Gamer's Handbook of the Marvel Universe

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Gamer's Handbook of the Marvel Universe, Abomination to Dreadnought.jpg

The Gamer's Handbook of the Marvel Universe is a series of role-playing game supplements published by TSR, beginning in 1988, for the Marvel Super Heroes role-playing game.

Contents[]

The Gamer's Handbook of the Marvel Universe is a series of perfect-bound books for the Marvel Super Heroes Advanced Set game, initially consisting of four handbooks. The heroes and villains are each described on a double-sided sheet, and full-color illustrations appear for each of the major characters. The sheets come drilled so that they can be placed in a three-ring or two-ring binder for the purpose of storage and removal of characters during gaming sessions.[1]

The first four volumes of the Gamer's Handbook of the Marvel Universe are supplements for the Advanced rules of heroes and villains, each full described and color-illustrated on a separate hole-punched sheet, alphabetical.[2] Volume one features Abomination thru Dreadnought, volume two features Eel thru Mad-Dog, volume three features Mad Thinker thru Sentry, and volume four features Serpent Society thru Zzzax.[2] The next two volumes in the series were titled 1989 Character Updates and 1990 Character Updates.[2]

Publication history[]

The first four volumes of the Gamer's Handbook of the Marvel Universe were designed by , , and , and were published by TSR, Inc., in 1988 as 256-page five-hold punched books.[2] The fifth volume was designed by Scott Bennie, David Martin, Chris Mortika, , and , and was published in 1989, and the sixth volume was designed by David Martin, Chris Mortika, , William Tracy, and , and was published in 1990; both featured covers by Jeff Butler and were the same size as the first four volumes.[2]

Bibliography[]

Original Series #1 - #8 (TSR, 1988 - 1992)
# Info ISBN Year of Publ. Pages Sheets Orig. Price
1 Abomination to Dreadnought ISBN 0-88038-540-5 1988 256 128 $13.95
2 Eel to Mad Dog ISBN 0-88038-576-6 1988 256 128 $13.95
3 Mad Thinker to Sentry ISBN 0-88038-601-0 1988 256 128 $13.95
4 Serpent Society to Zzzax ISBN 0-88038-617-7 1988 256 128 $13.95
5 1989 Characters Update ISBN 0-88038-766-1 1989 256 128 $15.95
6 1990 Characters Update ISBN 0-88038-866-8 1990 256 128 $15.95
7 1991 Characters Update ISBN 1-56076-102-4 1991 128 64 $15.95
8 1992 Characters Update ISBN 1-56076-407-4 1992 128 64 $15.95
9 1993 Characters Update ISBN 1-56076-600-X Publication canceled 128 64 $15.95

Reception[]

Jim Bambra reviewed volumes 1-3 of the Gamer's Handbook of the Marvel Universe for Dragon magazine #145 (May 1989).[1] Rolston called the books "exquisitely produced" and commented that "these handbooks are a godsend. Anyone who plays the Marvel Super Heroes Advanced Set game can't afford to be without these, as they form the ultimate in sourcebooks. ‘Nuff said!"[1]

References[]

  1. ^ a b c Bambra, Jim (May 1989). "Role-playing Reviews". Dragon. Lake Geneva, Wisconsin: TSR (#91): 75.
  2. ^ a b c d e Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 55. ISBN 0-87975-653-5.


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