped up from players about what this meant for the future of Expeditions: Rome development, publisher THQ Nordic released a statement that there would be at least one DLC pack coming for the game, and that Logic Artists would continue to maintain additional support for any technical issues with the game or its DLC.[8] THQ Nordic also noted in its statement that Expeditions: Rome "does not include any kind of NFT and has no links to the blockchain."[8]

Reception[]

Expeditions: Rome received "generally favorable" reviews, according to review aggregator Metacritic and from critics, who praised its overall plot notes and strong tactical role-playing elements, but criticized the legionary battles for being too arbitrary and some other gameplay elements were criticized. Rock Paper Shotgun's Nate Crowley praised the game's attention to historical detail (including accurate Latin pronunciations) and noted that after a mediocre first half hour, the game "let's rip" and was incredibly fun.[2] RPGamer's Alex Fuller called the game an "easy recommendation" and praised the game's flexibility in its difficulty settings for allowing the game to be tailored to what the player wants.[16]

IGN's Leana Hafer wished that the legionary combat was "more engrossing", an opinion shared by other critics.[2][11] PC Gamer's Robert Zak wrote in a mixed review that battles took far too long, but appreciated the level of historical detail the game held.[14] Rock Paper Shotgun's Nate Crowley criticized the game's lack of customization options for your player character and also felt that the game took far too long as you watched characters slowly move across the map.[2]

Sources[]

  1. ^ a b c d e f g Fuller, Alex. "Expeditions: Rome Review". RPGamer. Retrieved 2022-01-22.
  2. ^ a b c d Crowley, Nate (January 18, 2022). "Expeditions: Rome review: a gripping, ambitious historical CRPG". Rock, Paper, Shotgun. Retrieved January 22, 2022.
  3. ^ Hafer, Leana (2022-01-19). "Expeditions: Rome Review". IGN. Retrieved 2022-01-22.
  4. ^ a b c "THQ Nordic and Logic Artists Talk All Things Expeditions: Rome". Game Rant. 2021-04-30. Retrieved 2022-01-22.
  5. ^ Zak, Robert (2022-01-20). "Expeditions: Rome review". PC Gamer. Retrieved 2022-01-22.{{cite web}}: CS1 maint: url-status (link)
  6. ^ a b "RPGWatch:Expeditions: Rome Interview". RPG Watch. Retrieved 2022-01-22.{{cite web}}: CS1 maint: url-status (link)
  7. ^ Takahashi, Dean (2021-12-21). "Dynasty Studios raises $5M to take traditional games into blockchain". VentureBeat. Retrieved 2022-01-22.{{cite web}}: CS1 maint: url-status (link)
  8. ^ a b Bailey, Dustin. "Expeditions: Rome devs clarify their plans after founders form an NFT studio". PCGamesN. Retrieved 2022-01-22.{{cite web}}: CS1 maint: url-status (link)
  9. ^ "Expeditions: Rome for PC Reviews". Metacritic. January 20, 2022. Retrieved February 10, 2022.
  10. ^ Hauser, Reiner (January 18, 2022). "Expeditions: Rome im Test - Ein Rollenspiel-Geheimtipp, der immer besser wird" [Expeditions: Rome Review - A role-playing insider tip that just keeps getting better]. GameStar (in German). Webedia. Retrieved February 7, 2022.
  11. ^ a b Hafer, Leana (January 19, 2022). "Expeditions: Rome Review". IGN. Retrieved February 7, 2022.
  12. ^ [87] (March 26, 2022). "Test Expeditions Rome : quand l'épopée romaine rencontre le jeu de rôle" [Expeditions Rome Review : when the Roman epic meets role-playing]. Jeuxvideo.com (in French). Retrieved March 29, 2022.{{cite web}}: CS1 maint: numeric names: authors list (link)
  13. ^ Hernández, Roberto (February 1, 2022). "Expeditions: Rome, análisis. Vae victis" [Expeditions: Rome, analysis. Vae victis]. MeriStation (in Spanish). Retrieved February 7, 2022.
  14. ^ a b Zak, Robert (January 20, 2022). "Expeditions: Rome Review". PC Gamer. Future plc. Retrieved February 7, 2022.
  15. ^ Dammes, Matthias (January 25, 2022). "Expeditions Rome im Test - Die Tiefen und Intrigen römischer Politik hautnah erleben" [Expedtions: Rome Review - Experience the depths and intrigues of Roman politics up close]. PC Games (in German). Computec Media GmbH. Retrieved February 7, 2022.
  16. ^ a b Fuller, Alex (January 18, 2022). "Expeditions: Rome Review". RPGamer. Retrieved February 7, 2022.
  17. ^ Dolce, Daniele (January 18, 2022). "Expeditions: Rome - Recensione" [Expeditions: Rome - Review]. The Games Machine (in Italian). Retrieved February 7, 2022.

External links[]

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