Living Earth Simulator Project

From Wikipedia, the free encyclopedia

The Living Earth simulator is a proposed massive computer simulation system intended to simulate the interactions of all aspects of life, human economic activity, climate, and other physical processes on the planet Earth as part of the FuturICT project,[1] in response to the European FP7 "Future and Emerging Technologies Flagship" initiative.[2]

The Future and Emerging Technologies 'flagship' competition offered a 10-years, ~€1 billion funding to the winning teams; the competition attracted over 300 international teams.[3]

The FuturICT project was not selected and thus the Living Earth Simulator was never developed. The two winners, announced as of March 2013, were Graphene and Human Brain.[4]

References[]

  1. ^ Gareth Morgan (28 December 2010). "Earth project aims to 'simulate everything'". BBC News. Retrieved 28 December 2010.
  2. ^ "FutureICT". Archived from the original on 27 January 2011. Retrieved 29 December 2010.
  3. ^ Rockel, Nick (May 2012). "Project save the world". Institutional Investor: 21.
  4. ^ Alison Abbott & Quirin Schiermeier (29 January 2013). "Research prize boost for Europe". nature.

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