Micro Mouse Goes Debugging
Micro Mouse Goes Debugging | |
---|---|
Developer(s) | Steve Hughes |
Publisher(s) | MC Lothlorien |
Platform(s) | ZX Spectrum 16K, 48K Commodore 64 |
Release | 1983 |
Mode(s) | Single player |
Micro Mouse Goes Debugging is a computer game for the ZX Spectrum. It was released by MC Lothlorien in 1983.
Gameplay[]
The premise was to control Micro Mouse around a screen which contained lines of BASIC program, some of which is missing. While Micro Mouse is replacing the code, he must avoid bugs which will try to kill you and also pinch part of the code. Micro Mouse's only form of defense was a can of data kill.
Legacy[]
MC Lothlorien produced another game of the same name in 1989 which was released by Mastertronic.[1] It was also released for the Amstrad CPC and the Commodore 64.[2] This has completely different gameplay compared to the original. In this version, you guided Micro Mouse around a circuit board picking up parts and placing them in the correct spot. This version was poorly received by critics.[3][4]
In 2018, a game once again under the same title of Micro Mouse Goes Debugging was released on itch.io by piemen games. The gameplay is completely different from either of the previous versions, being a survival horror game where the goal is to fix errors on an arcade cabinet while avoiding monsters in said arcade cabinet. [5]
References[]
External links[]
- Micro Mouse Goes Debugging at SpectrumComputing.co.uk
- 1983 video games
- Amstrad CPC games
- Commodore 64 games
- Video games developed in the United Kingdom
- ZX Spectrum games
- Action game stubs