Loadstar: The Legend of Tully Bodine

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Loadstar: The Legend of Tully Bodine
Loadstar's Cover.jpg
MS-DOS version cover art
Developer(s)Rocket Science Games
Publisher(s)BMG Interactive
Producer(s)Matthew Fassberg
Designer(s)Brian Moriarty
Writer(s)Ron Cobb
Platform(s)Sega CD, MS-DOS
Release1994 (Sega CD)
1995 (MS-DOS)
Genre(s)Interactive movie, Shooter, Action
Mode(s)Single-player

Loadstar: The Legend of Tully Bodine (sometimes Loadstar) is a game published by BMG Interactive and developed by Rocket Science Games for the Sega CD in 1994 and MS-DOS computers in 1995.

Plot[]

The main character, Tully Bodine, has agreed to convoy contraband camels for big cash. However, he has to steer clear of the police in the process.

Gameplay[]

Designed by Brian Moriarty and based on a Ron Cobb script, Loadstar is an interactive movie. Ninety minutes of video footage appear during the game.[1] The player must steer clear of accidents and the police, and shoot down enemies and creatures, like in Sewer Shark. The goal is to get the camels to their destination, deflecting attacks with the shield along the way.

Development[]

Entrepreneur Elon Musk, at the time an employee of Rocket Science Games, worked as a programmer on Loadstar.[2] He is credited as part of the "Ground Control" team.

Release[]

A 3DO Interactive Multiplayer version of Loadstar: The Legend of Tully Bodine was announced to be in development during E3 1995 and slated to be published by BMG Interactive. However, this version was never released for unknown reasons.[3][4][5]

Reception[]

In 1997, Jeff Sengstack of NewMedia wrote that Loadstar "bombed miserably." Its sales by that point were below 20,000 units.[6] According to PC Data, which tracked computer game sales in the United States, Loadstar and Cadillacs and Dinosaurs: The Second Cataclysm sold under 8,000 copies combined by 1996.[7]

Reviewing the Sega CD version, Mike Weigand of Electronic Gaming Monthly said that Loadstar "will bring back memories of Sewer Shark. The graphics are very well done, and seeing Ned Beatty in the full-motion scenes was a surprise. A decent shooter." The magazine's five reviewers scored the game an average of 7 out of 10.[8] GamePro's Captain Squideo said the production values of the full motion video are extraordinary, but tainted by the typically grainy video quality of the Sega CD, and that the game needed a port to the 3DO Interactive Multiplayer or 32X (systems with much higher full motion video capabilities than the Sega CD). He also complimented the voices and the "low key" musical score, but found the game controls poorly, with the track switching being inadequately responsive and the cursor often getting lost in the backgrounds. He nonetheless concluded that the game's production values make it above average, and deemed it "fast, fun, and addictive".[9]

Coming Soon Magazine said this about the DOS version: "If Rebel Assault is among your favorite games, then why don't you try Rocket Science Games' first PC title, "Loadstar: The Legend of Tully Bodine?" and gave the game a 71.[10]

Next Generation reviewed the PC version of the game, rating it two stars out of five, and stated that "all the company managed to do is to prove just how little $3 million worth of Ned Beatty on digitized footage adds to a game. For all the bells and whistles, Loadstar is just three stages of shooter set on train tracks."[11]

References[]

  1. ^ Wilson, Johnny L. (August 1994). "Even Interactresses Get The Blues". Computer Gaming World. pp. 24–26.
  2. ^ Bailey, Dustin (February 15, 2018). "Elon Musk made a game in 1984, and you can play it in your browser". PCGamesN. Archived from the original on February 18, 2018.
  3. ^ "E-3 The Biggest And Best Electronic Entertainment Show Ever! – '95 Next Generation Software Listing". GameFan. Vol. 3 no. 7. July 1995. p. 41. Archived from the original on November 29, 2018. Retrieved August 31, 2019.
  4. ^ "Preview – Coming Soon". 3DO Magazine. No. 10. Paragon Publishing. May 1996. pp. 33–34.
  5. ^ "Preview – Coming Soon". 3DO Magazine. No. 12. Paragon Publishing. July 1996. pp. 33–34.
  6. ^ Sengstack, Jeff (April 14, 1997). "The Making of Obsidian: Maybe It Does Take a Rocket Scientist". NewMedia. Archived from the original on April 14, 1997. Retrieved March 17, 2020.
  7. ^ Greenstein, Jane (August 19, 1996). "No ROM at the Inn Leaves CD Firms on Road to Consolidation". Los Angeles Times. Archived from the original on October 17, 2015.
  8. ^ "Review Crew: Load Star [sic]". Electronic Gaming Monthly. No. 66. Ziff Davis. January 1995. p. 42.
  9. ^ "ProReview: Loadstar". GamePro. No. 77. IDG. February 1995. p. 50.
  10. ^ "Loadstar: The Legend of Tully Bodine - PC Review - Coming Soon Magazine". www.csoon.com. Retrieved 2016-10-29.
  11. ^ "Finals". Next Generation. No. 1. Imagine Media. January 1995. p. 98.
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