Mars Cars
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Mars Cars | |
---|---|
Developer(s) | Datamost |
Publisher(s) | Datamost |
Designer(s) | David Husch [1] |
Platform(s) | Apple II |
Release | 1982 |
Genre(s) | Maze |
Mode(s) | Single-player |
Mars Cars is an Apple II maze game written by David Husch and published by Datamost in 1982.[1]
Gameplay[]
The player maneuvers a car to collect four treasures—one in each corner of the screen—while avoiding computer-controlled Mars Cars[2] (which look more like aliens than vehicles). Getting touched by a Mars Car results in loss of a life. The player's car is allowed to drive through and remove the barriers making up the maze, but Mars Cars cannot. When all treasures are collected, the player can start the next level by driving into the warp area on the right side of the screen. There are sixteen levels.[2]
References[]
- ^ a b Hague, James. "The Giant List of Classic Game Programmers".
- ^ a b "An Avalanche of Apple Games". Creative Computing. 9 (1): 68. January 1983.
External links[]
- Mars Cars can be played for free in the browser at the Internet Archive
Categories:
- 1982 video games
- Apple II games
- Apple II-only games
- Datamost games
- Maze games
- Video games developed in the United States
- Maze game stubs