Kate Raynes-Goldie

From Wikipedia, the free encyclopedia

Kate Raynes-Goldie
Born
Toronto, Canada
NationalityCanadian & New Zealand

Dr. Kate Raynes-Goldie is a Western Australian-based interactive producer, AR/MR game designer and technology researcher who was the first Director of Interactive Programs at FTI.[1] In 2016, she was awarded the Australian Computer Society's Digital Disruptors Awards' "ICT Professional of the Year",[2] and also won WAITTA Incite’s Achiever of the Year.[3] In 2015 and 2016, she was named one of the 75 most influential women in the games industry in Australia and New Zealand by MCV [4] and a finalist for Curtin University's Alumni Professional Achievement Award in Humanities.[5] Raynes-Goldie co-founded Atmosphere Industries, a game design studio.[6][failed verification] She co-authored the first scholarly examination of friending on social networks[citation needed] and in 2007 co-created Ghost Town, an ARG aimed at exploring Perth.[7]

She gave a talk on physical-world based gaming at TEDxPerth.[8] She has a BA(hons.) in Philosophy and Semiotics from the University of Toronto[citation needed] and holds a PhD in internet studies from Curtin University, her thesis was titled 'Privacy in the Age of Facebook: Discourse, Architecture, Consequences'.[9] The thesis was the 6th most downloaded thesis of all time, from the Curtin University library repository as of May 2014[citation needed]. Her games have been featured at international venues including Indiecade (San Francisco), Come Out and Play (New York), the National Theatre (London), Playpublik (Berlin), Fresh Air (Melbourne) and the TIFF Sprockets (Toronto).[citation needed][4]

Raynes-Goldie co-authored chapter a in Civic Life Online, published by MIT press.[10][failed verification]

References[]

  1. ^ "Film institute to support gamers".
  2. ^ "ACS Digital Disruptors Award: 2016 Winners". Reimagination Thought Leaders' Summit and ACS Digital Disruptors Awards 2019. 11 December 2016. Retrieved 6 September 2020.
  3. ^ "WAITTA INCITE Awards Hall of Fame". Retrieved 12 September 2020.
  4. ^ Jump up to: a b Van Daal, Joel (6 May 2015). "Women In Games: Dr. Kate Raynes-Goldie". MCV Pacific. Archived from the original on 23 June 2015. Retrieved 23 June 2015.
  5. ^ "Outstanding Curtin alumni celebrated at awards night". Curtin University. Retrieved 11 January 2016.
  6. ^ Bigge, Ryan (11 July 2010). "Welcome to gentrification, the game". The Toronto Star. Retrieved 28 March 2014.
  7. ^ "Gamers hunt for support" (PDF).
  8. ^ "What games can be: Kate Raynes-Goldie at TEDxPerth".
  9. ^ Raynes-Goldie, Kate. "Privacy in the Age of Facebook: Discourse, Architecture, Consequences" (PDF). Retrieved 6 September 2020.
  10. ^ Press, The MIT. "Civic Life Online". The MIT Press. Retrieved 16 September 2019.
Retrieved from ""