Midnight at the Well of Souls Role-Playing System
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Publishers | |
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Publication | 1985 |
Genres | Role-playing game |
Midnight at the Well of Souls Role-Playing System is a role-playing game published by in 1985.
Description[]
Midnight at the Well of Souls is a science-fiction system based on the "Well of Souls" novels by Jack L. Chalker.[1] The game book covers 150 character races, a combat system, starship blueprints, and space combat rules, plus an introductory scenario.[1] The game includes a partial map of the vast Well World, where each terrain hex simulates the conditions on a different alien planet.[1]
Publication history[]
Midnight at the Well of Souls Role-Playing System was designed by , and published by in 1985 as a boxed set containing a 112-page book, a map, and dice.[1]
Reception[]
Midnight at the Well of Souls was reviewed by Phil Frances in issue 83 of White Dwarf magazine (November 1986).[2] He concludes: "I endeavoured to like this game. Honest. I looked for nice things to say about it, but I couldn't really find any. I can see the intentions behind it, and the designer ought to be commended for his perseverance - few people could ever manage anything like this without being a professional games company. The box makes it sound all very wonderful, but it doesn't seem to amount to much when you've read it - a sort of third-rate Ringworld, actually. Worth buying if you're a rabid Chalker fan, hopelessly rich, or 90% insane."[2]
Reviews[]
- Different Worlds #42 (May/June, 1986)
References[]
- ^ a b c d Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 352. ISBN 0-87975-653-5.
- ^ a b Davis, Graeme (November 1986). "Open Box: Master Rules". White Dwarf. Games Workshop (83): 4.
- Role-playing games based on novels
- Role-playing games introduced in 1985
- Science fiction role-playing games