Final Fantasy XIV: Endwalker

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Final Fantasy XIV: Endwalker
Final Fantasy XIV Endwalker box cover.png
Collector's edition cover art by Yoshitaka Amano depicting Hydaelyn (top) and Zodiark
Developer(s)Square Enix Creative Business Unit III
Publisher(s)Square Enix
Director(s)Naoki Yoshida
Producer(s)Naoki Yoshida
Designer(s)
  • Naoki Yoshida
  • Nobuaki Komoto
Artist(s)Hiroshi Minagawa
Writer(s)
  • Banri Oda
  • Natsuko Ishikawa
Composer(s)Masayoshi Soken
SeriesFinal Fantasy
Platform(s)
ReleaseDecember 7, 2021
Genre(s)MMORPG
Mode(s)Multiplayer

Final Fantasy XIV: Endwalker[a] is the fourth expansion pack to Final Fantasy XIV, a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for Microsoft Windows, macOS, PlayStation 4, and PlayStation 5. It was released on December 7, 2021, over two years after Shadowbringers, the previous expansion, with its production delayed by the COVID-19 pandemic. Like its predecessors, Naoki Yoshida served as director and producer and Masayoshi Soken composed the soundtrack. The expansion pack was released as a standalone product for current players; for new players, the "Complete Edition" that originally launched with Heavensward was updated to include all expansions including Endwalker.

In Endwalker, players travel to the secluded nation of Sharlayan to seek help in handling the approaching Final Days, an apocalyptic event that threatens to destroy the entire world. Meanwhile, Zenos, the mad son of the former emperor of Garlemald, has murdered his father and now seeks a confrontation with the player's Warrior of Light. Zenos is assisted by the nihilistic Ascian Fandaniel, who wants the Final Days to occur so everyone, himself included, is wiped out. The story has been marketed as the "finale" of the Hydaelyn–Zodiark arc, drawing the current ongoing story to a close, with an entirely new story beginning in the major patches following release. In addition to adding new areas, the expansion pack increases the level cap to 90 and debuts two new character classes, Sage and Reaper.

Gameplay[]

The gameplay and quest structure of Endwalker largely matches that of the base game. As with many MMORPGs, players interact with each other in a persistent world that responds to their actions. Due to ongoing issues with numerical values, such as enemy health pools, growing large enough to threaten overflow errors, Endwalker includes a numeric down-scaling, sometimes colloquially referred to by MMO players as a "stat squish." Two new jobs will be introduced as well, both brand-new to the Final Fantasy series. The first is Sage, a healer that uses magical objects called Nouliths to direct aetheric energy to create barriers and amplify the character's own offense abilities.[1] The second new job, Reaper, is a scythe-wielding armored melee fighter that calls on the aid of an avatar of the void for greater power.[2]

In addition to the battle system adjustments, a new "small-scale"[3] player versus player (PvP) will launch in a future update.[1] Estinien Wyrmblood, an ally who formally joined the player and their allies in the lead-up to Endwalker, was added as an option for the Trust system that debuted in Shadowbringers. Further new content to come after launch includes the Myths of the Realm, a 24-player raid series that will explore myths and legends surrounding the twelve deities worshiped by the people of Eorzea, and Pandaemonium, an eight-player raid series focusing on a mysterious dark power connected to a past villain, Lahabrea.[3]

Endwalker will debut a new system called Island Sanctuary in which players can tend a garden on a deserted island and interact with pets. The concept behind Island Sanctuary is "slow life" and is intended as a relaxing solo pursuit for players without the pressure of competition.[4] The existing player-owned housing system will also grow to include a new housing area, called the Empyreum,[5] located in the formerly isolationist nation of Ishgard. A new lottery-based method of acquiring a house will also be implemented, among other potential changes, to promote availability for certain plots or wards, and to ameliorate player concerns about the current system.[6] Sometime after release, the World Visit system will be expanded to allow players to travel to other data centers, greatly increasing the number of players one may connect with.[1]

Plot[]

Setting and characters[]

Final Fantasy XIV takes place in the fictional world of Etheirys, a planet filled with multiple environments and climates covering three large continents. The Garlean Empire conquered large portions of the central and eastern continents, Ilsabard and Othard respectively, in the decades prior to the present day. Eorzea, the player's home region covering the southwestern continent of Aldenard and its outlying islands, is defended by a coalition of city-states called the Eorzean Alliance. Radz-at-Han, a mercantile state in the Near East, and Old Sharlayan, an island nation of scholars far to the northwest of Eorzea, have remained unaligned in the conflict between the Eorzean Alliance and the Garlean Empire.[1] Both Radz-at-Han and Old Sharlayan will have their neutrality tested as never before, and players will get to visit both locations in-game for the first time.[7]

In the previous expansion and lead-up to Endwalker, the Warrior of Light and the Scions of the Seventh Dawn learned the Ascians' origins and defeated the last of their leadership. The Ascians were the thirteen members of the Convocation of Fourteen, the leadership of an ancient race of immortals whose world was devastated by a event known as the Final Days. They had sought to restore their people and the single world they came from, which Hydaelyn sundered into the Source and its thirteen shards long ago. But with the death of Elidibus, the last of the "unsundered" Ascians, the remaining "sundered" Ascians are now free to pursue their own ends, apparently no longer bound to pursue the restoration of the Ancients. The Scions also found the cure for tempering, a magical affliction akin to degenerative mind control that was thought to be irreversible, permitting hope of an end to summoning primals, which both cause tempering and drain the land of its ability to support life.

Fandaniel, an Ascian renegade, has offered his services to Zenos yae Galvus after the latter murdered his father, the emperor, placing Garlemald in utter chaos. Unlike previous Ascians, Fandaniel is motivated by pure nihilism, wishing to trigger the "Final Days" to be freed from his immortal but fragmented existence. Fandaniel secures Zenos’ cooperation by promising a rematch against the Warrior of Light, one to exceed even their fierce battle during the events of Stormblood.[8] He then raises a doomsday cult, from captives tempered by mysterious towers placed across the world, called the Telophoroi (literally "Endbringers," from the Greek roots telos, "end,"[9] and phoros, "to bring, carry."[10]) This gives him an army of fanatics supported by strange "lunar" variants of previously-fought primals. The Eorzean Alliance and the beast tribes, freed from their primals’ tempering by the Scions, unite against this new threat as the Grand Company of Eorzea. The aid of allies old and new will be essential for the Warrior and the Scions to prevent Zenos and Fandaniel from re-enacting the apocalypse that nearly destroyed the Ascians' civilization, and the entire world, ages ago. But the Scions also learn that the Forum, Old Sharlayan ruling council, may know more about the Final Days as they refused to aid the Grand Company.

Story[]

Endwalker opens as the Warrior of Light, an adventurer blessed by Hydaelyn the Mothercrystal, and an organization called the Scions of the Seventh Dawn travel to Old Sharlayan to learn what the Forum know of the Final Days. Along the way, the Warrior encounters the ephemeral figure revealed to be Hydaelyn herself as she explains her reasons of appearing before them now. Once on Sharlayan, the Scions are forced to divide their efforts in news of the island of Thavnair requesting their aid, with Alphinaud’s group remaining with their investigation hindered by the Forum while the Warrior receives a rare flower that responds to emotion, as a gift from Hydaelyn. Thancred’s group aids the alchemists of Thavnair and its main city-state Radz-at-Han in perfecting "warding scales," talismans developed to shield their wearer from the spires’ enthrallment. The group, having been summoned by the ruler of Radz-at-Han, learns that the dragon scales that make up the warding scales' core are provided by the great wyrm Vrtra, who is the city-state’s true ruler. The Warrior and the head alchemist Nidhana confirm the warding scales’ effectiveness at the Thavnair spire, named the Tower of Zot, before the latter is captured by Fandaniel, who reveals himself to have been the Allagan scientist Amon before being inducted into the Ascians prior to the Fourth Umbral Calamity. The Warrior and the Scions fight their way up the tower, defeating primals known as the Magus Sisters, and succeed in destroying the spire’s core. It is revealed to have a person’s limb inside, and Y'shtola observes that the tower absorbs far more energy than is necessary. Nidhana, freed and cured of being tempered, notices the Warrior’s flower and reveals a theory of an energy called akasa that is derived from emotion.

After the warding scales are mass-produced, the Scions join a group of Grand Company members to infiltrate Garlemald and stop Zenos. After fighting through tempered Garleans, as well as the untempered who refuse the Grand Company's aid and oppose them, the group discover that the Garleans have been tempered by something in the capital. As the group welcomes a faction of Garleans into the group, the voice of the deceased Garlean emperor Varis zos Galvus speaks through a radio, tempering the Garleans. At the same time, the Warrior of Light is taken to the Tower of Babil by Fandaniel, their soul being implanted into that of an unknown Garlean warrior. During this, the Warrior learns that the Garleans have been tempered by Anima, a primal created from the corpse of Varis and the fervent hopes of the Garlean citizens for a savior. Zenos takes control of the Warrior's true body with the intention of killing the Scions to motivate them into a rematch, but the Warrior successfully stops him. In retaliation, the Scions assault the Tower of Babil and defeat Anima, but this distraction provides the tower with enough aether from the spires to nearly break Zodiark’s seal on the moon. The Scions deal with Anima’s now suicidal tempered while the Warrior travels to the moon, unable to prevent Zodiark’s release as Fandaniel merges into the incomplete primal and subjugates the souls that the god is composed of. It is only after Zodiark is defeated that Fandaniel reveals his true goal to destroy the weakened primal, at the cost of his own life, before he can be re-sealed. With Zodiark revealed to be a necessary evil to maintain the aether flow since his creation, the Final Days begin anew. Realizing the Warrior is no longer interested in him, Zenos postpones their rematch and leaves.

Joined by Thancred, Y'shtola and Urianger, the Warrior learns that Hydaelyn was preparing a contingency should the Final Days come, and meet with the Loporrits, who serve to carry out a mass exodus and have been working with the Forum. Urianger remains behind to help the Loporrits understand their world's culture and make the moon more suitable place for everyone while the other regroup with the other Scions in Sharlayan, the Warrior learns Radz-at-Han is being attacked by monsters like the ones they saw in a recreation of the Final Days. The group learns that these monsters are villagers, transformed as a result of their aether being rotted away by the stagnation while under a state of despair that reduces them to soulless creatures of pure akasa. The satrap is killed during an outbreak in Radz-at-Han, with Vrtra forced to reveal his true position as ruler, while the Forum extends an invitation to the Hannish people to join them in their evacuation. Determined to stop the Final Days, the Warrior returns to the First to seek answers from Elidibus, whose essence remains in the Crystal Tower. With Zodiark destroyed, Elidibus uses the last of his power to send the Warrior to the past to learn more of the Final Days from Fandaniel's original self, Hermes.

The Warrior arrives in the past at an Amaurotine research facility called Elpis, meeting with past versions of Emet-Selch and his friend Hythlodaeus, who arrived to recruit Hermes into the Convocation of Fourteen. They also meet with Hydaelyn in her original form as Venat, the previous Azem, who deduces that the Warrior is from the future from sensing their blessing of Light. The Warrior divulges to her, Emet-Selch, and Hythlodaeus of what they know about the Final Days. Armed with that knowledge, they decide to seek out Hermes and his creation Meteion, a being made from the emotion-based Dynamis energy who is linked to a collective consciousness of similar creations, the Meteia, that seek the meaning of life across the universe. Receiving her sisters' findings that numerous civilizations across the universe perished for various reasons, a despairing Meteion is spirited by Hermes to a research facility so the Meteia can compile their findings to reach a conclusion. After the group defeats Hermes, Meteion voices the Meteias' conclusion that all life is meaningless and must be destroyed with Hermes covering her escape into space to invoke the Final Days. The Warrior and Venat escape with the aid of Emet-Selch and Hythlodaeus, the two being inflicted by Hermes with a spell that erases their memories of their encounter with the Warrior.

Returning to their time, the Warrior and the Scions offer their assistance to complete Sharlayan's starship in return to meet Hydaelyn. They succeed with the aide of the numerous friends they made along the way, with Fourchenault making amends with his children and the Scions. Fourchenault takes them to the Atiascope to dive into the Aetherial Sea to meet Hydaelyn, being hindered by Amon. The Warrior defeats him, restoring his memories as Hermes prior to Asahi's vengeful spirit destroying the Ascian once and for all. The Scions then meet Hydaelyn and defeat her as part of her final test, fading away while infusing Azem's crystal with the last of her power. She also gives the Scions a crystal revealing Meteion's location and access to the Mothercrystal, using its aether to power the christened starship Ragnarok.

Guided by Hydaelyn's crystal, the Scions travel to Ultima Thule where the Meteias are located. But Meteion traps them in a recreation of the dying worlds her sisters visited, with each Scion sacrificing themselves so the others can reach the rest of the way. The Warrior uses Azem's crystal to revive Emet-Selch and Hythlodaeus, who cause Meteion's true personality to surface by creating Elpis flowers, loosening her life-ending stranglehold on Ultima Thule and allowing the Warrior to restore the Scions with the last of Hydaelyn's power within Azem's crystal. In her moment of clarity an anguished Meteion begs the Warrior of Light to stop her and her sisters before vanishing. With the path forward open Emet-Selch and Hythlodaeus pass on to the afterlife once more, with the former giving them reason to see the rest of the Source and its reflections.

The Scions pursue Meteion and face the Meteia as they converge into the Endsinger, who overpower the Scions. The Warrior teleports their comrades back to the Ragnarok, intending to face the Endsinger alone. But Zenos, who absorbed the remains of the Mothercrystal to reassume his Shinryu form, arrives to help as they defeat the Endsinger. A repentant Meteion realizes that the answer that she was created to learn was back on Etheirys and resolves to guide the Warrior back to their ship. Zenos and the Warrior then engage in a final duel to the death, with the Warrior killing Zenos for good before returning to the Ragnarok. With the Final Days averted and no more world-ending threats, the Scions decide to publicly disband to ease Eorzea's reliance on them and go their separate ways until the day that needs them to reunite comes, with the Warrior planning more adventures. In a post credit scene, an unknown figure with Elidibus' voice muses a future confrontation with "the dread beast Pandæmonium".

Development[]

Planning for expansions like Endwalker begins shortly prior to the release of the preceding expansion with a "scriptwriting retreat" involving producer and director Naoki Yoshida and the main scenario writers, Natsuko Ishikawa and Banri Oda.[11][12][13] The story was largely finalized by October 2019.[14] The process for developing an expansion involves laying out the progression from main game to expansion in detail and categorizing these elements so that developers would not get confused between patch content and expansion content which were being created simultaneously.[12][15][16] Expansions for Final Fantasy XIV are designed to compete with offline RPGs in length and content.[4][17] In terms of content, roughly 70% of development time is devoted to standard features common to every expansion, such as new dungeons and classes, and 30% is devoted to creating unique features and modes of gameplay.[14] Development for the PlayStation 5 version of the game was part of the latter 30%.[14] This version takes advantage of the console's larger internal memory to improve load times and includes higher quality graphics, DualSense controller rumble support, and improved audio.[18][19] With the completion of the PlayStation 5 version, an Xbox version is now in active development.[14][20]

Development of Endwalker was delayed by the COVID-19 pandemic. Square Enix moved to remote work in April 2020 due to the state of emergency declared in Tokyo.[21] One major obstacle was the inability to connect to internal servers remotely for bug testing. The quality assurance team reconfigured the office to adhere to social distancing guidelines.[22] Development was back at 90% efficiency by June 2020.[23] Endwalker was originally planned for a Q3 2021 release but it was ultimately delayed to Q4 2021.[24]

Expansions for Final Fantasy XIV are traditionally announced at Fan Festival, a biennial convention that takes place in Japan, North America, and Europe. However, these events were cancelled due to the COVID-19 pandemic.[18] In their place, Square Enix announced the expansion at an online showcase in February 2021 and released additional information at a digital "Fan Festival Around the World" in May 2021. The latter encompassed livestreams of concerts and panel interviews with developers as well as in-game events.[25][26] Yoshida chose the timing of the digital Fan Festival to fall in between the two story-based updates in Patch 5.5 of Shadowbringers to encourage speculation about the plot of Endwalker.[8]

Masayoshi Soken composed the soundtrack to Endwalker.

Yoshida describes the story for Endwalker as the conclusion to the "Hydaelyn–Zodiark arc" that began with A Realm Reborn in 2013.[24] The decision to conclude the long-running arc came about after the success of 2017's Stormblood expansion secured greater funding for the title as a whole.[24] Unlike previous expansions where the main story continues in content added in patches, the primary conflict of Endwalker will resolve within the expansion itself and the patch content will debut a new story arc.[27] The development team has a preliminary road map for at least five years of content beyond Endwalker.[14]

Shadowbringers introduced Viera and Hrothgar as playable races to the game. However, due to time and resource constraints, only one gender of each was made available at the time. Endwalker will debut with male Viera, while female Hrothgar will become available at a later date. The development team was able to implement these additions using 30% time to address the tremendous desire for them.[28]

Music[]

Masayoshi Soken composed the majority of the expansion's score in addition to his duties as sound director. Due to his health issues, Nobuo Uematsu was asked to prioritize his other projects and did not contribute to the soundtrack.[20] At Fan Festival 2021, Soken revealed that he had been in treatment for cancer since March 2020 and had hidden his diagnosis from most of the development team.[29] With Yoshida's support, he arranged for materials to be brought to his hospital so he could compose while in treatment. He credited his recovery to composing as if "nothing had changed", which gave him something to live for. As of May 2021, he is almost in full remission and his doctor cleared him to perform at Fan Festival.[29] The main theme of the game, "Footfalls", incorporates elements from grunge and shoegaze.[30][31] It also quotes musical phrases and lyrics from each of the previous expansions' main themes to highlight Endwalker's status as the conclusion of a long-running story arc.[31][28] Sam Carter of Architects provided the main vocals with Amanda Achen, who had performed on Shadowbringers, on background vocals.[32]

In December 2021, musician Sia covered "Fly Me to the Moon" as a tie-in promotion because of the game's focus on the moon. This cover features elements of "Prelude", a theme included in many entries of the Final Fantasy series.[33]

Reception[]

Endwalker received "universal acclaim" for the PC and PlayStation 5 version according to review aggregator Metacritic.[34][35]

Chris Carter of Destructoid praised the title for being a "joy to progress through from start to finish", lauding the lack of boring fetch quests and the quality of life improvements. GameSpot noted the game's excellent dungeon and trial designs and its earnest storytelling while criticizing the plot's pacing issues for feeling too rushed and bloated at the same time. GamesRadar+ called the expansion a "landmark achievement in narrative development" and cited it as cementing Final Fantasy XIV as "one of the best Final Fantasy games ever made." Leif Johnson of IGN praised the title's ability to deliver enriching content despite its aging resources, writing, "Packed with hours of meaningful cutscenes and unforgettable new zones, Endwalker marks a satisfying conclusion to Final Fantasy XIV's story as it has existed to date." PC Gamer called the two new added jobs "terrific fun" and the narrative both "ambitious" and "messy", saying that the expansion "represent[ed] FF14's development team at their peak."

Notes[]

  1. ^ In Japanese: ファイナルファンタジーXIV: 暁月の終焉フィナーレ (Hepburn: Fainaru Fantajī Fōtīn: Gyōgetsu no Fināre, lit. Final Fantasy XIV: Dawn Moon Finale)

References[]

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  33. ^ {{cite web |title=FINAL FANTASY XIV ONLINE x Sia |url=https://twitter.com/FF_XIV_EN/status/1466437319901208593?s=20 |website=Twitter |access-date=2 December 2021
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External links[]

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