Jennifer Diane Reitz

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Jennifer Diane Reitz (born December 30, 1959) is an American writer, webcomic author, and game designer.[1] She is known for the website Happy Puppy, which she opened with her partners, Stephen P. Lepisto and Sandra Woodruff,[2] and with whom she created the video game Boppin'.[3] Reitz has also done game work for Interplay[4]

On February 14, 1995 Reitz and her partners launched the game website Happy Puppy where they posted game demos.[5] For a period of time, the website was the most visited game website on the Internet and had about 2.5 million downloads per month during 1996,[6] the same year Happy Puppy was acquired by Attitude Network.[2] The website later went offline in 2006. Reitz writes game reviews and co-founded a family company, Accursed Toys.[7][8]

Reitz is a trans woman[9] and the founder of the site Transsexuality (transsexual.org), a site with general information on transsexualism that hosts the COGIATI (COmbined Gender Identity And Transsexuality Inventory) test.[10] The test has been criticized for relying on stereotypical views of gender; its assumes, for example, that a lack of interest in mathematics is a feminine trait.[11]

Webcomics[]

References[]

  1. ^ Prism Comics: Your LGBT Guide to Comics, Issue 4. Prism Comics. 2006. Retrieved 16 January 2015.
  2. ^ Jump up to: a b Akst, Daniel (1996-09-02). "Happy Puppy Runs Circles Around Most Internet Dream Chasers". Los Angeles Times. Retrieved 17 January 2015.
  3. ^ "Computer Gaming World, Volumes 126-131". Computer Gaming World. 1995. Retrieved 17 January 2015.
  4. ^ "Game Designers Just Wanna Be Girls: Interview with Jamie Faye Fenton". Next Generation. June 21, 1999. Then there's Jennifer Reitz, who's done game work for a number of companies, including Interplay. Yup, you guessed it, she didn't start life with a name quite so feminine as Jennifer. She now runs a site about transgender issues.
  5. ^ Kathy Rebello; Larry Armstrong; Amy Cortese (1996-09-23). "Making Money on the Net". BusinessWeek. Archived from the original on 2006-09-03.
  6. ^ Abramowitz, Jeff (December 27, 1996). "Getting stuck in a game, even with a bunch of happy puppies, can be pretty bruising". Jerusalem Post (subscription required). Archived from the original on April 2, 2015. Retrieved 16 January 2015.
  7. ^ Sawyer, Rachael (July 15, 2002). Game Review: Play God in "Black & White." University Wire
  8. ^ McAllister, Ken S. (2005). Game Work: Language, Power, and Computer Game Culture. University of Alabama Press. p. 216. ISBN 9780817314187. Retrieved 16 January 2015. Jennifer Diane Reitz.
  9. ^ Kincaid, Harold; McKitrick, Jennifer (2007). Establishing Medical Reality: Essays in the Metaphysics and Epistemology of Biomedical Science. Springer. p. 138. ISBN 978-1-4020-5215-6. Retrieved 16 January 2015.
  10. ^ Syeda Kaniz Fatima, Haider; hmad, Jamil (2012). "Sex Role Description Based on the Formation of Masculinity and Femininity". Putaj Humanities and Social Sciences. 19: 61. Archived from the original on 25 May 2015. Retrieved 17 January 2015.
  11. ^ Rodríguez-Molina, José Miguel; Asenjo-Araque, Nuria; Becerra-Fernández, Antonio; Lucio-Pérez, M. Jesús; Rabito-Alcón, María Frenzi; Pérez-López, Gilberto (December 2015). "Áreas de la entrevista para la evaluación psicológica de personas transexuales" (PDF). Acción Psicológica. 12 (2): 15–30. doi:10.5944/ap.12.2.12915. Retrieved 28 October 2020.
  12. ^ Wolf, Mark J.P. (2012). Building Imaginary Worlds: The Theory and History of Subcreation. Routledge. ISBN 978-0415631204. Retrieved 16 January 2015.

External links[]

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