Lethal Enforcers 3

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Lethal Enforcers 3/Seigi no Hero
Lethal Enforcers 3 Poster.png
Developer(s)Polygon Magic
Konami
Publisher(s)Konami
Designer(s)Shigenobu Matsuyama (Producer)
Yoshiki Tokita (Special Thanks)
Masaru Yoshioka (Special Thanks)
Platform(s)Arcade
ReleaseNovember 2004 (Japan)
April 2005 (USA)
Genre(s)Rail shooter
Mode(s)2-player head-to-head
1-player solo
Arcade systemKonami PC Based hardware

Lethal Enforcers 3, known as Seigi no Hero (セイギノヒーロー or 正義のヒーロー—Heroes of Justice) in Japan, is a 3D arcade light gun game which is the third and final installment to Konami's Lethal Enforcers series. This installment is produced by Shigenobu Matsuyama.

Gameplay[]

Lethal Enforcers 3 has players play as six different law enforcement roles in various scenarios in present-day Tokyo, Japan. Players make their way towards checkpoints while shooting criminals, terrorists, or fugitives. Weapons such as submachine guns, shotguns, sniper rifles, and assault rifles are also available during each mission.

Like Konami's earlier Warzaid/World Combat, players point and/or shoot outside the screen to deploy their shields. Raising the shield allows players to protect themselves from incoming enemy fire at the expense of an inability to advance towards the goal.

Unlike previous installments, players can compete with each other in making their way to checkpoints in various areas, in addition to capturing wanted criminals and earning promotions. Also, players do not lose lives when they shoot innocent civilians, instead they face being demoted.

Much of the game's gameplay, music and mannerisms are reminiscent of Police 911, so much to the point where it could be considered a quasi-sequel.

Scenarios[]

Lethal Enforcers 3/Seigi no Hero allows players to play the stages in the order they desire (with the exception of the Diet Building a.k.a. "Lethal Enforcers 3/Seigi no Hero" stage). With the exception of the Cops in the City stage, players have access to a 10-round Glock handgun as a standard munition. There are 6 stages in all.

  • In the first stage "Cops in The City" (The Police Officer: High Afternoon Investigation (ザ・警察官:真昼の大捜査線, Za Keisatsukan: Mahiru No Dai Sousa-Sen) in Japan), the players play as Tokyo Metro Police Officers to stop an armed robbery spree in Akihabara.
  • In the second stage "Coast Intruders" (Japan Coast Guard’s Intrusion of suspicious ships (あの不審船を追え 海上保安法の行方, Ano Fushin Fune Woe Kaijou Hoan-Chou No Yukue) in Japan), the players play as Japan Coast Guard officers to stop Dragonhead (Ryuto) Drug Dealers from entering Shinagawa Port illegally.
  • In the third stage "Rival Heat" (Rival Detective (ライバル刑事, Raibaru Keiji) in Japan), the players play as rival detectives from Tokyo's Police to stop a subway gun smuggling spree operated by Gokudo-Kai Executives.
  • In the fourth stage "Airport 2004" (Huge Airport Rush 24 Hours (突入!大空港24時, Totsunyuu! Tai kuukou ni juu yon toki) in Japan), the players play as SIT Mobile Troops to quell violent mysterious radicals at the Narita International Airport.
  • In the fifth stage "Justice & Judgment" (Lethal Enforcers 3 (リーサル・エンフォーサーズ3, Riisaru Enfousaazu 3) in Japan), the players play as JGSDF troopers to stop foreign terrorists from blowing up a nuclear power plant.
  • In the last stage "Lethal Enforcers 3" (Seigi No Hero in Japan), the players play as SAT Operatives to stop a coup d'état orchestrated by a rogue JGSDF Kanto Regiment in the Diet Building.

Trivia[]

  • All Asian hostiles are named after either Konami's veteran employees or those who developed the video game (Man Tak Wah was credited as Addison Man in the English translation of the video game).
  • The game is spoken entirely in Japanese throughout gameplay (i.e. when players lose a life, the announcer will say "Player junshoku" (殉職) or "Player died on duty")—this was the case in The Keisatsukan and The Keisatsukan 2. The reason is to simulate the players' experience working as a Japanese authority.
  • The JGSDF soldiers the player play as in Justice and Judgment and the enemies in the Diet Building are not related to each other although they are from the same regiment (The Eighth Kanto Infantry Regiment), as the enemies in the Diet Building are from a JGSDF's Coupists join the coup d'état and thrust 12 demands to the Prime Minister, while the Fourth Platoon is a special platoon who doubles as Tokyo's Military Police unit, a reason why players don't see the JGSDF soldiers during the end credits.
  • The police woman (seen in the title screen and in the cabinet) is a hidden character players have to unlock by an unknown code.

External links[]

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