Least squares conformal map
![]() | This article needs additional citations for verification. (July 2011) |
A Least squares conformal map (LSCM) is a 2-D representation of a 3-D shape created using the Least Squares Conformal Mapping Method.[circular definition] By using the map as a guide when creating a new 2-D image, the colors of the 2-D image can be applied to the original 3-D model.
LSCM is used in computer graphics as a method of producing a UV map from a polygonal mesh to a texture map such that the shape of the polygons as mapped to the texture is relatively undistorted.
See also[]
External links[]
- Least Squares Conformal Maps for Automatic Texture Atlas Generation, ACM SIGGRAPH conference proceedings, 2002
Categories:
- Wikipedia articles with content issues
- Computer graphics data structures
- Computer graphics stubs