Geekbench

From Wikipedia, the free encyclopedia
Geekbench
Developer(s)Primate Labs Inc.
Stable release
5.4.0[1] / March 12, 2021; 10 months ago (2021-03-12)
Written inC++, C, Objective-C, Python, Ruby
Operating systemmacOS, Windows, Linux, Android, iOS and IPadOS
Platformx86-64, ARM, RISC-V
Available inEnglish
TypeBenchmark (computing)
Websitewww.geekbench.com

Geekbench is a cross-platform utility for benchmarking the central processing unit of computers. Geekbench began as a benchmark for Mac OS X and Windows[2] and was created by John Poole who ran the now-defunct Geek Patrol website,[3] which reviewed hardware and software designed for Macs, and featured editorials and interviews of interest to the Mac community.

History[]

Starting with version 4, Geekbench also measures GPU performance in areas such as image processing and computer vision.[4]

Starting with version 5, Geekbench is 64-bit only. Versions prior to 5 performed benchmarking for both 32-bit and 64-bit systems.[5]

Usage[]

It uses a scoring system that separates single-core and multi-core performance,[6][7] and workloads that supposedly simulates real-world scenarios. The software benchmark is available for macOS, Windows, Linux, Android and iOS.

The usefulness of Geekbench scores from earlier versions (up to Versions 3) were heavily disputed by Linus Torvalds because Geekbench combined disparate benchmarks into a single score.[8] Later revisions starting with Geekbench 4 addressed these concerns by splitting integer, floating point, and crypto into sub-scores, which while Linus regards as improvements, still notes that they can be misleading and can be gamed to artificially inflate one CPU platform over another.[9]

References[]

  1. ^ "Geekbench 5.4". geekbench.com. 2021-03-12.
  2. ^ "Archived copy". www.geekpatrol.ca. Archived from the original on 20 April 2006. Retrieved 12 January 2022.CS1 maint: archived copy as title (link)
  3. ^ "Archived copy". www.geekpatrol.ca. Archived from the original on 7 December 2003. Retrieved 12 January 2022.CS1 maint: archived copy as title (link)
  4. ^ "Geekbench 4". geekbench.com. 2016-08-29.
  5. ^ "Geekbench 5 - Geekbench". www.geekbench.com. Retrieved 2020-11-27.
  6. ^ Marco Cornero, Andreas Anyuru (ST-Ericsson) (2013). Multiprocessing in Mobile Platforms: the Marketing and the Reality (PDF). Archived (PDF) from the original on 2016-08-13.CS1 maint: uses authors parameter (link)
  7. ^ Prakash P.; Biju R. Mohan (2013). "Evaluating Performance of Virtual Machines on Hypervisor (Type-2)" (PDF). National Institute of Technology, Karnataka, Department of Information Technology. Archived from the original (PDF) on 2016-08-18.
  8. ^ "Real World Technologies - Forums - Thread: Charlie re: Apple and ARM". Retrieved 2021-10-09.
  9. ^ "Real World Technologies - Forums - Thread: Geekbench 4". Retrieved 2021-10-09.

External links[]


Retrieved from ""