Goody (video game)
Goody | |
---|---|
Developer(s) | Gonzalo Suárez Girard |
Publisher(s) | Opera Soft |
Platform(s) | Amstrad CPC, MS-DOS, ZX Spectrum, MSX |
Release | 1988 |
Genre(s) | Platform |
Mode(s) | Single-player |
Goody is a platform game developed by Gonzalo Suárez Girard and released in 1987 by the Spanish company Opera Soft. The game was released for Amstrad CPC, MS-DOS, MSX, and ZX Spectrum.
Goody was the first video game by the Spanish designer Gonzalo Suárez Girard, who went on to make Commandos: Behind Enemy Lines.[1][2]
Plot[]
As an experienced thief John Nelson Brainner Stravinsky, known as Goody, has a mission to break into the Bank of Spain. Equipped with a ladder Goody explores catacombs and city buildings. Along the way he may collect treasure needed to purchase tools such as dynamite or a drill and to find out the access code to the main vault. There are many objects and enemies, such as remote-control combat helicopters, vipers, gorillas, the policeman Rodríguez, ghosts and the evil Moon who try to stop Goody.
Legacy[]
Goody The Remake was released by Coptron Game Studios in 2007 for Microsoft Windows and Linux.[citation needed]
There is a Goody version for mobile phones published by eBrain Mobile in 2007, called Goody Returns.[citation needed] It uses 2.5D graphics.
References[]
- ^ Sánchez, Víctor (February 2, 2016). "Así cambió el cuento en el mundo de los videojuegos españoles". El Espanol (in Spanish). Archived from the original on September 25, 2020.
- ^ Suarez, Ricardo (October 9, 2014). "Entrevista a Gonzo Suarez, desarrollador de videojuegos". Deus Ex Machina (in Spanish). Archived from the original on September 25, 2020.
External links[]
- Goody at Spectrum Computing
- 1987 video games
- Amstrad CPC games
- DOS games
- ZX Spectrum games
- MSX games
- Linux games
- Mobile games
- Platform games
- Video games developed in Spain
- Windows games
- Video game stubs