Larva Mortus

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Larva Mortus
Larva mortus.jpg
Developer(s)Rake in Grass
Publisher(s)Meridian4[1]
Designer(s)Frantisek Chmelar
Programmer(s)Pavel Tovarys
Artist(s)Frantisek Chmelar
Composer(s)Borislav Slavov, Victor Stoyanov
EngineTorque 2D[2]
Platform(s)Microsoft Windows, Mac OS X
Release13 May 2008
Genre(s)Top-down shooter, role-playing
Mode(s)Single-player

Larva Mortus is a 2008 top-down shooter video game developed by independent developer Rake in Grass. The source code of the Torque 2D based game was made available by the developer under non-commercial usage terms in 2009.[3][4]

Plot[]

The game is set at the end of the 19th century. It follows an agent who was recruited by a group which specializes on exorcism of various supernatural evil creatures. He is forced to face an evil from ancient times as it plans to capture a powerful artifact of black magic. The artifact was discovered by five adventurers and broken up between them. The agent has to find all pieces before the evil does so.[5][6]

Gameplay[]

The player controls a hunter of monsters. Their task is to kill all enemies in a level. There are 30 types of enemies. Missions are randomly generated. There are role-playing elements, such as the player gains experience by killing monsters.[7][8][9]

Reception[]

The game received mixed to positive reviews.[10][11][12]

References[]

  1. ^ "Larva Mortus".
  2. ^ http://www.garagegames.com/best-of-torque/torque-2d#larva-mortus
  3. ^ Source code of Larva Mortus on rakeingrass.com (1 May 2009, archived)
  4. ^ larva_mortus_src.zip[dead link] on rakeingrass.com (2009, archived)
  5. ^ "Larva Mortus - IGN".
  6. ^ "Larva Mortus (Game)".
  7. ^ "Larva Mortus Review". Archived from the original on 24 January 2013. Retrieved 28 January 2014.
  8. ^ http://www.realmofgaming.com/reviews/pc/larva-mortus/836.html
  9. ^ "Bytten".
  10. ^ "Larva Mortus".
  11. ^ "Video Game Reviews, Articles, Trailers and more - Metacritic".
  12. ^ "Larva Mortus (2008) MobyRank".

External links[]

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