Garfield: Big Fat Hairy Deal
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Garfield: Big Fat Hairy Deal | |
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Developer(s) | The Edge |
Publisher(s) | The Edge |
Designer(s) | Stephen Cargill |
Composer(s) | David Whittaker (Amiga/Atari ST) Neil Baldwin (C64) |
Series | Garfield |
Platform(s) | Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum |
Release |
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Genre(s) | Platform |
Mode(s) | Single player |
Garfield: Big Fat Hairy Deal is a 1987 computer game for the Atari ST, ZX Spectrum, Commodore 64, Amstrad CPC and the Amiga based on the comic strip Garfield. It is the first video game based on Jim Davis' Garfield comics to be released.
Plot and gameplay[]
Garfield must rescue his girlfriend Arlene from the cat pound and then return to Jon Arbuckle's map. He starts his quest in Jon's house, venturing through streets, dark alleys, convalescent homes, and sanitary sewers to find Arlene. Various objects are littered along the way, and Garfield meets characters such as Odie, Nermal and giant rats, whom can help or hinder his quest.
In some versions of this game, the background graphics are only in black and white, while the sprites show a little color. In other versions (i.e. the Commodore 64 version), the graphics are all full color.
External links[]
- Garfield: Big Fat Hairy Deal at SpectrumComputing.co.uk
- 1987 video games
- Amiga games
- Amstrad CPC games
- Atari ST games
- Commodore 64 games
- Video games based on Garfield
- Platform games
- Video games scored by David Whittaker
- Video games developed in the United Kingdom
- ZX Spectrum games
- Platform game stubs