Ghostrunner

From Wikipedia, the free encyclopedia

Ghostrunner
Ghostrunner cover art.jpg
Developer(s)One More Level
Slipgate Ironworks
Publisher(s)All in! Games SA
505 Games
Composer(s)Daniel Deluxe
EngineUnreal Engine 4[1]
Platform(s)
ReleasePlayStation 4, Xbox One, Microsoft Windows
27 October 2020
Nintendo Switch
10 November 2020
Amazon Luna
1 April 2021
PlayStation 5, Xbox Series X/S
28 September 2021
Genre(s)Action, platform
Mode(s)Single-player

Ghostrunner is a cyberpunk action platformer co-developed by Slipgate Ironworks and Poland-based developer One More Level and co-published by All In! Games and 505 Games. It was released for Microsoft Windows, PlayStation 4 and Xbox One in October 2020, and Nintendo Switch in November 2020, followed by a next gen release for PlayStation 5 and Xbox Series X/S in September 2021. Ghostrunner is co-produced by 3D Realms and co-developed by Slipgate Ironworks.[2]

Gameplay[]

As Jack the Ghostrunner, the player must traverse dangerous environments by dashing, jumping, wall-running, and grappling. The player will also encounter enemies, which must be handled carefully, as both enemies and the player can be killed in one hit. Jack can use a mechanic called Sensory Boost, allowing him to slow down time and dodge and deflect bullets in midair. As the player progresses through the story, they will unlock new abilities and upgrades, which they can apply using tetromino-like pieces on a grid system.[3]

Plot[]

After an unspecified global cataclysm known as the Burst, mankind is housed in Dharma Tower, a vast skyscraper-like arcology sheltering the rest of humanity. The Ghostrunner awakens with no recollection, but is ordered to free the Architect, Adam's preserved consciousness who established and ruled Dharma Tower and designed the Ghostrunners, technologically enhanced super humans that served as a peacekeeping and policing force. Mara, the Architect's confidant, betrayed him in a coup that destroyed most of the Ghostrunner units, and now she is known as the Keymaster. The Ghostrunner was discovered for repairs by a group of rebels known as the Climbers, though the uprising was put down just before the Ghostrunner was reactivated. The Architect assigns the mission of defeating the Keymaster to the Ghostrunner.

The remaining Cybervoid systems, the digital network connecting Dharma Tower, and the basis upon which the Architect's intelligence is based are all accessible to the Ghostrunner. As a result, the Architect is able to repair damage to the Ghostrunner's coding. Zoe, a surviving Climber, contacts the Ghostrunner and offers him assistance in his quest to defeat the Keymaster. Zoe also gives him the moniker 'Jack,' which was a pseudonym the Climbers used when attempting to repair him. Mara disables the air filtering systems in the district where the uprising took place, potentially causing all of the district's residents to die from the radioactive dust in the outside atmosphere. To the Architect's dismay, the Ghostrunner agrees to reinitialize the turbines at Zoe's request, much to the Architect's chagrin.

To go to Dharma City, the Tower's elite sector, the Ghostrunner takes the Amida elevator. The Ghostrunner proceeds on to the Repository, a protected Cybervoid server that has pre-Burst data as well as certain Project Ghostrunner knowledge. Zoe sees a distortion in the monitoring systems, which turns out to be a replica of the Ghostrunners constructed by Mara, with whom she worked on their design. The unit takes the data, forcing the Ghostrunner to defeat it in order to obtain access to the data's enhancements. The Keymaster tells the Architect and his "puppet" that once the Ghostrunner is beaten, she will destroy all surviving Cybervoid systems, wiping out the Architect's intelligence. The Ghostrunner then moves on to the Keymaster's power center, the Core. The Architect is always dismissive of the Ghostrunner's friendship with Zoe, and views the Ghostrunner's willfulness to be a flaw in the Architect's perfect weapon.

Zoe receives a distress signal while the Ghostrunner traverses the Core, prompting her to leave her safe location in the hopes of rescuing a fellow Climber, despite the Ghostrunner's warning that it could be a trap. Regardless, she bids him farewell. The Keymaster speaks directly to the citizens of the Tower, outlining her ultimate goal: invasively changing the human body to allow humanity to depart by allowing it to survive the conditions of the Outside. The products of her research are capable of doing so, but the nature of the augments would harm their minds, leaving them with little that could be called human. The Ghostrunner discovers a last Cybervoid server and acquires the ability to hack his opponents' ubiquitous 'Atma' neural implants. The Ghostrunner realizes the Architect has the ability to manipulate individuals as a result of this skill, and remarks that the Architect is worse than Mara. Mara recognizes that the only reason the Ghostrunner would have preserved the sector from earlier rather than continuing his journey to confront her is because he wasn't totally obedient, and she tries to persuade him that the Architect is nothing more than a mad machine. The Ghostrunner realizes the Architect has been lying about his abilities within the Tower when he silences her.

After defeating Mara, the Architect drives the Ghostrunner into Cybervoid since the Architect's strength increased when the Ghostrunner connected with the Cybervoid servers, with the Architect aiming to entirely absorb the Ghostrunner into itself because the Ghostrunner is now independent and sentient. As the objective of both the original Adam and the Architect is revealed to be complete subjugation of humanity, the Ghostrunner resists and traverses the landscape. The Architect sees this as a win-win situation, whereas the Ghostrunner believes Mara's first coup was correct. The Ghostrunner arrives at the Architect's manifestation, who informs him that without him, Cybervoid would cease to exist, effectively killing the Ghostrunner. Regardless, the Ghostrunner destroys the Architect and reintroduces himself as Jack. The epilogue is narrated by Zoe, who claims that mankind is now free to choose its own destiny, free of the delusional Architect and Mara's tyranny. She conveys her thankfulness to Jack, who appears to have been reactivated.

Development[]

Polish developer One More Level worked with 3D Realms to create the game. The game was made using Unreal Engine 4 and supports Nvidia's RTX technology. Publisher All In Games and 505 Games were set to release the game worldwide on 27 October 2020 for Microsoft Windows, Xbox One, PlayStation 4 and on 10 November 2020 for Nintendo Switch.[4][5]

Ghostrunner was announced during Gamescom 2019.[6] A demo was available 6–13 May 2020 on Steam.[7] The game received positive comments prior to its release. Forbes called the game a mix of Titanfall, Dishonored and Superhot.[8] Andy Chalk from PC Gamer called the game a mix between Mirror's Edge and Dishonored.[9] The game was released for Microsoft Windows, Xbox One and PlayStation 4 on 27 October 2020 by All In! Games and 505 Games,[4] with a Nintendo Switch version launching on 10 November 2020[10][5] and will also release for PlayStation 5 and Xbox Series X/S in 2021.[11]

Release[]

Ghostrunner received "generally favorable reviews" according to Metacritic.[23]

Sales[]

The game has sold more than 600,000 copies as of 13 May 2021.[24]

Sequel[]

On 13 May 2021, 505 Games parent company Digital Bros announced that Ghostrunner 2 was in development for Microsoft Windows, PlayStation 5 and Xbox Series X/S.[24]

References[]

  1. ^ Jimmy Thang (15 December 2020). "Ghostrunner is one of the best-looking, coolest cyberpunk games on the market". Unreal Engine. Retrieved 7 November 2021.
  2. ^ Reeves, Brianna (18 November 2019). "3D Realms to Produce and Distribute Cyberpunk FPS Title Ghostrunner". PlayStation LifeStyle. Retrieved 22 November 2019.Des weiteren wurde dieses von der USk mit einer Alterfreigaben "ab 18" freigegeben. Das Unternehmen Pegi vergab ebenfals einer 18-er Freigabe.
  3. ^ Goslin, Austen (13 June 2020). "Ghostrunner is a first-person platformer that makes you feel like a ninja". Polygon. Retrieved 16 September 2020.
  4. ^ a b Mercante, Alyssa (16 September 2020). "Cyberpunk hack-and-slasher Ghostrunner gets an October release date". GamesRadar. Retrieved 16 September 2020.
  5. ^ a b Moyse, Chris (4 November 2020). "Ghostrunner cuts a path onto Nintendo Switch November 10". Retrieved 4 November 2020.
  6. ^ Winslow, Jeremy (23 August 2019). "New Ghostrunner Game Unveils Cyberpunk Dystopia In Reveal Trailer". GameSpot. Retrieved 30 October 2019.
  7. ^ Hornshaw, Phil (11 May 2020). "You Can Try Cyberpunk Ninja Game Ghostrunner, But Only If You Act Fast". GameSpot. Retrieved 13 May 2020.
  8. ^ Kain, Erik (23 August 2019). "'Ghostrunner' Is A Crazy Mix Of 'Titanfall', 'Dishonored' And 'Superhot'". Forbes. Retrieved 7 November 2019.
  9. ^ Chalk, Andy (6 May 2020). "Mirror's Edge meets Dishonored in this time-limited demo for Ghostrunner". PCGamer. Retrieved 13 May 2020.
  10. ^ Morics, Peter (28 October 2020). "Cyberpunk First-Person Platformer Ghostrunner Delayed On Switch". Screen Rant. Retrieved 29 October 2020.
  11. ^ Camacho, Ron (23 October 2020). "Ghostrunner Will Offer PS5, Xbox Series X Upgrade". GameRant. Retrieved 23 October 2020.Es hat von der Usk eine Alterdfreigabe ab 18 Jahren erhalten.
  12. ^ "Ghostrunner for PC Reviews". Metacritic. CBS Interactive. Retrieved 30 May 2021.
  13. ^ "Ghostrunner for Playstation 4 Reviews". Metacritic. CBS Interactive. Retrieved 30 May 2021.
  14. ^ "Ghostrunner for Nintendo Switch Reviews". Metacritic. CBS Interactive. Retrieved 30 May 2021.
  15. ^ "Ghostrunner for Xbox One Reviews". Metacritic. CBS Interactive. Retrieved 30 May 2021.
  16. ^ Marzano, Anthony (31 October 2020). "Review: Ghostrunner". Destructoid. Retrieved 30 May 2021.
  17. ^ Kemp, Luke (31 October 2020). "Ghostrunner review". PC Gamer. Retrieved 30 May 2021.
  18. ^ Hilhorst, Willem (25 November 2020). "Ghostrunner (Switch) Review". Nintendo World Report. Retrieved 30 May 2021.
  19. ^ Vogel, Mitch (28 November 2020). "Ghostrunner Review (Switch eShop)". Nintendo Life. Retrieved 30 May 2021.
  20. ^ L'avis de Indee (28 November 2020). "Test Ghostrunner : Un excellent mix entre Hotline Miami et un Mirror's Edge cyberpunk". Jeuxvideo.com. Retrieved 30 May 2021.
  21. ^ Saltzman, Mitchell (27 October 2020). "Ghostrunner Review". IGN. Retrieved 30 May 2021.
  22. ^ Epstein, Mike (26 October 2020). "Ghostrunner Review". GameSpot. Retrieved 30 May 2021.
  23. ^ "Ghostrunner". Metacritic. Retrieved 30 May 2021.
  24. ^ a b Suddi, Aran (13 May 2021). "Ghostrunner 2 confirmed for PS5, Xbox Series X/S, and PC". TheSixthAcis. Retrieved 13 May 2021.

External links[]

Retrieved from ""