Goody (video game)

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Goody
Developer(s)Gonzalo Suárez Girard
Publisher(s)Opera Soft
Platform(s)Amstrad CPC, MS-DOS, ZX Spectrum, MSX
Release1988
Genre(s)Platform
Mode(s)Single-player

Goody is a platform game developed by Gonzalo Suárez Girard and released in 1987 by the Spanish company Opera Soft. The game was released for Amstrad CPC, MS-DOS, MSX, and ZX Spectrum.

Goody was the first video game by the Spanish designer Gonzalo Suárez Girard, who went on to make Commandos: Behind Enemy Lines.[1][2]

Plot[]

Four-color MS-DOS version

As an experienced thief John Nelson Brainner Stravinsky, known as Goody, has a mission to break into the Bank of Spain. Equipped with a ladder Goody explores catacombs and city buildings. Along the way he may collect treasure needed to purchase tools such as dynamite or a drill and to find out the access code to the main vault. There are many objects and enemies, such as remote-control combat helicopters, vipers, gorillas, the policeman Rodríguez, ghosts and the evil Moon who try to stop Goody.

Legacy[]

Goody The Remake was released by Coptron Game Studios in 2007 for Microsoft Windows and Linux.[citation needed]

There is a Goody version for mobile phones published by eBrain Mobile in 2007, called Goody Returns.[citation needed] It uses 2.5D graphics.

References[]

  1. ^ Sánchez, Víctor (February 2, 2016). "Así cambió el cuento en el mundo de los videojuegos españoles". El Espanol (in Spanish). Archived from the original on September 25, 2020.
  2. ^ Suarez, Ricardo (October 9, 2014). "Entrevista a Gonzo Suarez, desarrollador de videojuegos". Deus Ex Machina (in Spanish). Archived from the original on September 25, 2020.

External links[]

  • Goody at Spectrum Computing


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