Helldivers

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Helldivers
Helldivers art.jpg
Developer(s)Arrowhead Game Studios
Publisher(s)Sony Computer Entertainment
Director(s)Johan Pilestedt
Designer(s)
  • Johan Pilestedt
  • Patrik Lasota
Programmer(s)
  • Anton Stenmark
  • Mikael Bauer
  • Linus Nilsson
  • Mikael Berglund
Artist(s)
  • Calle Schytt-Winberg
  • Jim Svanberg
  • Niklas Malmborg
  • Therese Jansson
  • Oskar Kuijken
  • Lucas Örström
Composer(s)Johan Lindgren
EngineBitsquid
Platform(s)PlayStation 4, PlayStation 3, PlayStation Vita, Microsoft Windows
Release
Super-Earth Ultimate Edition (PS4)
  • NA: August 18, 2015
  • AU: August 26, 2015
  • EU: August 28, 2015
Microsoft Windows
  • WW: December 7, 2015[3]
Genre(s)Shoot 'em up
Mode(s)Single-player, multiplayer

Helldivers is a top-down shooter game developed by Arrowhead Game Studios and published by Sony Computer Entertainment. The game was released for the PlayStation 3, PlayStation 4 and PlayStation Vita with cross-play, on March 3, 2015 in North America and on March 4, 2015 in Europe, respectively.[4] A version for Microsoft Windows was also released via Steam on December 7, 2015, making it the first game Sony released on PC. It features both couch and online co-op, up to four players. Helldivers takes inspiration from military science fiction such as Aliens and Starship Troopers. While solo play is possible, it is often beneficial to play cooperatively, as this allows the players distribute the requirements effectively. This comes with its own risks, however, most notably friendly fire.

Gameplay[]

In Helldivers, the player needs to coordinate their actions during chaotic combat in order to complete objectives and to avoid friendly-fire casualties.[5] The game pits the player against three different enemy species and tasks then with ensuring the survival of Super Earth. Gameplay takes place on procedurally-generated missions where players must accomplish a series of objectives. At the start of each mission, the player can choose their loadouts and deployment positions, as well as using the game's unique stratagem mechanic to assist additional options to best suit the map or the player's preferred playstyle. For example, the player may choose stratagems that focus on providing additional firepower or mobility, or give themselves supportive abilities like calling in an airstrike on parts of the map.

The game features a single difficulty option, though the player can then choose a hard or easy planet for their missions. This had changed over the course of development.

In each mission, the player must fight or sneak through enemy-controlled territory to complete the given objectives, then escape via a dropship. It is possible to fail some of the given objectives without immediately losing. It often benefits the player to avoid direct combat if possible, as the enemy has infinite reinforcements, and there are no in-game rewards for simply killing enemies.

The game keeps many of the mechanics common to the genre, like Fog of War and a map that shows any enemies the player(s) can currently see. The enemy will patrol their territory, impeding the player's attempt to complete the given objectives. Enemy units that come in contact with the player(s) will try to raise an alarm, which will result in continuous waves of enemy reinforcements for as long as the alarm remains active. The player can prevent an alarm by avoiding enemy patrols if possible, and can cancel one by defeating all units currently aware of the player or by fleeing the area.

Once all mission objectives are successfully completed or failed, the player is then required to call in a dropship and escape with all their remaining units. This takes 90 seconds and draws enemy attention to the landing zone, resulting in heavy fighting. Entering the dropship completes the mission.

Multiplayer[]

As with Arrowhead Game Studios's previous title Magicka friendly fire, the ability to harm teammates, is always on, and there is no way to disable the feature. This includes the players' personal weapons as well as other, less direct sources such as air support and deployed turrets. Supply drops or vehicle deployments can also crush allies. This requires the players to carefully plan their actions during the game's many chaotic combat sequences, or take preventive measures to mitigate these risks, such as upgrading turrets to stop shooting when players units enter the line of fire or choosing weapons that fire over allies.

There are tangible benefits to multiplayer, however, as teammates can help a downed unit recover, as well as provide healing or ammunition. Several heavy weapons come with a backpack that allows a second player to help reload, and some resources can be pooled for the group to access. In online play, it is even possible to allow random players to join a mission in progress, though this feature can be turned off if desired.

Plot[]

The dystopian universe of Helldivers has mankind ruled by a 'managed democracy',[6] an improvement of contemporary democracy where the outcome of elections are more predictable. The improved democracy has become more than a way of electing a government, it has become a creed by which the brainwashed inhabitants of Super Earth fight for - without fully acknowledging what it means.

Super Earth, the fictional futuristic Earth is beset on all sides by three hostile enemy races (the Bugs, the Cyborgs and the Illuminates) that, according to the government, in one way or another needs to be subdued. And while the Helldivers are a pure combat unit, they are often tasked with retrieving technology, activating oil-pumps or other activity that is deemed important by the government to preserve freedom and the Earth 'way of life'.

Reception[]

The game received generally favourable reviews from critics. It currently holds 84% on Metacritic.[9]

IGN played the demo version of Helldivers at the 2013 Gamescom, and reviewed the demo positively.[10] Game Informer also gave the demo a positive rating, commenting that it "isn't easy, but this throwback to classic top down shooters is still a good time."[11]

GameSpot's reviewer Cameron Woolsey gave the game an 8/10. He noted that the game has "fantastic cooperative action" but "missions and story are lacking."[12]

IGN awarded it 9.0 out of 10, saying "Brutal, focused, and mechanically rich, Helldivers is one of the best co-op action experiences you can have."[13]

In a review-based web series Previously Recorded, Rich Evans described the game as "stratem-up":

At face value one when I saw the video for this, it looked like it was just a twin stick shooter. I expected something extremely dumb but kind of fun, and what you get is kind of a lot deeper. I thought it was going to be a shoot'em-up, it's more of a strategy based-... It's a it's a stratem-up! A "strate-shmup". Because it's not just shoot at things and dodge bullets, there's more to it than that.[14]

Helldivers was nominated for "Best Action" and won "Best Handheld Game of the Year" at the 2016 D.I.C.E. Awards held by Academy of Interactive Arts & Sciences.[15]

References[]

  1. ^ Hedström, Malin (February 13, 2015). "War declared! Helldivers do battle on PS4, PS3 and PS Vita next month". PlayStation Blog US. Retrieved April 7, 2015.
  2. ^ Hedström, Malin (February 13, 2015). "Prepare for War: Helldivers Launches March 3rd". PlayStation Blog US. Retrieved April 7, 2015.
  3. ^ Matulef, Jeffery (November 6, 2015). "Helldivers is coming to Steam next month". Eurogamer. Retrieved November 7, 2015.
  4. ^ "Magicka devs launching Helldivers for PS3, PS4, PS Vita and PC". Polygon. 20 August 2013. Retrieved 26 January 2014.
  5. ^ "Helldivers coming to PS3, PS4 and PS Vita, with cross-play over all formats". VG 24/7. 20 August 2013. Retrieved 26 January 2014.
  6. ^ "Helldivers: Enter into intergalactic warfare utilizing overpowered weapons and stratagems to defeat the enemies of mankind". Retrieved 24 October 2014.
  7. ^ "Helldivers (PC) at Metacritic". Metacritic. Retrieved February 27, 2016.
  8. ^ "Helldivers (PS4) at Metacritic". Metacritic. Retrieved February 27, 2016.
  9. ^ "Helldivers". Metacritic. Retrieved 2016-02-23.
  10. ^ "Gamescom: In Helldivers, You Probably Won't Survive". IGN. Retrieved 26 January 2014.
  11. ^ Reeves, Ben. "Zapping Alien Bugs In Arrowhead Studios Helldivers". Game Informer. Retrieved 26 January 2014.
  12. ^ Woolsey, Cameron. "Helldivers Review". Gamespot. Retrieved 3 March 2015.
  13. ^ "Helldivers Review - IGN".
  14. ^ "Previously Recorded: Helldivers (TV Episode 2016) - IMDb". 20 January 2016. Retrieved 2017-12-06.
  15. ^ "Academy Membership Honors 19th D.I.C.E. Awards Winners" (PDF). Retrieved 2016-02-24.

External links[]

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