Franklin C. Crow
Franklin C. Crow | |
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Alma mater | University of Utah College of Engineering |
Occupation | Computer scientist |
Known for | Computer Graphics |
Notable work | University of Texas Ohio State University NYIT Xerox PARC Apple ATG Interval Research NVIDIA |
Parents |
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Franklin C. (Frank) Crow is a computer scientist who has made important contributions to computer graphics, including some of the first practical spatial anti-aliasing techniques.[1][2] Crow also proposed the shadow volume technique for generating geometrically accurate shadows.
Education[]
Crow studied electrical engineering at the University of Utah College of Engineering under Ivan Sutherland, a pioneer in computer graphics.
Career[]
Crow taught at the University of Texas, NYIT and Ohio State University and was involved with research at Xerox PARC, Apple Computer's Advanced Technology Group, and Interval Research.[3]
From 2001 to 2008, he worked for NVIDIA as a GPU architect designing rasterization algorithms.
Publications[]
- "Parallel Computing for Graphics." Advances in Computer Graphics, 1990:113-140.
- "Parallelism in rendering algorithms." in Graphics Interface 88, June 6–10, 1988, Edmonton, Alberta, Canada. p. 87-96
- "Advanced Image Synthesis - Anti-Aliasing." Advances in Computer Graphics, 1985:419-440.
- "Advanced Image Synthesis - Surfaces." Advances in Computer Graphics, 1985:457-467.
- "Computational Issues in Rendering Anti-Aliased Detail." COMPCON, 1982:238-244.
- "Toward more complicated computer imagery." Computers & Graphics, 5(2-4):61-69 (1980).
- "The Aliasing Problem in Computer-Generated Shaded Images." Commun. ACM, 20(11):799-805 (1977).
- "Shadow Algorithms for Computer Graphics", Computer Graphics (SIGGRAPH '77 Proceedings), vol. 11, no. 2, 242–248.
See also[]
References[]
- ^ Smithwick, Mike (2012-02-25). Pro OpenGL ES for iOS. ISBN 9781430238416.
- ^ Masson, Terrence (1999). CG 101: A Computer Graphics Industry Reference. ISBN 9780735700468.
- ^ "Brief History of the New York Institute of Technology Computer Graphics Lab".
Categories:
- Computer graphics professionals
- Living people
- University of Utah alumni
- Ohio State University faculty
- New York Institute of Technology faculty
- Nvidia people
- Scientists at PARC (company)