List of Danzan-ryū techniques

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The Danzan Ryu lists[1] differ in concept from the Kodokan Judo lists in that the techniques are taught in kata form in some applicable context, rather than simply demonstrating and enumerating a single technique. Deashi Hayanada, for example, is not a single technique, but a combination of Deashi Harai (foot sweep) and (cross arm bar). Emphasis on randori may vary greatly from one dojo to the next.

There are multiple romanizations, and many arts have more than one name. This article will attempt to represent the commonly used romanization variants. In addition, not all sources agree on the correct kanji (Japanese characters) for each technique or list. The alternative renderings are noted. The romanization was not agreed to until 1957. The earlier spellings are now archaic. Some kanji are also no longer common and not searchable (e.g. Danchu or Bitei).

The rank requirements for Danzan Ryu are not standardized, and may vary from dojo to dojo or even from instructor to instructor. However, the curriculum is divided into three levels: Shoden (初傳, beginning transmission), Chuden (中傳, intermediate transmission), and Okuden (奥傳, hidden or inner teachings). Many of the techniques are considered Kuden – to be transmitted orally and never written down.

Each of the Okuden scrolls corresponds to a level of teaching license:

  • Shinen-no-Maki was commemorated by the award of the Mokuroku, or catalogue scroll, listing the history of the art along with the Shoden and Chuden techniques. This is the basic instructor level and is equivalent to second-degree blackbelt.
  • Shin'yō-no-Maki corresponds to the fully licensed instructor (Kyoshi) level and is equivalent to fourth – or fifth-degree blackbelt.
  • Shinjin-no-Maki (post Pearl Harbor attack) was commemorated by the award of the Kaiden-no-Sho, or certificate of complete transmission (menkyo kaiden). This corresponds to the master instructor (Shihan / Professor) level of traditional jujutsu.

Yawara – Shoden level[]

Hand Techniques/Gentle Arts, 20 Techniques[2]

  1. – "Single Hand Escape #1" – escape from an outside hand grab [1]
  2. – "Single Hand Escape #2" – escape from an inside hand grab [2]
  3. – "Both Hands Escape" – escape from a double wrist grab [3]
  4. – "All Hands Escape or Multiple Hands Escape" – escape from two hands grabbing one wrist.
  5. – "Digit (finger) Escape" – escape from a finger hold/grab
  6. " Maple leaf Escape" – escape from a front choke
  7. – "Both Lapel Escape" – escape from a double lapel grab
  8. Yubi Tori – "Digit (finger) Technique" – finger lock on the sensitive third finger
  9. Moroyubi Tori – "All Digit (finger) Technique" – come-along all fingers hold
  10. Katate Tori – "Single Hand Technique" – one hand wrist lock
  11. Ryōte Tori – "Both Hand Technique" – double wrist lock
  12. Tekubi Tori Ichi – "Hand Neck (wrist) Technique One" – wrist lock from an outside hand grab
  13. Tekubi Tori Ni – "Hand Neck (wrist) Technique Two" – thumb lock from an inside hand grab.
  14. Imon Tori – "Clothing Seizure" – break hand from a chest push (衣紋捕)
  15. Ryōeri Tori – "Both Lapel Technique" – break and wrist lock from a two-handed lapel grab
  16. Akushu Kote Tori – "Handshake Forearm (curling) technique" – wrist and thumb lock from a handshake
  17. Akushu Ude Tori – "Handshake Arm technique" – arm bar from a handshake
  18. Akushu Kotemaki Tori – "Handshake Forearm (curling) Rolling Technique" – arm bar and wrist lock from a handshake
  19. Kubi Nuki Shime – "Neck Hug Constriction" – escape from a side headlock
  20. Hagai Shime – "Wing Constriction" – full nelson taken after avoiding a blow

Nage Te –Shoden level[]

also called Nage no Kata: Throwing Arts, 20 Techniques

  1. Deashi Harai – Advanced foot sweep
  2. Sasae-ashi – Stopping leg
  3. Okuri Harai – Sending sweep
  4. Soto Gama – Outside sickle
  5. Uchi Gama – Inside sickle
  6. Soto Momo Harai – Outer thigh sweep
  7. Uchi Momo Harai – Inner thigh sweep
  8. Ogoshi – Major hip
  9. Utsuri Goshi – Changing hip throw
  10. Seoi Nage – Back carry throw
  11. Ushiro Goshi – Rearward hip
  12. Seoi Goshi – Back carry hip
  13. Tsurikomi Goshi – Lifting angle hip
  14. Harai Goshi – Sweeping hip
  15. Hane Goshi – Springing hip
  16. Uki Otoshi – Floating drop
  17. Makikomi – Rolling angle
  18. Kane Sute – Crab sacrifice
  19. Tomoe Nage – Comma throw
  20. Yama Arashi – Mountain Storm

Shime Te –Shoden level[]

also called Shime no Kata: Constriction Arts, 25 Techniques

  1. Eri Gatame – Collar Pin
  2. Kata Gatame – Shoulder Pin
  3. Juji Gatame – Cross Pin
  4. Shiho Gatame – Four corners Pin
  5. Sankaku Gatame – Three angle (triangle) Pin
  6. Ushiro Gatame – Rearward Pin
  7. Namijuji Shime – Normal Cross Constriction
  8. Gyakujuji Shime – Opposite Cross Constriction
  9. – Single line Constriction
  10. – Thrusting angle Constriction
  11. Hadaka Hime Ichi – Naked Constriction #1
  12. Hadaka Shime Ni – Naked Constriction #2
  13. Hadaka Shime San – Naked Constriction #3
  14. – Embrace Neck Constriction
  15. – Grabbing Hair Constriction
  16. – Forearm (curling) Constriction
  17. – Hand blade Constriction
  18. Do Shime – Body Constriction {which causes Compressive asphyxia}
  19. – Leg Entangle Constriction
  20. – Leg Blade Constriction
  21. – Leg Digit (toe) Constriction
  22. – Thigh Constriction
  23. – Foot of Deer Constriction
  24. – Big toe Hanging wisteria Constriction
  25. – Wind roll (Tornado) Constriction

Yonenbu no Kata – Shoden level[]

Form for the Children's Section, 15 Techniques

  1. Deashi Harai or Deashibarai – advance foot sweep
  2. Sasae-ashi – retard (stopping) leg
  3. Okuriharai or Okuribarai – Sending sweep
  4. Soto Gama – Outside sickle
  5. Uchi Gama – Inside sickle
  6. Soto Momo Harai or Sotomomobarai – Outer thigh sweep
  7. Uchi Momo Harai or Uchimomobarai – Inner thigh sweep
  8. O Goshi – Major hip throw
  9. Seoinage – Back carry throw
  10. Seoi Goshi – Back carry hip throw
  11. Tsuri Komi Goshi – Lifting angle hip throw
  12. Harai Goshi – Sweeping hip throw
  13. Hane Goshi – Springing hip throw
  14. Makikomi – rolling angle
  15. Tomoe Nage – Swirl throw

Oku no Te – Chuden level[]

also called Oku no Kata: Interior (secret) techniques, 25 Techniques

  1. Deashi Hayanada – Advancing Leg Quick combination blade
  2. Hayanada – Major Loin Quick combination blade
  3. Seoi Hayanada – Back-carry Quick combination blade
  4. Sumi Gaeshi – Corner Accepting reversal
  5. – Riding the body
  6. – Underwater dive
  7. – Forward Mountain Shadow
  8. – Swept along entry
  9. Kote Gaeshi – Forearm (curling) accepting reversal
  10. Sakanuki – Sloping draw
  11. Gyakute Nage – Opposite hand throw
  12. – Together comma
  13. Katate Tomoe – Single hand comma
  14. Shigarami or Teshigarami – Arm entanglement
  15. Gyakute Shigarami – Opposite hand arm entanglement
  16. Kote Shigarami – Forearm arm entanglement
  17. – Minor wheel
  18. Tora Nage – Tiger throw
  19. Tora Katsugi – Tiger Shoulder carry
  20. Arashi Otoshi – Storm drop
  21. Hiki Otoshi – Pulling drop
  22. Kine Katsugi – Pestle shoulder carry
  23. Kin Katsugi – Testicle shoulder carry
  24. Kazaguruma – Wind Wheel
  25. Jigoku Otoshi – Hell drop

Kiai no Maki – Chuden level[]

Scroll of Spirit Yell, 24 Techniques –-( AJJF Board of Professors includes a number of additional techniques under this heading. See below)– Includes weapons techniques, and a variety of oral teachings (kuden)

  1. Waribashi Ori – Split chopstick fold
  2. Karatake Wari – Chinese bamboo split
  3. Harage Ishi Wari – Abdomen lifting stone split
  4. Shiraha Watari – Naked blade transit

Tessen No Maki

  1. Katate Hazushi – single hand escape
  2. Mune Dori – Chest Dynamic technique
  3. Miken Wari – Forehead split
  4. Uchikomi Dome – Stop a strike
  5. Katate Ori – Single-hand fold
  6. Katsura Wari – Judas tree split

Tanto No Maki

  1. Hibara Hazushi – Flank escape
  2. Katate Hazushi – Single-hand escape
  3. Tsukkomi Hazushi – Thrust escape
  4. Ryote Dome – Stop with both hands

Daito No Maki

  1. Ryote Dome- Both Hand Immediate Stop
  2. Nukimi Dome – Stop a draw
  3. Shiraha Dori – Naked blade hold
  4. Suso Harai or Susobarai – Hem sweep

Bo No Maki

  1. Hanbo Uchikomi Dori – Hold from strike with a 3 ft staff
  2. Rokushaku Bo Furi – Six-foot staff swing
  3. Mune Gatame – Chest pin
  4. Shiho Gatame – Four direction pin
  5. Futari Shime or Ninin Shime or Nininjime – two-man constriction
  6. Furo Shime or Furojime – Bathtub strangle
  7. Shichinin Shime or Shichininjime – seven-man constriction

Tanju No Maki

  1. Gan Hazushi or Me Hazushi – Face or Eye escape
  2. Mune Hazushi – Chest Escape
  3. Hibara Hazushi – Flank escape

The following were added to Tanju no Maki by AJJF:

  1. Ushiro Hazushi Ichi – Rear Escape #1
  2. Ushiro Hazushi Ni – Rear Escape #2
  3. Mawari Hazushi – Turning Escape

Further additions to Kiai No Maki by AJJF in 1976 included the following additional techniques:

Keri Te

  1. Tombogeri – Dragonfly kick
  2. Kin Geri – Testicle Kick – (In the AJJF Kin Geri is the terminology used, even though the three kicks in the curriculum target the knee, groin, and solar plexus with a front kick)
  3. Yoko Geri – Side kick
  4. Mawashi Geri – Roundhouse Kick
  5. Ryo-ashi Geri – Double foot kick
  6. Mae Tobi Geri – Front flying kick

Uke Te

  1. Jodan Uke – Upper-level Block
  2. Nagashi Uke – Flowing Block
  3. Shuto Uke – Knife Hand Block
  4. Gedan Uke – Lower-level Block

Atemi

  1. Atemi Ichi – Strike One (Side of jaw)
  2. Atemi Ni – Strike Two (Upward palm strike to chin)
  3. Atemi San – Strike Three (Upward palm strike to nose)
  4. Atemi Yon – Strike Four (Side of head above ear)
  5. Kasumi Dori – Seized by Haze (grazing knife-hand/forearm strike to side of neck)
  6. Hibara Uchi – Flank Strike (elbow to floating ribs/liver)
  7. Sui Getsu – Moon in the Water (Uppercut to solar plexus)
  8. Hon Getsu – True Moon (downward punch to bladder)
  9. Kin Geri – Testicle Kick (knee to groin)

Hanbo no Maki

  1. Ganseki Otoshi Garami – Stone-drop Entanglement
  2. Oni Kudaki – Demon Smash
  3. Ashi Kujiki – Leg Crush
  4. Ashi Gatame – Leg Pin
  5. Bo Gaeshi _ Staff Reversal
  6. Koku – Empty

Goshinjutsu – Chuden level[]

Self-Defense Techniques: 28 techniques[3] added by the AJJF Board of Professors, and modified periodically by them. Other DZR groups may not recognize this as a separate list, but instead may practice these techniques as common variations of techniques found in other lists. Formerly called Jokyu Yawara, Advanced Yawara, or Ladies' Yawara. Based on the original Fujin Goshin no Maki.

  1. Kata Eri Hazushi – Single collar escape
  2. Katate Tori Ni – Single hand Technique #2
  3. Katate Tori San – Single hand Technique #3
  4. Katate Tori Shi – Single hand Technique #4
  5. Imon Tori Ni – Insignia Technique #2
  6. Kata Mune Dori – Single chest Technique
  7. Ude Tori – Arm Technique
  8. Genkotsu Ude Tori – Gripping with the fist arm technique
  9. Ude Gyaku Ichi – Arm opposite #1
  10. Ude Gyaku Ni – Arm opposite #2
  11. Ninen Yubi Tori – Second Man Digit (finger) Technique (formerly called Ninin Kotegarami)
  12. Kata Eri Tori – Single Collar Technique
  13. Ushiro Gyaku – Rearward Opposite
  14. Kata Hagai – Single wing
  15. Tekubi Shigarami – Wrist Shoulder entanglement
  16. Genkotsu Otoshi – Gripping with the fist drop
  17. Hongyaku Ichi – Basic Opposite #1
  18. Hongyaku Ni – Basic Opposite #2
  19. Ushiro Daki Nage – Rear Embrace throw
  20. Mae Daki Nage Ichi – Front Embrace throw #1
  21. Mae Daki Nage Ni – Front Embrace throw #2
  22. Kata Guruma – Shoulder wheel
  23. Hiza Garami – Knee entanglement (formerly called Hiki-otoshi Ichi)
  24. Mae Osaegami Nage – Forward Gripping Hair Throw
  25. Ushiro Osaegami Nage – Rear Gripping Hair Throw
  26. Kesa Nage – Across the Shoulder (as a scarf) Throw
  27. Ashi Garami-Leg Entanglement
  28. Sannen Nage – Third Man throw (called Sannin Hazushi by Prof. Law and listed in his Shinin Notes; previously included by AJJF in Shinin no Maki with same name as noted below)

Fujin Goshin no Maki – Chuden level[]

Women's Self Defense Scroll, 35 Techniques

1. Katate Hazushi Ichi – Single hand Escape #1.
2. Katate Hazushi Ni – Single hand Escape #2.
3. Morote Hazushi – Many hand Escape.
4. Ryote Hazushi – Double hand Escape.
5. Kata Eri Hazushi – Single Collar Escape.
6. Ryo Eri Hazushi – Double Collar Escape.
7. Momiji Hazushi Ichi – Maple tree Escape #1.
8. Momiji Hazushi Ni – Maple tree Escape #2.
9. Momiji Hazushi San – Maple tree Escape #3.
10. Ushiro Daki Nage – Rear Embrace Throw.
11. Mae Daki Nage Ichi – Front Embrace Throw #1.
12. Mae Daki Nage Ni – Front Embrace Throw #2.
13. Mae Daki Hazushi – Front Embrace Escape.
14. Ninin Hazushi – Second Man Escape.
15. Genkotsu Otoshi – Gripping with the Fist Drop.
16. Osaegami Nage – Grabbing Hair Throw.
17. Akushu Kote Tori – Handshake Forearm (curling) Technique.
18. Akushu Ude Tori – Handshake Arm-lock.
19. Akushu Kotemaki Tori – Handshake Forearm-winding Technique.
20. Katate Tori Ichi – Single hand Technique #1.
21. Katate Tori Ni – Single hand Technique #2.
22. Imon tori – Insignia Technique.
23. Daki kubi Tori – Embrace head Technique.
24. Yubi Tori Hazushi – Digit (finger) Technique Escape.
25. Yubi Tori – Digit (finger) Technique.
26. Moro Yubi Tori – Many Digit (finger) Technique.
27. Ryote Tori – Both Hand Technique.
28. Tekubi Tori – Wrist Technique.
29. Hagai Tori – Wing Technique.
30. Shoto Hibara Hazushi – Knife Spleen Escape.
31. Shoto Kata Hazushi – Knife Shoulder Escape.
32. Shoto Tsukkomi Hazushi – Knife Thrusting Angle Escape.
33. Tanju Mune Hazushi – Pistol Chest Escape.
34. Tanju Gan Hazushi – Pistol Eye Escape.
35. Tanju Hibara Hazushi – Pistol Spleen Escape.

Fusegi Jutsu – Chuden level[]

Self Defense Techniques

  1. - "Single Hand Escape one"- Escape and hold from outside wrist grip
  2. - "Single Hand Escape two"- Escape and hold from an inside wrist grip
  3. - "Maple leaf Escape" - Double arm break from front strangle
  4. - "Many Hand Escape" - Double arm break from front strangle
  5. - "Insignia Techniques"- Knee takedown from chest push
  6. - "Handshake Arm Escape and Technique"- Escape and leg kick from armbar
  7. - "Handshake Forearm Curling Escape and Technique one" - Backward thumb flex from handshake
  8. - "Handshake Forearm Curling Escape and Technique two" - Forward thumb flex from handshake
  9. - "Handshake Forearm Curling Escape and Technique three" - Thumb control from handshake
  10. - "Pinion Constriction Escape" - Escape from full nelson
  11. - "Rearward Hug Throw" - Seoi Nage, strike from rear bear hug
  12. - "Forward Hug Throw one" - Nerve escape from front bear hug, arms free
  13. - "Forward Hug Throw two" - Head butt, knee strike from front bear hug, arms pinned
  14. - "Gripping with the Fist Drop" - Dakikubi from a double punch
  15. - "Shoulder Pin one" - Shoulder lock taking head to mat from punch
  16. - "Shoulder Pin two" - Kotemaki Tori from an overhead club, finish with O Soto Gari
  17. - "Wall Constriction" - Ichi Monji against a wall
  18. - "Gripping with the Fist Arm Technique" - Wrap arm, strike, sweep and bar on ground from punch
  19. - "Gripping with the Fist Opposite" - Wrap arm, hammerlock and choke
  20. - "Arm Technique" - Arm bar on your shoulder from punch
  21. - "Handshake Arm Throw" - Arm break, whip from handshake
  22. - "Great Hip Arm Technique" - Throw O Goshi, sit and break arm
  23. - "Arm Escape Great Hip" - Throw O Goshi from armbar across waist
  24. - "Gripping with the Fist Swept Along Entry" - Legbar takedown, apply Komi Iri
  25. - "Naked Constriciton two and Escape" - Choke from Seoi Nage, drop on head
  26. - Throw Makikomi, break arm from overhead club strike

Keisatsu Gijutsu – Chuden level[]

also called Keisatsu Torite: Police Arrest Techniques

  1. – "Single Hand Escape #1" – escape from an outside hand grab
  2. – "Single Hand Escape #2" – escape from an inside hand grab
  3. – "Both Hands Escape" – escape from a double wrist grab
  4. – "Many Hands Escape or Multiple Hands Escape" – escape from two hands grabbing one wrist
  5. " Maple leaf Escape" – escape from a front choke
  6. – "Both Lapel Escape" – escape from a double lapel grab
  7. – "Digit (finger) Escape" – escape from a finger hold/grab
  8. – "Digit (finger) Technique" – finger lock on the sensitive third finger
  9. – "Many Digit (finger) Technique" – come-along all fingers hold
  10. – "Single Hand Technique" – one hand wrist lock
  11. – "Both Hand Technique" – double wrist lock
  12. – "Handshake Forearm (curling) technique" – wrist and thumb lock from a handshake
  13. – "Handshake Arm technique" – arm bar from a handshake
  14. – "Handshake Forearm (curling) Rolling Technique" – arm bar and wrist lock from a handshake
  15. – "Insignia Technique" – break hand from a chest push
  16. – "Hand Neck (wrist) Technique One" – wrist lock from an outside hand grab
  17. – "Hand Neck (wrist) Technique Two" – thumb lock from an inside hand grab
  18. – "Both Lapel Technique" – break and wrist lock from a two-handed lapel grab
  19. – "Neck Hug Constriction" – escape from a side headlock
  20. – "Wing Constriction" – full nelson taken after avoiding a blow
  21. - "Shoulder Chest Technique Two"- Lapel grab and punch defense
  22. - "Gripping with the Fist Arm Technique Two"- Armbar from a punch
  23. - "Arm Opposite Three"- Shoulder and neck hold from front
  24. - "Arm Opposite Four"- Shoulder and neck hold from rear
  25. - "Second man Forearm (curling) Entanglement"- Two man come-along hold
  26. - "Third man Forearm (curling) Entanglement"- Three man come-along hold
  27. - "Single Collar Technique Two"- Armbar from lapel hold
  28. - "Rearward Opposite Two"- Extended rear armbar
  29. - "Front Opposite"- Extended front armbar
  30. - "Forearm (curling) Arm Entanglement"- Punch to Kotemaki pin with one hand
  31. - "Forearm (curling) Opposite"- Reverse arm dislocation
  32. - "Shoulder Wing"- Standing Kata Gatame
  33. - "Hand-neck (wrist) Arm Entanglement Two- Wrist come-along hold
  34. - "Gripping with the fist Drop Two"- Punch takedown art, fist drop
  35. - Arm-swing from a punch
  36. - "Rearward Embrace Throw Two"- Throw from a rear bear hug
  37. - "Rearward Embrace Throw Three"- Throw from a rear bear hug
  38. - "Forward Embrace Throw Two"- Throw from a front bear hug
  39. Kata Guruma - "Shoulder Wheel"- Punch to figure four and pile driver
  40. - "Pulling Drop"- Throw and lock arm in leg
  41. - "Opposite Arm Entanglement"- Throw and hold with one foot
  42. - "Rearward Throw"- A rear throw
  43. - "Grabbing Hair Throw Two"- Takedown (Imon Tori) from hair grab
  44. - "Three in a row Dynamic technique"- Block punch and hit side of neck
  45. - "Strike the body One"- Block punch and hit side of jaw
  46. - "Strike the body Two" -Block punch and hit side of chin
  47. - "Strike the body Three"- Block punch and hit side of nose
  48. - "Strike the body Four"- Block punch and hit side of head
  49. - "Sword Kick"- Block punch and knee to groin
  50. - "Spleen Inside"- Block punch and hit armpit
  51. - "Water Moon"- Solar plexus blow
  52. Denko - "Electrical flash"- Combination of blows
  53. - "Together Moon"- Naval Blow
  54. - "Thigh Constriction"- Nerve at thigh
  55. - "Digit (finger) Technique Constriction One"- Nerve and thumb and index finger
  56. - "Digit (finger) Technique Constriction Two"- Nerve and thumb and index finger base, palm
  57. - Nerve between middle and ring finger
  58. - Nerve between ring and little finger
  59. - "Hand neck (wrist) One"- Nerve at wrist, anterior of arm
  60. - "Hand neck (wrist) Two"- Nerve at wrist, posterior
  61. - "Arm Weaving"- Nerve above wrist, arm-break
  62. - Nerve above elbow
  63. - "Shoulder Technique"- Nerve at shoulder
  64. - "Arm Technique Constriction"- Nerve in arm near elbow
  65. - "Kick Rising"- Nerve at calf
  66. - "Corner Rising"- Nerve at shin
  67. - "Torso Body Scarf"- Nerve at side of neck
  68. Mune - "Chest"- Nerve at front of neck
  69. Kubi - "Neck"- Nerve at chin
  70. Ni - "Two"- Nerve at eyelids
  71. Kata - "Shoulder"- Nerve at shoulder
  72. So - "Thought"- Nerve at shoulder blade
  73. - "Club Single hand Weaving"- Club arm hold
  74. - "Club Chest Dynamic technique"- Collarbone breaking art
  75. - "Club Shoulder Inside"- Hit nerve at side of neck
  76. - Club hand hold
  77. - "Club Water Moon Drop"- Drop uke with solar plexus blow
  78. - "Club Arm Weaving"- Club arm break
  79. - "Club Armpit Inside Dynamic technique"- Side paralyzing art
  80. - "Club Water Moon Groin"- Solar plexus and groin blow
  81. - "Club Three in a row Dynamic technique"- Club takedown art
  82. - Club Inside Angle Knee Throw"- Miss swing for head, Hiza nage, leg lock
  83. - "Knife Spleen Escape"- Side slash escape
  84. - "Knife Shoulder Escape"- Overhead stab escape
  85. - "Knife Thrusting Angle Escape One"- Thrusting stab escape 1
  86. - "Knife Thrusting Angle Escape Two"- Thrusting stab escape 2
  87. - "Knife Both hands Escape"- Upward stab escape
  88. - "Pistol Shoulder Escape"- Shoulder level escape
  89. - "Pistol Body Escape"- Eye level escape
  90. - "Pistol Spleen Escape"- Side escape
  91. - "Pistol Rearward Escape"- Rear escape
  92. - "Bottle Shoulder Escape"- Bottle overhead strike
  93. - "Bottle Spleen Escape"- Bottle side swing
  94. - Bottle Thrusting Angle Escape"- Bottle straight jab
  95. - "Axe Shoulder Escape Two"- Axe overhead strike
  96. - "Axe Spleen Escape Two"- Axe side swing
  97. - "Axe Shin Sweep Escape"- Axe leg cut

Shinen no Maki – Okuden level[]

Scroll of the Spirit Man. The AJJF at one time included an additional (36th) technique (Sannin Hazushi), but no longer does so. It is now included in Goshinjutsu (see above).

  1. – Forward entering Thrusting Throw
  2. – Belt Springing Hip
  3. – Lifting Angle Throwdown
  4. – Maple leaf Throw
  5. – Opposite Quick combination blade
  6. – Knee Throw
  7. – Gripping angle opposite hand Technique
  8. – Fist Constriction
  9. – Across the shoulders (as a scarf) Escape
  10. – Neck Constriction Comma Opposite hand
  11. – Second person Throw
  12. – Reverse hand Accepting technique
  13. – Knee Weaving Throw
  14. – Opposite Wing
  15. – Rearward Rigid Embrace
  16. – Forward Rigid Embrace
  17. – Measure (from head to floor in seiza) Technique Constriction
  18. Ude Garami – Arm Entanglement
  19. – Shrimp Constriction
  20. – Rearward Shrimp Constriction
  21. – Opposite Collar
  22. – Rearward Throw
  23. – Arm Shoulder Entanglement Constriction
  24. – Leg Rigid Embrace
  25. – Across the shoulders (as a scarf) Killing
  26. – Quick reaction Constriction
  27. – Leg Opposite
  28. – Wall Constriction
  29. – Leg Entanglement Constriction
  30. – Two Level Accepting reversal
  31. – Pillar (or police) Constriction
  32. – Striking Angle
  33. – Rearward Throw Technique
  34. – Monkey Shoulder Entanglement
  35. – Three Level Accepting reversal

Shinyo no Maki – Okuden level[]

Scroll of the Yang Spirit

  1. – Opposite Knee Wheel
  2. – Thrusting Escape Forearm rolling
  3. – Thrusting Angle Immediate stop and Accepting reversal
  4. – Lower leg Constriction
  5. – Monkey Constriction
  6. – Flying Thrusting Hand blade
  7. Obi Otoshi – Belt Drop
  8. – Sailor Shadow
  9. – Chest Dynamic technique
  10. – Swallow Drop
  11. – Lightning
  12. – Electrical flash
  13. – Three in a row Dynamic technique
  14. – Lion Drop
  15. Tawara Gaeshi – Rice bale Accepting reversal
  16. – Dragonfly Accepting reversal
  17. – Kicking Angle
  18. – Dragon & Lion
  19. – Quick combination Rope
  20. – Single hand Body Strike
  21. – Thrusting Body
  22. Atemi – Strike the Body
  23. – Literally: Elephant to deal a Blow
  24. – Tiger Stare
  25. – Fighting spirit (shouting) Dynamic technique
  26. – Stopping technique Comma
  27. – Going along different paths
  28. or Munen Musow – No thought, no conceptions

Shingen no Maki – Okuden level[]

Scroll of the Original Mind.

  1. Ten To or Tento
  2. Riyo Mou or Ryomo
  3. Kasumi
  4. Cho Tou or Choto
  5. Jin Chiu or Jinchu
  6. Matsukaze
  7. Gebi
  8. Murasame
  9. Shichu or Hichu
  10. Danchu
  11. Kyosen aka Kyoto
  12. Suigetsu
  13. Myo Sho
  14. Kiyoin or Kyoin
  15. Tsukikage
  16. Inatsuma or Inazuma
  17. Hoka (Soto) Shiyaku Zawa
  18. Uchi Shiyaku Zawa
  19. Yakou or Yako
  20. Sen Riyu or Senryu
  21. Uchi Kibisu
  22. Kouri or Kori
  23. In Nou or Inno
  24. Doku Ko or Dokko
  25. Kaychiu or Keichu
  26. Mikazuki
  27. Kyoin aka Waki Kage
  28. Wan Sho
  29. Kyo Shin
  30. Haya Uchi
  31. Gan Ka
  32. Sori or Kusanagi
  33. Do Ko
  34. Katsu Satsu or Kassatsu
  35. Myo Jo

Kappō – Koden level[]

Resuscitation Techniques, 11 Techniques originally taught by Professor Okazaki and later augmented in 1969 by Robert Reish to 35 techniques.

The original 11 techniques include:

  1. Hon Katsu (basic restoration)
  2. Ura Katsu (reverse restoration)
  3. Tanden Katsu (abdomen restoration)
  4. Nodo Katsu (mental depression restoration)
  5. Dekishi Katsu (drowning restoration)
  6. Hanaji Tome (nosebleed stop restoration)
  7. Kin Katsu (testicle blow restoration)
  8. Se Katsu (main restoration)
  9. Ashi Katsu (foot restoration)
  10. Kubi Kappō (hanging restoration)
  11. No Kappō (head restoration)

Note that the names of the 11 "original" techniques varied between different students of Professor Okazaki. The above names are the most commonly used.

Seifukujutsu – Betsuden level[]

Restoration Therapy 52 Techniques and Long-Life Massage

Taught as a separate tradition (betsuden) even to non-practitioners of Danzan Ryu.

Curriculum Order[]

The Yawara list is almost always taught as the first list in a curriculum, given its overall usefulness. The first seven techniques, consisting of escapes from simple grips, were once referred to as Te Hodoki (untying of hands), and were the first things taught to a prospective student. While learning the Te Hodoki, the individual's character was observed and assessed, and the teacher would decide whether or not to accept him as a student. Yawara instruction is usually integrated with instruction in breakfalls (sutemi/ukemi), and (once the student can fall safely) with the first techniques of the Nage Te list. Following this comes the rest of Nage Te, Shime Te, Goshinjutsu (Jokyu Yawara) and Oku-no-Te, by the time a student is roughly brown belt. The Kiai no Maki Techniques are generally taught as the student approaches the black belt level, in addition to some or all of Shinin-no-Maki. Shin'yō-no-Maki and Shinjin-no-Maki are not introduced until after the black belt has been attained, in most schools. Seifukujutsu, Kappo, meditation techniques, Randori, massage, first aid, and nerve strikes may also be integrated into the curriculum at varying levels, depending on the instructor.

References[]

  1. ^ "Techniques of Danzan Ryu". American Jujitsu Institute. Retrieved 2014-09-28.
  2. ^ Arrington, George E. "Yawara". Retrieved 2014-09-28.
  3. ^ "Goshen Jitsu (women's self-defense)". Medford Judo Academy. Retrieved 2014-09-28.

External links[]

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