Immersive Education
Industry | Computer software |
---|---|
Genre | Educational software |
Founded | 1999 |
Founder | Ian Maber |
Headquarters | , |
Products | Kar2ouche, Krucible |
Parent | Funded through Intel, math engine (A software company based in Oxford) |
Website | www.immersiveeducation.com |
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Immersive Education was an educational software company based in Oxfordshire, England. It was founded in 1999 by Intel as part of a collaboration with Oxford University.[1]
Its products, such as Kar2ouche and Krucible, aim to encourage creative learning and have garnered the company awards from BETT,[2] the British Computer Society,[3] and the British Educational Suppliers Association.[4] As of July 11, 2013, Immersive Education Ltd went out of business.[5]
References[]
- ^ "about us". Immersive Education. Archived from the original on June 7, 2007. Retrieved 2009-02-22.
- ^
Dudman, Jane (January 2004). "Technology for teaching". MicroScope. Reed Business Information. Retrieved 2009-02-22.
Some of this year's [BETT] award winners include: Immersive Education, with its Krucible software which replicates scientific experiments, was the winner of the award for best secondary software.
- ^ "Winners of the 2002 Awards". British Computer Society. Retrieved 2009-02-22.
- ^
Davies, Debbie (20 April 2001). "DIY Macbeth". Times Educational Supplement. TSL Education Ltd. Retrieved 2009-02-22.
Kar2ouche was named best ICT product at the Education Resources Awards at the Education Show in March.
- ^ "IMMERSIVE EDUCATION LIMITED Filing History". find-and-update.company-information.service.gov.uk. Retrieved 2021-10-26.
Categories:
- Education companies of the United Kingdom
- Software companies of the United Kingdom
- 1999 establishments in the United Kingdom
- Software companies established in 1999
- Companies based in Oxfordshire
- United Kingdom company stubs